Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
TelegenicRex27
Cabrakan
Level 146
God Stats
2W - 3L
1,396 SR
Queue Stats
61W - 81L
1,421 Elo+
Party 2
Anhur
Anhur
aviter 117
Anhur
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 57L
1,487 Elo+
Party 2
Team Averages
Level 105
1,479 SR
1,482 Elo+

VS

Team Averages
Level 74
1,540 SR
1,539 Elo+
Baron Samedi
Baron Samedi
E1337KING
Baron Samedi
Level 38
God Stats
1W - 3L
1,375 SR
Queue Stats
1W - 3L
1,458 Elo+
Solo
Neith
Neith
KidWithTheBow
Neith
Level 113
God Stats
23W - 19L
1,583 SR
Queue Stats
161W - 150L
1,536 Elo+
Party 1
King Arthur
King Arthur
Lopie_
King Arthur
Level 50
God Stats
10W - 10L
1,640 SR
Queue Stats
226W - 196L
1,607 Elo+
Solo
Cernunnos
Cernunnos
StruggledKiller
Cernunnos
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 152L
1,541 Elo+
Party 1
Fafnir
Fafnir
eyeleftslug
Fafnir
Level 28
God Stats
21W - 13L
1,601 SR
Queue Stats
164W - 162L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
1 / 0 / 0
3,666
733
154
918
241
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
 
Jormungandr
5
0 / 1 / 0
3,084
617
749
2,319
1,098
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
 
King Arthur
5
0 / 0 / 1
3,371
674
1,522
2,377
2,212
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cabrakan
5
1 / 0 / 1
3,518
704
871
1,769
814
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Anhur
4
0 / 1 / 0
2,773
555
239
1,476
183
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
E1337KING
Baron Samedi
2
0 / 1 / 0
2,575
515
85
759
233
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
1 / 0 / 1
3,365
673
1,594
1,363
273
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Lopie_
King Arthur
5
0 / 1 / 0
3,201
640
1,461
3,098
2,125
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
StruggledKiller
Cernunnos
6
0 / 0 / 0
3,469
694
630
2,027
516
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
5
1 / 0 / 1
3,472
694
612
1,359
827
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
0
1
W
Jormungandr
 
Jormungandr
0
1
0
0
W
King Arthur
 
King Arthur
0
0
1
0.5
L
Baron Samedi
E1337KING
Baron Samedi
0
1
0
0
L
1
0
1
1.5
L
King Arthur
Lopie_
King Arthur
0
1
0
0
L
Cernunnos
StruggledKiller
Cernunnos
0
0
0
0
W
Cabrakan
1
0
1
1.5
W
Anhur
0
1
0
0
L
Fafnir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,535
Damage
4,382
8,859
Taken
8,606
4,548
Mitigated
3,974
3,396
Healing
3,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
154
55
0
395
918
241
0
85
833
15,227
0
W
Jormungandr
 
Jormungandr
749
166
51
710
2,319
1,098
0
608
1,711
9,471
0
W
King Arthur
 
King Arthur
1,522
528
0
1,039
2,377
2,212
44
0
2,377
0
12,226
L
Baron Samedi
E1337KING
Baron Samedi
85
0
0
146
759
233
0
441
318
1,803
0
L
1,594
981
0
642
1,363
273
27
205
1,158
0
11,418
L
King Arthur
Lopie_
King Arthur
1,461
251
0
1,276
3,098
2,125
0
201
2,897
0
11,506
L
Cernunnos
StruggledKiller
Cernunnos
630
38
0
862
2,027
516
0
383
1,644
0
16,139
W
Cabrakan
871
295
0
991
1,769
814
0
0
1,769
11,002
0
W
Anhur
239
239
0
210
1,476
183
0
4
1,472
0
4,549
L
Fafnir
612
198
0
561
1,359
827
1
544
815
3,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,412
Gold Earned
16,082
101
Minions Killed
74
0
Camps Cleared
0
449,513
Distance Traveled
372,021
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,666
733
34
7
0
84,230
2
W
Jormungandr
3,084
617
16
3
0
82,420
1
W
King Arthur
3,371
674
22
4
0
99,787
0
L
Baron Samedi
2,575
515
2
0
0
37,217
0
L
Neith
3,365
673
17
3
0
83,359
2
L
King Arthur
3,201
640
17
3
0
92,815
2
L
Cernunnos
3,469
694
30
6
0
61,599
1
W
Cabrakan
3,518
704
24
5
0
95,457
2
W
Anhur
2,773
555
5
1
0
87,619
1
L
Fafnir
3,472
694
8
2
0
97,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role