Player Matchup

Artio
Artio
Bronze I
 
Artio
Bronze I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
PraimR
Rama
Silver II
Level 148
God Stats
7W - 9L
1,572 SR
Queue Stats
542W - 544L
1,047 MMR
Solo
Da Ji
Da Ji
Silver IV
ReanimationHero-
Da Ji
Silver IV
Level 85
God Stats
6W - 5L
1,500 SR
Queue Stats
443W - 395L
1,113 MMR
Solo
Bellona
Bellona
Silver II
TheWhIteDrago
Bellona
Silver II
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 176L
1,116 MMR
Solo
Chang'e
Chang'e
Silver II
shadow_3000
Chang'e
Silver II
Level 88
God Stats
3W - 4L
1,599 SR
Queue Stats
930W - 902L
1,170 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,534 SR
1,189 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,599 SR
1,102 MMR
Hera
Hera
Silver IV
DrPsychosomatic
Hera
Silver IV
Level 63
God Stats
8W - 3L
1,781 SR
Queue Stats
97W - 91L
1,105 MMR
Solo
Ullr
Ullr
Silver V
Jefe jared
Ullr
Silver V
Level 155
God Stats
7W - 11L
1,488 SR
Queue Stats
433W - 452L
1,117 MMR
Solo
Sobek
Sobek
Silver IV
Karthus71
Sobek
Silver IV
Level 44
God Stats
1W - 0L
1,708 SR
Queue Stats
1W - 2L
1,081 MMR
Solo
Achilles
Achilles
Bronze I
Ra1Trick
Achilles
Bronze I
Level 88
God Stats
3W - 4L
1,549 SR
Queue Stats
27W - 34L
1,102 MMR
Solo
Vamana
Vamana
Silver II
iDfec
Vamana
Silver II
Level 95
God Stats
7W - 10L
1,471 SR
Queue Stats
56W - 53L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 0 / 0
3,258
652
757
2,181
838
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rama
PraimR
Rama
5
0 / 0 / 0
3,059
612
483
1,648
332
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
3 / 2 / 0
3,678
736
1,686
3,054
901
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
1
0 / 0 / 0
915
183
0
0
0
Chang'e
shadow_3000
Chang'e
4
0 / 3 / 1
3,099
620
852
2,390
617
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
KumbhakarnaBacchusHeimdallrKukulkanHun Batz

VS

Bans
ThorOdinYmirKing ArthurIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 3 / 1
3,925
785
1,978
2,249
518
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 0
3,103
621
383
1,404
303
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Karthus71
Sobek
5
0 / 0 / 0
3,196
639
446
1,662
603
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Ra1Trick
Achilles
5
0 / 0 / 0
3,279
656
1,073
1,697
1,205
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Vamana
iDfec
Vamana
6
1 / 0 / 0
3,650
730
308
2,569
671
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
4
5
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
0
0
W
3
3
1
1.17
W
0
0
0
0
W
Sobek
Karthus71
Sobek
0
0
0
0
L
Rama
PraimR
Rama
0
0
0
0
W
Achilles
Ra1Trick
Achilles
0
0
0
0
L
3
2
0
1.5
L
Bellona
0
0
0
0
W
Vamana
iDfec
Vamana
1
0
0
1
L
Chang'e
shadow_3000
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,778
Damage
4,188
9,273
Taken
9,581
2,688
Mitigated
3,300
3,161
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
757
116
0
1,123
2,181
838
0
0
2,181
8,173
0
W
1,978
399
0
225
2,249
518
270
389
1,860
10,676
0
W
383
290
0
622
1,404
303
0
0
1,404
0
13,385
W
Sobek
Karthus71
Sobek
446
31
221
492
1,662
603
207
0
1,662
4,186
0
L
Rama
PraimR
Rama
483
448
0
790
1,648
332
0
446
1,202
0
10,060
W
Achilles
Ra1Trick
Achilles
1,073
364
0
1,157
1,697
1,205
0
757
940
0
9,965
L
1,686
517
0
590
3,054
901
0
746
2,308
0
9,581
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
iDfec
Vamana
308
0
0
1,199
2,569
671
0
463
2,106
0
13,220
L
Chang'e
shadow_3000
Chang'e
852
247
94
564
2,390
617
0
1,232
1,158
7,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,009
Gold Earned
17,153
67
Minions Killed
93
0
Camps Cleared
0
344,980
Distance Traveled
434,469
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,258
652
12
2
0
77,512
1
W
Hera
3,925
785
17
3
0
81,969
1
W
Ullr
3,103
621
22
4
0
67,861
0
W
Sobek
3,196
639
4
1
0
82,560
1
L
Rama
3,059
612
20
4
0
85,406
1
W
Achilles
3,279
656
15
3
0
88,853
0
L
Da Ji
3,678
736
20
4
0
98,016
0
L
Bellona
915
183
0
0
0
0
0
W
Vamana
3,650
730
35
7
0
113,226
1
L
Chang'e
3,099
620
15
3
0
84,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role