Player Matchup

Jormungandr
Jormungandr
BeastlyBeard06
Jormungandr
Level 8
God Stats
11W - 3L
1,828 SR
Queue Stats
29W - 24L
1,349 Elo+
Party 1
Hou Yi
Hou Yi
DirtyMike_2
Hou Yi
Level 5
God Stats
5W - 3L
1,726 SR
Queue Stats
30W - 26L
1,715 Elo+
Party 1
Fenrir
Fenrir
Soulja_Boyd
Fenrir
Level 18
God Stats
47W - 35L
1,393 SR
Queue Stats
152W - 123L
1,332 Elo+
Party 1
Team Averages
Level 10
1,649 SR
1,465 Elo+

VS

Team Averages
Level 20
1,426 SR
1,272 Elo+
Baron Samedi
Baron Samedi
DieDieNacho
Baron Samedi
Level 16
God Stats
4W - 9L
1,330 SR
Queue Stats
19W - 36L
1,236 Elo+
Party 2
Bellona
Bellona
GapeUltraSlayer
Bellona
Level 18
God Stats
8W - 14L
1,394 SR
Queue Stats
16W - 27L
1,295 Elo+
Party 2
Pele
Pele
Soccer_Stud_06
Pele
Level 27
God Stats
5W - 3L
1,554 SR
Queue Stats
10W - 22L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeastlyBeard06
Jormungandr
20
3 / 4 / 14
18,123
671
20,934
29,135
30,717
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
16
2 / 11 / 9
14,796
548
5,432
18,439
6,960
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
20
15 / 6 / 3
19,343
716
20,671
23,415
13,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DieDieNacho
Baron Samedi
20
7 / 5 / 11
17,809
660
19,928
21,766
17,065
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 8 / 7
18,311
678
27,199
27,130
15,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 7 / 5
15,006
556
6,639
11,482
3,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
20
Kills
21
21
Deaths
20
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BeastlyBeard06
Jormungandr
3
4
14
2.5
L
Baron Samedi
DieDieNacho
Baron Samedi
7
5
11
2.5
W
Hou Yi
2
11
9
0.59
L
10
8
7
1.69
L
4
7
5
0.93
W
Fenrir
15
6
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,037
Damage
53,766
70,989
Taken
60,378
50,862
Mitigated
36,557
3,714
Healing
19,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BeastlyBeard06
Jormungandr
20,934
4,535
242
1,485
29,135
30,717
469
8,550
20,585
97,572
0
L
Baron Samedi
DieDieNacho
Baron Samedi
19,928
2,207
1,968
8,108
21,766
17,065
283
8,912
12,854
92,362
0
W
Hou Yi
5,432
2,258
0
0
18,439
6,960
1,099
5,540
12,899
0
47,530
L
27,199
8,796
551
8,085
27,130
15,826
1,375
8,554
18,576
0
117,356
L
6,639
1,051
0
522
11,482
3,666
276
3,998
7,484
0
45,302
W
Fenrir
20,671
4,122
0
1,987
23,415
13,185
742
5,901
17,514
0
77,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,262
Gold Earned
51,126
261
Minions Killed
249
0
Camps Cleared
0
1,256,478
Distance Traveled
1,213,481
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
18,123
671
102
4
0
450,856
4
L
Baron Samedi
17,809
660
88
3
0
438,428
0
W
Hou Yi
14,796
548
85
3
0
321,785
0
L
Bellona
18,311
678
100
4
0
473,205
1
L
Pele
15,006
556
61
2
0
301,848
1
W
Fenrir
19,343
716
74
3
0
483,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role