Player Matchup

Merlin
Merlin
Hunbaut
Merlin
Level 21
God Stats
4W - 7L
1,588 SR
Queue Stats
25W - 26L
1,445 Elo+
Party 1
Horus
Horus
Ph13Smite
Horus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,382 Elo+
Solo
Hou Yi
Hou Yi
Tutufii
Hou Yi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 63L
1,304 Elo+
Solo
King Arthur
King Arthur
wigle_player
King Arthur
Level 29
God Stats
6W - 11L
1,392 SR
Queue Stats
92W - 100L
1,340 Elo+
Party 1
Ao Kuang
Ao Kuang
ÂngeloNinja
Ao Kuang
Level 7
God Stats
1W - 2L
1,586 SR
Queue Stats
1W - 2L
1,319 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,358 Elo+

VS

Team Averages
Level 21
1,638 SR
1,455 Elo+
Bacchus
Bacchus
DanKing07
Bacchus
Level 21
God Stats
15W - 19L
1,523 SR
Queue Stats
25W - 39L
1,299 Elo+
Solo
Nemesis
Nemesis
JoacoParis
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,862 Elo+
Party 2
Hercules
Hercules
RuSh_Mav
Hercules
Level 27
God Stats
3W - 3L
1,888 SR
Queue Stats
190W - 200L
1,435 Elo+
Party 2
Skadi
Skadi
RuSh_sanvalen
Skadi
Level 26
God Stats
4W - 5L
1,788 SR
Queue Stats
216W - 195L
1,374 Elo+
Party 2
Sol
Sol
venderconta
Sol
Level 25
God Stats
53W - 60L
1,492 SR
Queue Stats
158W - 199L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hunbaut
Merlin
6
0 / 1 / 0
3,400
567
2,364
2,227
648
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Ph13Smite
Horus
3
0 / 4 / 0
3,005
501
1,487
3,677
1,294
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Tutufii
Hou Yi
1
0 / 0 / 0
2,757
460
0
0
0
King Arthur
wigle_player
King Arthur
6
0 / 2 / 0
3,565
594
1,788
3,441
2,382
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
ÂngeloNinja
Ao Kuang
4
0 / 2 / 0
3,326
554
139
3,390
736
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DanKing07
Bacchus
6
3 / 0 / 2
4,456
743
1,462
1,907
895
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
JoacoParis
Nemesis
6
0 / 1 / 0
3,676
613
254
1,915
387
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
RuSh_Mav
Hercules
8
2 / 0 / 1
4,346
724
1,595
3,052
1,931
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 0
3,729
622
654
2,147
616
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 1 / 1
4,247
708
2,292
3,343
804
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
8
9
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DanKing07
Bacchus
3
0
2
4
L
Merlin
Hunbaut
Merlin
0
1
0
0
W
Nemesis
JoacoParis
Nemesis
0
1
0
0
L
Horus
Ph13Smite
Horus
0
4
0
0
W
Hercules
RuSh_Mav
Hercules
2
0
1
2.5
W
1
0
0
1
L
Hou Yi
Tutufii
Hou Yi
0
0
0
0
W
2
1
1
2.5
L
King Arthur
wigle_player
King Arthur
0
2
0
0
L
Ao Kuang
ÂngeloNinja
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,778
Damage
6,257
12,735
Taken
12,364
5,060
Mitigated
4,633
2,887
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DanKing07
Bacchus
1,462
294
234
266
1,907
895
37
0
1,907
7,257
0
L
Merlin
Hunbaut
Merlin
2,364
225
0
288
2,227
648
0
1,153
1,074
14,869
0
W
Nemesis
JoacoParis
Nemesis
254
192
0
551
1,915
387
634
0
1,915
0
6,848
L
Horus
Ph13Smite
Horus
1,487
1,246
217
725
3,677
1,294
0
2,029
1,648
0
4,041
W
Hercules
RuSh_Mav
Hercules
1,595
933
0
902
3,052
1,931
763
139
2,913
0
12,594
W
654
237
0
100
2,147
616
414
977
1,170
0
10,912
L
Hou Yi
Tutufii
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
2,292
1,269
0
1,867
3,343
804
928
1,387
1,956
14,607
0
L
King Arthur
wigle_player
King Arthur
1,788
439
0
387
3,441
2,382
0
56
3,385
0
12,133
L
Ao Kuang
ÂngeloNinja
Ao Kuang
139
0
0
1,270
3,390
736
0
516
2,874
7,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,053
Gold Earned
20,454
41
Minions Killed
83
0
Camps Cleared
0
468,383
Distance Traveled
576,669
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,456
743
13
2
0
143,484
1
L
Merlin
3,400
567
17
3
0
104,008
1
W
Nemesis
3,676
613
10
2
0
99,378
0
L
Horus
3,005
501
1
0
0
100,662
0
W
Hercules
4,346
724
21
4
0
117,693
0
W
Skadi
3,729
622
10
2
0
100,518
0
L
Hou Yi
2,757
460
0
0
0
2,378
0
W
Sol
4,247
708
29
5
0
115,596
0
L
King Arthur
3,565
594
9
2
0
124,890
0
L
Ao Kuang
3,326
554
14
2
0
136,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role