Player Matchup

Hel
Hel
Grandmaster
 
Hel
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
AgentRedfield
Hachiman
Masters
Level 159
God Stats
5W - 5L
1,685 SR
Queue Stats
332W - 336L
2,610 MMR
Solo
Scylla
Scylla
Diamond II
IBre
Scylla
Diamond II
Level 160
God Stats
5W - 8L
1,355 SR
Queue Stats
381W - 359L
2,738 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Nann
Cu Chulainn
Masters
Level 160
God Stats
5W - 0L
1,810 SR
Queue Stats
382W - 320L
2,706 MMR
Solo
Fafnir
Fafnir
Diamond II
ZetaKG
Fafnir
Diamond II
Level 149
God Stats
2W - 3L
1,252 SR
Queue Stats
143W - 122L
2,305 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,520 SR
2,372 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,714 SR
2,658 MMR
Ganesha
Ganesha
Masters
DenTTi
Ganesha
Masters
Level 160
God Stats
17W - 10L
1,705 SR
Queue Stats
478W - 463L
2,680 MMR
Party 1
Hou Yi
Hou Yi
Masters
EIHechicero
Hou Yi
Masters
Level 159
God Stats
5W - 3L
1,812 SR
Queue Stats
220W - 159L
2,847 MMR
Solo
Ra
Ra
Masters
Heyoon
Ra
Masters
Level 157
God Stats
5W - 7L
1,698 SR
Queue Stats
148W - 124L
2,936 MMR
Solo
Anubis
Anubis
Masters
JessikaCilindro
Anubis
Masters
Level 42
God Stats
32W - 9L
1,908 SR
Queue Stats
288W - 304L
2,801 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
OnlyDmge
Ne Zha
Platinum I
Level 154
God Stats
14W - 18L
1,447 SR
Queue Stats
178W - 196L
2,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
8 / 6 / 16
19,949
644
28,291
34,058
30,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
AgentRedfield
Hachiman
20
6 / 7 / 10
18,229
588
23,445
32,844
12,820
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
IBre
Scylla
20
10 / 5 / 7
18,709
604
32,611
14,490
5,721
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Nann
Cu Chulainn
20
6 / 6 / 13
17,630
569
26,039
32,634
35,734
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
ZetaKG
Fafnir
20
3 / 5 / 17
16,794
542
10,625
36,321
57,513
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
LokiAphroditePersephoneNikeSusano

VS

Bans
OdinGebXbalanqueYemojaRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DenTTi
Ganesha
19
0 / 6 / 16
15,407
497
16,939
35,948
46,550
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hou Yi
20
9 / 8 / 9
17,749
573
36,939
34,898
15,486
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
20
8 / 5 / 9
18,590
600
24,048
20,105
11,677
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 7 / 8
17,651
569
27,364
38,452
22,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
OnlyDmge
Ne Zha
20
2 / 8 / 12
15,729
507
13,921
35,251
18,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
83
33
Kills
29
29
Deaths
34
63
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
6
16
2.67
W
Hachiman
AgentRedfield
Hachiman
6
7
10
1.57
L
Ganesha
DenTTi
Ganesha
0
6
16
1.33
L
Hou Yi
9
8
9
1.69
L
Ra
8
5
9
2.5
W
Scylla
IBre
Scylla
10
5
7
2.7
L
10
7
8
2
W
Cu Chulainn
Nann
Cu Chulainn
6
6
13
2.08
L
Ne Zha
OnlyDmge
Ne Zha
2
8
12
1
W
Fafnir
ZetaKG
Fafnir
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,011
Damage
119,211
150,347
Taken
164,654
141,862
Mitigated
114,895
58,894
Healing
72,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
28,291
2,029
14,292
21,230
34,058
30,074
941
17,652
16,406
153,577
0
W
Hachiman
AgentRedfield
Hachiman
23,445
14,858
0
14,926
32,844
12,820
4,556
12,923
19,921
0
162,600
L
Ganesha
DenTTi
Ganesha
16,939
1,815
0
7,232
35,948
46,550
154
12,004
23,944
42,829
0
L
Hou Yi
36,939
26,527
0
15,389
34,898
15,486
5,420
15,680
19,218
0
161,244
L
Ra
24,048
1,469
12,540
8,007
20,105
11,677
1,993
10,128
9,977
172,119
0
W
Scylla
IBre
Scylla
32,611
2,631
0
507
14,490
5,721
1,805
8,629
5,861
148,048
0
L
27,364
1,246
0
18,410
38,452
22,716
1,529
24,246
14,206
126,256
0
W
Cu Chulainn
Nann
Cu Chulainn
26,039
7,861
0
4,063
32,634
35,734
1,126
14,066
18,568
2,841
132,203
L
Ne Zha
OnlyDmge
Ne Zha
13,921
4,437
0
10,527
35,251
18,466
1,548
14,427
20,824
0
109,661
W
Fafnir
ZetaKG
Fafnir
10,625
3,170
0
3,876
36,321
57,513
85
16,045
20,276
39,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,311
Gold Earned
85,126
894
Minions Killed
839
0
Camps Cleared
0
3,035,636
Distance Traveled
2,756,252
40
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
19,949
644
236
8
0
664,400
6
W
Hachiman
18,229
588
210
7
0
549,351
4
L
Ganesha
15,407
497
10
0
0
578,816
14
L
Hou Yi
17,749
573
212
7
0
511,850
10
L
Ra
18,590
600
297
10
0
600,839
8
W
Scylla
18,709
604
218
7
0
561,996
8
L
Anubis
17,651
569
172
6
0
440,980
5
W
Cu Chulainn
17,630
569
194
6
0
651,688
8
L
Ne Zha
15,729
507
148
5
0
623,767
7
W
Fafnir
16,794
542
36
1
0
608,201
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role