Player Matchup

Ymir
Ymir
Deel4kmsd
Ymir
Level 28
God Stats
4W - 3L
1,429 SR
Queue Stats
26W - 37L
1,399 Elo+
Party 2
Fenrir
Fenrir
evildante007
Fenrir
Level 63
God Stats
8W - 8L
1,511 SR
Queue Stats
133W - 139L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
youngkidz100
Kukulkan
Level 46
God Stats
14W - 8L
1,470 SR
Queue Stats
112W - 109L
1,378 Elo+
Party 2
Team Averages
Level 46
1,470 SR
1,370 Elo+

VS

Team Averages
Level 62
1,517 SR
1,408 Elo+
Kumbhakarna
Kumbhakarna
AXS_Nickcervi
Kumbhakarna
Level 56
God Stats
11W - 12L
1,456 SR
Queue Stats
46W - 32L
1,385 Elo+
Party 1
Cupid
Cupid
AXS_jackbamba
Cupid
Level 24
God Stats
17W - 10L
1,597 SR
Queue Stats
19W - 12L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
JUSTXXL
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
0 / 3 / 15
14,844
619
7,010
18,434
24,277
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
17
6 / 5 / 8
14,962
623
13,315
19,584
7,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
youngkidz100
Kukulkan
20
10 / 0 / 6
15,984
666
32,232
16,630
6,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AXS_Nickcervi
Kumbhakarna
17
2 / 4 / 5
14,688
612
4,528
31,727
41,416
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 8 / 3
13,033
543
7,236
17,434
7,329
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
JUSTXXL
Nu Wa
17
4 / 4 / 2
13,899
579
20,848
12,684
4,863
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
16
Kills
8
8
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AXS_Nickcervi
Kumbhakarna
2
4
5
1.13
L
2
8
3
0.44
W
Ymir
0
3
15
2.5
L
Nu Wa
JUSTXXL
Nu Wa
4
4
2
1.25
W
Fenrir
6
5
8
2
W
Kukulkan
youngkidz100
Kukulkan
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,557
Damage
32,612
54,648
Taken
61,845
38,527
Mitigated
53,608
22,193
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AXS_Nickcervi
Kumbhakarna
4,528
696
707
1,113
31,727
41,416
0
22,239
9,488
22,494
0
L
7,236
1,833
1,046
2,286
17,434
7,329
0
10,521
6,913
0
34,611
W
Ymir
7,010
1,458
1,237
3,204
18,434
24,277
128
8,392
10,042
39,452
0
L
Nu Wa
JUSTXXL
Nu Wa
20,848
3,001
0
410
12,684
4,863
0
6,582
6,102
109,215
0
W
Fenrir
13,315
3,064
1,186
7,758
19,584
7,660
184
8,846
10,738
0
73,022
W
Kukulkan
youngkidz100
Kukulkan
32,232
3,690
508
8,300
16,630
6,590
801
8,894
7,736
133,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,790
Gold Earned
41,620
278
Minions Killed
180
0
Camps Cleared
0
1,211,033
Distance Traveled
1,171,032
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
14,688
612
20
1
0
399,872
0
L
Cupid
13,033
543
45
2
0
401,801
0
W
Ymir
14,844
619
37
2
0
365,124
1
L
Nu Wa
13,899
579
115
5
0
369,359
2
W
Fenrir
14,962
623
64
3
0
406,125
2
W
Kukulkan
15,984
666
177
7
0
439,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role