Player Matchup

Yemoja
Yemoja
Gold IV
 
Yemoja
Gold IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
CrinkledCut
Janus
Bronze III
Level 76
God Stats
1W - 0L
1,196 SR
Queue Stats
1W - 2L
1,459 MMR
Solo
Xbalanque
Xbalanque
Gold IV
GlavorxKing
Xbalanque
Gold IV
Level 125
God Stats
1W - 1L
1,507 SR
Queue Stats
110W - 108L
1,482 MMR
Solo
King Arthur
King Arthur
Gold III
PsychoIogicalIy
King Arthur
Gold III
Level 128
God Stats
65W - 46L
1,659 SR
Queue Stats
645W - 640L
1,467 MMR
Solo
Ravana
Ravana
Gold II
bishopking
Ravana
Gold II
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
235W - 253L
1,579 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,472 SR
1,497 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,537 SR
1,430 MMR
Sylvanus
Sylvanus
Silver I
GodzShadow-TTV
Sylvanus
Silver I
Level 120
God Stats
0W - 2L
1,552 SR
Queue Stats
76W - 72L
1,376 MMR
Party 1
Cernunnos
Cernunnos
Gold V
PF Flyyers
Cernunnos
Gold V
Level 128
God Stats
26W - 24L
1,618 SR
Queue Stats
279W - 257L
1,461 MMR
Solo
Achilles
Achilles
Silver IV
XxHunTeRxXSC
Achilles
Silver IV
Level 88
God Stats
0W - 1L
1,390 SR
Queue Stats
1W - 2L
1,460 MMR
Solo
Da Ji
Da Ji
Gold IV
XxHunter_PopxX
Da Ji
Gold IV
Level 133
God Stats
5W - 8L
1,256 SR
Queue Stats
1,523W - 1,490L
1,331 MMR
Solo
Chang'e
Chang'e
Gold IV
jrsamurai
Chang'e
Gold IV
Level 139
God Stats
4W - 1L
1,867 SR
Queue Stats
19W - 22L
1,522 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
2 / 0 / 18
13,680
507
8,617
18,011
23,014
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 7 / 8
13,561
502
12,119
15,191
5,441
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
GlavorxKing
Xbalanque
20
5 / 0 / 11
15,195
563
23,973
15,410
6,684
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
PsychoIogicalIy
King Arthur
20
11 / 2 / 9
15,406
571
27,277
24,806
42,419
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
bishopking
Ravana
20
11 / 3 / 7
16,019
593
21,257
17,691
9,553
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
PersephoneHeimdallrAphroditeRaijinThor

VS

Bans
HeraMerlinSobekBakasuraHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
0 / 7 / 4
11,662
432
8,716
27,176
16,889
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
PF Flyyers
Cernunnos
20
1 / 6 / 1
13,153
487
14,694
24,124
9,084
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
XxHunTeRxXSC
Achilles
18
1 / 10 / 1
11,675
432
5,256
22,119
17,564
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
5 / 5 / 3
13,717
508
12,849
22,247
10,345
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
jrsamurai
Chang'e
20
5 / 4 / 4
13,704
508
23,239
17,876
6,870
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
32
Kills
12
12
Deaths
32
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
18
11
W
3
7
8
1
W
Xbalanque
GlavorxKing
Xbalanque
5
0
11
10.5
L
Sylvanus
0
7
4
0.29
L
Cernunnos
PF Flyyers
Cernunnos
1
6
1
0.25
W
King Arthur
PsychoIogicalIy
King Arthur
11
2
9
7.75
L
Achilles
XxHunTeRxXSC
Achilles
1
10
1
0.15
L
5
5
3
1.3
W
Ravana
bishopking
Ravana
11
3
7
4.83
L
Chang'e
jrsamurai
Chang'e
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,243
Damage
64,754
91,109
Taken
113,542
87,111
Mitigated
60,752
46,271
Healing
44,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,617
1,922
9,883
6,065
18,011
23,014
353
6,901
11,110
35,035
0
W
12,119
556
1,896
3,292
15,191
5,441
1,206
5,830
9,361
88,280
0
W
Xbalanque
GlavorxKing
Xbalanque
23,973
15,419
0
6,957
15,410
6,684
4,625
5,466
9,944
0
148,242
L
Sylvanus
8,716
1,521
5,103
9,765
27,176
16,889
158
6,650
20,526
32,508
0
L
Cernunnos
PF Flyyers
Cernunnos
14,694
6,095
0
7,618
24,124
9,084
3,749
4,442
19,682
0
114,704
W
King Arthur
PsychoIogicalIy
King Arthur
27,277
2,642
0
11,310
24,806
42,419
411
6,057
18,749
764
87,752
L
Achilles
XxHunTeRxXSC
Achilles
5,256
1,514
0
3,447
22,119
17,564
94
1,927
19,862
0
65,952
L
12,849
3,563
0
5,454
22,247
10,345
0
3,555
18,692
0
111,274
W
Ravana
bishopking
Ravana
21,257
5,886
0
6,868
17,691
9,553
2,357
9,099
8,592
0
133,717
L
Chang'e
jrsamurai
Chang'e
23,239
629
4,404
8,390
17,876
6,870
287
4,926
12,950
98,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,861
Gold Earned
63,911
695
Minions Killed
659
0
Camps Cleared
0
2,524,411
Distance Traveled
2,424,654
35
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,680
507
49
2
0
536,243
17
W
Janus
13,561
502
157
6
0
463,940
5
W
Xbalanque
15,195
563
220
8
0
479,661
6
L
Sylvanus
11,662
432
54
2
0
440,842
7
L
Cernunnos
13,153
487
201
7
0
452,435
10
W
King Arthur
15,406
571
102
4
0
503,642
6
L
Achilles
11,675
432
97
4
0
424,579
3
L
Da Ji
13,717
508
146
5
0
542,716
3
W
Ravana
16,019
593
167
6
0
540,925
1
L
Chang'e
13,704
508
161
6
0
564,082
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role