Player Matchup

Ne Zha
Ne Zha
Diamond I
Tsuzuki
Ne Zha
Diamond I
Level 68
God Stats
7W - 1L
1,865 SR
Queue Stats
118W - 65L
2,518 MMR
Party 1
Merlin
Merlin
Diamond I
dl e c o y
Merlin
Diamond I
Level 152
God Stats
4W - 2L
1,500 SR
Queue Stats
458W - 301L
2,242 MMR
Party 1
Ares
Ares
Platinum I
littlemantn
Ares
Platinum I
Level 157
God Stats
4W - 5L
1,679 SR
Queue Stats
206W - 160L
1,990 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,681 SR
2,250 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,626 SR
2,180 MMR
Cerberus
Cerberus
Diamond V
BigPoppaBearKozz
Cerberus
Diamond V
Level 125
God Stats
6W - 5L
1,664 SR
Queue Stats
127W - 102L
2,186 MMR
Solo
Heimdallr
Heimdallr
Platinum V
Ya Boi Hadean
Heimdallr
Platinum V
Level 143
God Stats
0W - 1L
1,633 SR
Queue Stats
5W - 5L
2,235 MMR
Party 2
Discordia
Discordia
Platinum IV
gcaleca
Discordia
Platinum IV
Level 142
God Stats
0W - 2L
1,581 SR
Queue Stats
10W - 8L
2,120 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Tsuzuki
Ne Zha
18
2 / 6 / 10
14,610
584
12,820
23,614
15,028
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
dl e c o y
Merlin
20
11 / 3 / 2
17,040
682
20,289
11,630
4,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 7 / 7
15,445
618
10,527
29,505
35,787
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SylvanusAphroditePersephoneSobekOdin

VS

Bans
Chang'eAchillesCupidScyllaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 7
16,992
680
20,483
24,046
27,272
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Ya Boi Hadean
Heimdallr
16
3 / 9 / 10
14,240
570
14,470
17,636
6,958
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
gcaleca
Discordia
20
5 / 3 / 10
15,367
615
22,659
11,457
4,433
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
14
Kills
16
16
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
8
2
7
5.75
W
Ne Zha
Tsuzuki
Ne Zha
2
6
10
1.17
L
Heimdallr
Ya Boi Hadean
Heimdallr
3
9
10
0.89
W
Merlin
dl e c o y
Merlin
11
3
2
4
L
Discordia
gcaleca
Discordia
5
3
10
3.33
W
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,636
Damage
57,612
64,749
Taken
53,139
54,897
Mitigated
38,663
14,463
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,483
1,503
0
10,111
24,046
27,272
56
15,318
8,728
71,843
0
W
Ne Zha
Tsuzuki
Ne Zha
12,820
1,261
0
8,717
23,614
15,028
660
15,918
7,696
0
73,067
L
Heimdallr
Ya Boi Hadean
Heimdallr
14,470
8,591
0
1,541
17,636
6,958
871
10,247
7,389
0
70,300
W
Merlin
dl e c o y
Merlin
20,289
500
0
2,484
11,630
4,082
78
8,817
2,813
123,115
0
L
Discordia
gcaleca
Discordia
22,659
539
0
247
11,457
4,433
224
5,326
6,131
119,874
0
W
10,527
31
0
3,262
29,505
35,787
0
18,614
10,891
35,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,095
Gold Earned
46,599
269
Minions Killed
326
0
Camps Cleared
0
1,367,761
Distance Traveled
1,361,878
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
16,992
680
71
3
0
497,620
10
W
Ne Zha
14,610
584
90
4
0
470,427
1
L
Heimdallr
14,240
570
86
3
0
389,176
0
W
Merlin
17,040
682
151
6
0
453,020
2
L
Discordia
15,367
615
169
7
0
475,082
0
W
Ares
15,445
618
28
1
0
444,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role