Player Matchup

Pele
Pele
BattlePeter666
Pele
Level 29
God Stats
4W - 1L
1,366 SR
Queue Stats
25W - 31L
1,415 Elo+
Party 2
Kuzenbo
Kuzenbo
KILLER CARL1029
Kuzenbo
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,314 Elo+
Solo
Da Ji
Da Ji
RagingTurtle01
Da Ji
Level 103
God Stats
4W - 2L
1,358 SR
Queue Stats
161W - 143L
1,441 Elo+
Party 2
Team Averages
Level 47
1,408 SR
1,390 Elo+

VS

Team Averages
Level 13
1,373 SR
1,402 Elo+
King Arthur
King Arthur
 
King Arthur
Level 7
God Stats
0W - 2L
1,120 SR
Queue Stats
0W - 6L
1,241 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
lKrimson
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 8
9,055
697
8,569
10,611
3,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 12
9,535
733
4,398
9,185
7,235
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
11 / 1 / 3
10,540
811
8,477
7,186
2,712
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 4 / 1
6,636
510
446
6,631
2,685
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
 
Jormungandr
7
0 / 5 / 1
6,782
522
1,798
6,898
1,909
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Agni
12
4 / 7 / 0
9,131
702
7,631
11,743
3,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
16
Kills
4
4
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
L
Jormungandr
 
Jormungandr
0
5
1
0.1
W
4
3
8
2.67
W
1
0
12
7
W
11
1
3
12.5
L
Agni
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,444
Damage
9,875
26,982
Taken
25,272
12,976
Mitigated
8,037
2,575
Healing
1,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
446
0
0
190
6,631
2,685
0
547
6,084
0
1,833
L
Jormungandr
 
Jormungandr
1,798
614
0
0
6,898
1,909
0
1,616
5,282
6,647
0
W
8,569
2,520
0
1,219
10,611
3,029
265
4,014
5,141
0
29,952
W
4,398
1,763
0
0
9,185
7,235
1,213
3,733
5,452
16,275
0
W
8,477
2,404
0
1,356
7,186
2,712
786
1,821
4,953
0
38,694
L
Agni
7,631
1,394
0
1,608
11,743
3,443
0
2,255
9,488
40,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,130
Gold Earned
22,549
128
Minions Killed
77
0
Camps Cleared
0
723,394
Distance Traveled
319,390
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,636
510
1
0
0
52,517
1
L
Jormungandr
6,782
522
12
1
0
76,993
0
W
Pele
9,055
697
51
4
0
258,898
0
W
Kuzenbo
9,535
733
21
2
0
227,104
0
W
Da Ji
10,540
811
56
4
0
237,392
3
L
Agni
9,131
702
64
5
0
189,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role