Player Matchup

Fenrir
Fenrir
Djow097
Fenrir
Level 12
God Stats
16W - 22L
1,476 SR
Queue Stats
76W - 92L
1,291 Elo+
Solo
Sobek
Sobek
Huata
Sobek
Level 29
God Stats
0W - 1L
1,368 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
Paclaus
Tyr
Level 28
God Stats
2W - 4L
1,565 SR
Queue Stats
6W - 9L
1,466 Elo+
Party 1
Nemesis
Nemesis
SrLimoApex
Nemesis
Level 24
God Stats
10W - 10L
1,571 SR
Queue Stats
165W - 181L
1,454 Elo+
Solo
Artemis
Artemis
Tutufii
Artemis
Level 16
God Stats
1W - 3L
1,291 SR
Queue Stats
50W - 63L
1,306 Elo+
Solo
Team Averages
Level 22
1,454 SR
1,403 Elo+

VS

Team Averages
Level 25
1,516 SR
1,432 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Jagum96
Poseidon
Level 8
God Stats
3W - 2L
1,720 SR
Queue Stats
178W - 174L
1,270 Elo+
Solo
Artemis
Artemis
Mechnomancer
Artemis
Level 29
God Stats
5W - 4L
1,331 SR
Queue Stats
99W - 109L
1,398 Elo+
Solo
Ymir
Ymir
ValiraSanguinar
Ymir
Level 31
God Stats
2W - 1L
1,490 SR
Queue Stats
44W - 27L
1,620 Elo+
Solo
Da Ji
Da Ji
Zx-Kanox-Xz2
Da Ji
Level 28
God Stats
19W - 11L
1,541 SR
Queue Stats
127W - 143L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Djow097
Fenrir
5
2 / 1 / 0
3,520
587
1,198
2,827
840
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
Huata
Sobek
6
0 / 0 / 0
3,379
563
563
2,664
1,237
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Tyr
5
0 / 1 / 0
3,151
525
320
2,856
1,109
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
SrLimoApex
Nemesis
5
0 / 0 / 2
3,596
599
1,170
3,297
859
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Tutufii
Artemis
1
0 / 0 / 0
2,592
432
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 0 / 0
3,826
638
1,377
1,726
1,697
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Jagum96
Poseidon
5
1 / 2 / 0
3,782
630
1,352
2,129
711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Mechnomancer
Artemis
6
0 / 0 / 1
3,573
596
1,723
934
190
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,545
591
1,763
2,901
1,294
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 0 / 0
3,675
613
697
2,458
529
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
0
0
L
Fenrir
Djow097
Fenrir
2
1
0
2
L
Sobek
Huata
Sobek
0
0
0
0
W
Poseidon
Jagum96
Poseidon
1
2
0
0.5
W
Artemis
Mechnomancer
Artemis
0
0
1
0.5
L
Tyr
0
1
0
0
L
Nemesis
SrLimoApex
Nemesis
0
0
2
1
L
Artemis
Tutufii
Artemis
0
0
0
0
W
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,251
Damage
6,912
11,644
Taken
10,148
4,045
Mitigated
4,421
2,423
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,377
109
0
890
1,726
1,697
0
503
1,223
0
16,563
L
Fenrir
Djow097
Fenrir
1,198
375
0
219
2,827
840
0
1,437
1,390
0
5,492
L
Sobek
Huata
Sobek
563
89
0
565
2,664
1,237
0
0
2,664
5,396
0
W
Poseidon
Jagum96
Poseidon
1,352
631
0
176
2,129
711
270
0
2,129
9,274
0
W
Artemis
Mechnomancer
Artemis
1,723
985
0
617
934
190
733
0
934
0
14,854
L
Tyr
320
40
0
790
2,856
1,109
0
301
2,555
0
3,156
L
Nemesis
SrLimoApex
Nemesis
1,170
629
0
849
3,297
859
0
1,377
1,920
0
12,213
L
Artemis
Tutufii
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
1,763
479
0
326
2,901
1,294
0
0
2,901
7,818
0
W
697
151
0
760
2,458
529
0
60
2,398
0
11,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,238
Gold Earned
18,401
46
Minions Killed
106
0
Camps Cleared
0
424,300
Distance Traveled
520,767
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,826
638
25
4
0
105,141
2
L
Fenrir
3,520
587
5
1
0
113,465
0
L
Sobek
3,379
563
7
1
0
97,278
2
W
Poseidon
3,782
630
16
3
0
97,036
0
W
Artemis
3,573
596
26
4
0
95,557
4
L
Tyr
3,151
525
7
1
0
109,982
1
L
Nemesis
3,596
599
27
5
0
103,165
1
L
Artemis
2,592
432
0
0
0
410
0
W
Ymir
3,545
591
9
2
0
101,747
1
W
Da Ji
3,675
613
30
5
0
121,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role