Player Matchup

Neith
Neith
GankMeFast
Neith
Level 28
God Stats
3W - 1L
1,675 SR
Queue Stats
47W - 12L
1,713 Elo+
Solo
Chang'e
Chang'e
JCBHNDZ
Chang'e
Level 20
God Stats
6W - 4L
1,678 SR
Queue Stats
88W - 76L
1,499 Elo+
Solo
Jormungandr
Jormungandr
NarachJR
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,719 Elo+
Solo
Zeus
Zeus
PapaYazos
Zeus
Level 25
God Stats
4W - 3L
1,514 SR
Queue Stats
4W - 3L
1,498 Elo+
Solo
Bakasura
Bakasura
Sheepish999
Bakasura
Level 29
God Stats
4W - 7L
1,487 SR
Queue Stats
36W - 38L
1,373 Elo+
Solo
Team Averages
Level 22
1,571 SR
1,561 Elo+

VS

Team Averages
Level 22
1,505 SR
1,571 Elo+
Ra
Ra
TBABY1320
Ra
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 123L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
TheDutes
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,647 Elo+
Party 1
Nemesis
Nemesis
daveyxgx25
Nemesis
Level 5
God Stats
1W - 3L
1,718 SR
Queue Stats
1W - 3L
1,647 Elo+
Party 1
He Bo
He Bo
gbaby13
He Bo
Level 56
God Stats
3W - 10L
1,309 SR
Queue Stats
102W - 127L
1,458 Elo+
Party 2
Hou Yi
Hou Yi
lawley951
Hou Yi
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 85L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
15 / 2 / 17
17,404
1,243
37,963
19,371
6,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
JCBHNDZ
Chang'e
20
10 / 2 / 24
15,858
1,133
14,148
14,199
7,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
NarachJR
Jormungandr
20
4 / 7 / 26
14,601
1,043
12,573
25,503
14,027
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Zeus
20
7 / 9 / 17
13,907
993
22,893
22,137
6,514
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Sheepish999
Bakasura
20
10 / 8 / 18
15,228
1,088
24,485
27,864
13,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 14 / 13
13,130
938
12,281
28,259
13,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
TheDutes
Sylvanus
20
0 / 6 / 12
14,020
1,001
7,081
23,399
28,625
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
daveyxgx25
Nemesis
19
1 / 10 / 11
12,664
905
10,515
21,560
9,749
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
gbaby13
He Bo
20
13 / 14 / 11
17,217
1,230
39,540
26,230
10,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
lawley951
Hou Yi
20
13 / 3 / 8
16,686
1,192
35,696
22,007
9,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
83
46
Kills
28
28
Deaths
47
102
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Neith
15
2
17
11.75
W
Chang'e
JCBHNDZ
Chang'e
10
2
24
11
W
Jormungandr
NarachJR
Jormungandr
4
7
26
2.43
W
Zeus
7
9
17
1.72
W
Bakasura
Sheepish999
Bakasura
10
8
18
2.38
L
1
14
13
0.54
L
Sylvanus
TheDutes
Sylvanus
0
6
12
1
L
Nemesis
daveyxgx25
Nemesis
1
10
11
0.65
L
He Bo
gbaby13
He Bo
13
14
11
1.32
L
Hou Yi
lawley951
Hou Yi
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,062
Damage
105,113
109,074
Taken
121,455
48,323
Mitigated
71,303
27,907
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
37,963
20,667
0
7,137
19,371
6,610
0
11,360
8,011
0
90,508
W
Chang'e
JCBHNDZ
Chang'e
14,148
963
6,869
5,746
14,199
7,287
0
7,259
6,940
35,032
0
W
Jormungandr
NarachJR
Jormungandr
12,573
2,187
1,078
587
25,503
14,027
0
15,047
10,456
28,016
0
W
Zeus
22,893
1,976
438
1,996
22,137
6,514
0
13,885
8,252
42,706
0
W
Bakasura
Sheepish999
Bakasura
24,485
18,790
0
4,056
27,864
13,885
0
11,351
16,513
0
35,392
L
12,281
902
1,798
1,241
28,259
13,611
0
12,580
14,813
33,347
0
L
Sylvanus
TheDutes
Sylvanus
7,081
1,774
3,204
4,167
23,399
28,625
0
9,161
13,107
25,916
0
L
Nemesis
daveyxgx25
Nemesis
10,515
3,563
0
881
21,560
9,749
0
10,535
10,425
0
25,373
L
He Bo
gbaby13
He Bo
39,540
1,150
1,136
855
26,230
10,030
0
8,696
16,896
78,458
0
L
Hou Yi
lawley951
Hou Yi
35,696
20,286
0
1,863
22,007
9,288
0
8,642
13,045
0
76,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,998
Gold Earned
73,717
304
Minions Killed
286
12
Camps Cleared
5
1,320,296
Distance Traveled
1,276,278
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,404
1,243
141
10
3
257,622
1
W
Chang'e
15,858
1,133
46
3
3
327,206
2
W
Jormungandr
14,601
1,043
27
2
1
244,548
0
W
Zeus
13,907
993
44
3
0
232,330
1
W
Bakasura
15,228
1,088
46
3
5
258,590
4
L
Ra
13,130
938
40
3
1
246,388
1
L
Sylvanus
14,020
1,001
49
4
1
221,303
0
L
Nemesis
12,664
905
18
1
0
266,862
2
L
He Bo
17,217
1,230
101
7
3
254,098
0
L
Hou Yi
16,686
1,192
78
6
0
287,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role