Player Matchup

Sobek
Sobek
Beldgard
Sobek
Level 19
God Stats
0W - 1L
1,557 SR
Queue Stats
10W - 18L
1,080 Elo+
Party 2
Kukulkan
Kukulkan
Tesourao_Verox
Kukulkan
Level 16
God Stats
0W - 1L
1,459 SR
Queue Stats
5W - 9L
1,080 Elo+
Party 2
Ra
Ra
gabrielxxt___
Ra
Level 14
God Stats
0W - 1L
1,296 SR
Queue Stats
7W - 10L
1,291 Elo+
Solo
Team Averages
Level 16
1,437 SR
1,150 Elo+

VS

Team Averages
Level 34
1,322 SR
1,263 Elo+
Baron Samedi
Baron Samedi
SinnerDoug
Baron Samedi
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 20L
1,102 Elo+
Solo
Hou Yi
Hou Yi
gabcnnn26
Hou Yi
Level 66
God Stats
1W - 2L
1,173 SR
Queue Stats
118W - 126L
1,356 Elo+
Party 1
Horus
Horus
santuprah23
Horus
Level 29
God Stats
1W - 1L
1,295 SR
Queue Stats
44W - 61L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Beldgard
Sobek
14
1 / 5 / 2
12,038
573
6,903
20,338
22,272
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
14
2 / 11 / 1
11,526
549
15,894
17,585
8,611
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 4 / 3
11,166
532
10,894
11,532
4,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SinnerDoug
Baron Samedi
18
8 / 1 / 11
13,787
657
20,202
13,622
6,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
gabcnnn26
Hou Yi
16
5 / 2 / 11
13,158
627
11,814
18,178
7,150
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 0 / 10
12,940
616
9,391
16,629
17,291
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
20
20
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sobek
Beldgard
Sobek
1
5
2
0.4
W
Baron Samedi
SinnerDoug
Baron Samedi
8
1
11
13.5
L
Kukulkan
2
11
1
0.23
W
Hou Yi
gabcnnn26
Hou Yi
5
2
11
5.25
L
0
4
3
0.38
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,691
Damage
41,407
49,455
Taken
48,429
35,593
Mitigated
30,940
12,946
Healing
23,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Beldgard
Sobek
6,903
922
1,363
3,269
20,338
22,272
0
5,266
15,072
21,516
0
W
Baron Samedi
SinnerDoug
Baron Samedi
20,202
1,254
3,583
5,356
13,622
6,499
0
9,511
4,111
75,696
0
L
Kukulkan
15,894
1,704
0
745
17,585
8,611
30
8,698
8,887
51,037
0
W
Hou Yi
gabcnnn26
Hou Yi
11,814
4,740
596
7,200
18,178
7,150
1,956
12,873
5,305
0
83,512
L
10,894
1,060
4,256
3,313
11,532
4,710
212
6,256
5,276
69,041
0
W
9,391
4,547
2,624
4,526
16,629
17,291
1,222
11,363
5,266
0
19,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
39,885
194
Minions Killed
210
0
Camps Cleared
0
991,726
Distance Traveled
1,095,380
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,038
573
18
1
0
389,353
4
W
Baron Samedi
13,787
657
91
4
0
355,138
0
L
Kukulkan
11,526
549
85
4
0
286,139
0
W
Hou Yi
13,158
627
100
5
0
352,767
0
L
Ra
11,166
532
91
4
0
316,234
0
W
Horus
12,940
616
19
1
0
387,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role