Player Matchup

Kuzenbo
Kuzenbo
DJ-Duck-Sick
Kuzenbo
Level 125
God Stats
0W - 6L
1,627 SR
Queue Stats
81W - 83L
1,513 Elo+
Solo
Sol
Sol
Hektic x Joka
Sol
Level 105
God Stats
1W - 2L
1,530 SR
Queue Stats
60W - 37L
1,519 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RAVENSxFAN165
Kumbhakarna
Level 124
God Stats
4W - 2L
1,348 SR
Queue Stats
139W - 108L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
theGreatBellyyyy
Cabrakan
Level 98
God Stats
3W - 2L
1,411 SR
Queue Stats
221W - 159L
1,517 Elo+
Party 1
Neith
Neith
xSoulCalibur
Neith
Level 116
God Stats
0W - 1L
1,502 SR
Queue Stats
29W - 20L
1,515 Elo+
Party 1
Team Averages
Level 114
1,484 SR
1,519 Elo+

VS

Team Averages
Level 102
1,480 SR
1,536 Elo+
Athena
Athena
GDA General DBO
Athena
Level 103
God Stats
2W - 0L
1,725 SR
Queue Stats
77W - 84L
1,532 Elo+
Party 3
Scylla
Scylla
HollowXOprah
Scylla
Level 157
God Stats
2W - 4L
1,415 SR
Queue Stats
232W - 209L
1,613 Elo+
Party 3
Xing Tian
Xing Tian
Marc258
Xing Tian
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 78L
1,478 Elo+
Party 2
Hercules
Hercules
Omezz
Hercules
Level 43
God Stats
1W - 1L
1,261 SR
Queue Stats
5W - 2L
1,486 Elo+
Solo
Sol
Sol
Rashii
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DJ-Duck-Sick
Kuzenbo
17
1 / 10 / 14
10,497
617
18,485
24,321
32,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
5 / 5 / 13
12,241
720
22,976
15,622
6,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
RAVENSxFAN165
Kumbhakarna
18
1 / 7 / 15
10,532
620
7,447
19,656
28,231
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 13 / 7
10,950
644
11,507
21,632
14,397
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 8 / 9
13,544
797
26,792
19,315
9,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 29
12,348
726
8,059
23,733
31,675
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
20
13 / 3 / 20
14,269
839
21,588
12,064
7,108
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Marc258
Xing Tian
19
7 / 6 / 26
13,017
766
14,318
25,501
32,660
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Omezz
Hercules
20
10 / 4 / 20
14,085
829
22,018
28,861
27,644
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
Rashii
Sol
20
7 / 4 / 27
13,287
782
22,505
16,909
8,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
165
23
Kills
43
43
Deaths
23
58
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DJ-Duck-Sick
Kuzenbo
1
10
14
0.8
W
6
6
29
3.42
L
5
5
13
2.3
W
Scylla
13
3
20
7.67
W
Xing Tian
Marc258
Xing Tian
7
6
26
3.33
W
Hercules
Omezz
Hercules
10
4
20
5
L
Kumbhakarna
RAVENSxFAN165
Kumbhakarna
1
7
15
1.21
W
Sol
Rashii
Sol
7
4
27
5.13
L
6
13
7
0.73
L
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,207
Damage
88,488
100,546
Taken
107,068
90,671
Mitigated
107,608
22,889
Healing
35,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DJ-Duck-Sick
Kuzenbo
18,485
2,878
1,326
1,276
24,321
32,369
270
16,524
7,797
34,601
0
W
8,059
2,802
2,432
2,883
23,733
31,675
394
10,686
13,047
18,981
0
L
22,976
4,692
2,624
7,084
15,622
6,506
946
10,140
5,482
51,855
0
W
Scylla
21,588
1,073
610
666
12,064
7,108
1,547
7,725
4,339
48,349
0
W
Xing Tian
Marc258
Xing Tian
14,318
1,279
2,788
1,217
25,501
32,660
17
13,414
12,087
27,402
0
W
Hercules
Omezz
Hercules
22,018
8,067
3,297
13,060
28,861
27,644
0
17,595
11,266
0
34,400
L
Kumbhakarna
RAVENSxFAN165
Kumbhakarna
7,447
699
936
1,807
19,656
28,231
160
12,087
7,569
15,977
0
W
Sol
Rashii
Sol
22,505
3,819
2,143
5,944
16,909
8,521
2,866
10,995
5,914
51,068
0
L
11,507
1,489
503
461
21,632
14,397
0
13,863
7,769
13,972
0
L
26,792
7,993
1,360
5,512
19,315
9,168
148
13,856
5,459
0
48,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,764
Gold Earned
67,006
151
Minions Killed
186
0
Camps Cleared
0
1,331,411
Distance Traveled
1,494,335
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,497
617
19
1
0
241,474
0
W
Athena
12,348
726
14
1
0
277,527
0
L
Sol
12,241
720
63
4
0
303,872
0
W
Scylla
14,269
839
60
4
0
327,716
2
W
Xing Tian
13,017
766
20
1
0
288,960
0
W
Hercules
14,085
829
23
1
0
303,862
1
L
Kumbhakarna
10,532
620
22
1
0
289,577
0
W
Sol
13,287
782
69
4
0
296,270
0
L
Cabrakan
10,950
644
7
0
0
221,214
0
L
Neith
13,544
797
40
2
0
275,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role