Player Matchup

Thoth
Thoth
 
Thoth
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Always Alixx
Bastet
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,536 Elo+
Party 3
Ra
Ra
McAwesome181
Ra
Level 131
God Stats
1W - 2L
1,635 SR
Queue Stats
198W - 193L
1,494 Elo+
Solo
Jormungandr
Jormungandr
Peezy Teezy
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,598 Elo+
Party 3
Artio
Artio
Sakye FGG
Artio
Level 114
God Stats
0W - 3L
1,648 SR
Queue Stats
24W - 24L
1,367 Elo+
Party 3
Team Averages
Level 113
1,557 SR
1,499 Elo+

VS

Team Averages
Level 117
1,519 SR
1,458 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Food xc
Bellona
Level 118
God Stats
2W - 0L
1,473 SR
Queue Stats
95W - 110L
1,406 Elo+
Party 2
Nemesis
Nemesis
ShadowDino13
Nemesis
Level 155
God Stats
6W - 4L
1,491 SR
Queue Stats
144W - 132L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
iSlaezy
Baron Samedi
Level 123
God Stats
14W - 10L
1,546 SR
Queue Stats
691W - 642L
1,478 Elo+
Party 1
Olorun
Olorun
xManiacMuffinx
Olorun
Level 42
God Stats
3W - 1L
1,585 SR
Queue Stats
72W - 80L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
2 / 7 / 12
12,618
631
22,142
20,605
8,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
20
8 / 9 / 7
13,810
691
37,786
27,968
14,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 6 / 13
13,950
698
27,658
25,124
13,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Peezy Teezy
Jormungandr
20
5 / 6 / 10
13,181
659
25,551
31,756
44,050
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Sakye FGG
Artio
14
2 / 2 / 6
11,404
570
5,814
16,647
17,404
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
5 / 5 / 15
12,926
646
20,845
30,571
29,444
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Food xc
Bellona
20
5 / 3 / 21
13,727
686
15,538
30,567
29,816
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
ShadowDino13
Nemesis
20
7 / 5 / 15
13,726
686
20,139
26,563
12,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
iSlaezy
Baron Samedi
20
11 / 3 / 15
14,971
749
41,361
34,312
26,192
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 4 / 19
13,105
655
12,719
22,665
9,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
115
20
Kills
30
30
Deaths
20
48
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
7
12
1.14
W
Sun Wukong
 
Sun Wukong
5
5
15
2.5
L
Bastet
8
9
7
1.28
W
Bellona
Food xc
Bellona
5
3
21
5.17
L
3
6
13
1.58
L
Jormungandr
Peezy Teezy
Jormungandr
5
6
10
1.67
L
Artio
Sakye FGG
Artio
2
2
6
2.5
W
Nemesis
ShadowDino13
Nemesis
7
5
15
2.9
W
Baron Samedi
iSlaezy
Baron Samedi
11
3
15
6.17
W
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,951
Damage
110,602
122,100
Taken
144,678
97,727
Mitigated
107,953
48,872
Healing
89,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
22,142
645
4,061
1,462
20,605
8,656
462
8,962
11,643
50,572
0
W
Sun Wukong
 
Sun Wukong
20,845
3,407
3,305
5,990
30,571
29,444
33
16,826
13,745
0
37,877
L
Bastet
37,786
10,524
4,127
4,262
27,968
14,123
834
8,540
19,428
0
51,515
W
Bellona
Food xc
Bellona
15,538
3,116
5,392
4,390
30,567
29,816
996
12,547
18,020
0
34,263
L
27,658
1,499
16,955
10,737
25,124
13,494
703
11,690
13,434
61,307
0
L
Jormungandr
Peezy Teezy
Jormungandr
25,551
4,878
0
1,943
31,756
44,050
474
15,966
15,790
46,794
0
L
Artio
Sakye FGG
Artio
5,814
956
1,959
3,366
16,647
17,404
143
8,922
7,725
7,841
0
W
Nemesis
ShadowDino13
Nemesis
20,139
5,812
1,616
4,912
26,563
12,762
1,528
13,490
13,073
0
37,460
W
Baron Samedi
iSlaezy
Baron Samedi
41,361
2,264
20,724
14,701
34,312
26,192
267
23,192
11,120
68,212
0
W
12,719
6,620
18,395
10,070
22,665
9,739
3,059
15,110
7,555
37,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,963
Gold Earned
68,455
190
Minions Killed
248
0
Camps Cleared
0
1,347,987
Distance Traveled
1,642,495
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,618
631
53
3
0
272,717
0
W
Sun Wukong
12,926
646
44
2
0
335,149
0
L
Bastet
13,810
691
25
1
0
331,369
1
W
Bellona
13,727
686
27
1
0
358,748
0
L
Ra
13,950
698
70
4
0
277,830
1
L
Jormungandr
13,181
659
39
2
0
276,561
0
L
Artio
11,404
570
3
0
0
189,510
0
W
Nemesis
13,726
686
36
2
0
330,779
0
W
Baron Samedi
14,971
749
58
3
0
330,235
3
W
Olorun
13,105
655
83
4
0
287,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role