Player Matchup

Mulan
Mulan
 
Mulan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DEADPRE5IDENT5
Jormungandr
Level 106
God Stats
2W - 1L
1,519 SR
Queue Stats
405W - 417L
1,509 Elo+
Party 1
Nemesis
Nemesis
E3 Soul
Nemesis
Level 86
God Stats
29W - 39L
1,491 SR
Queue Stats
121W - 131L
1,477 Elo+
Solo
Chang'e
Chang'e
Hickory2
Chang'e
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,637 Elo+
Solo
Vulcan
Vulcan
abel_2647
Vulcan
Level 50
God Stats
3W - 3L
1,333 SR
Queue Stats
67W - 82L
1,300 Elo+
Solo
Team Averages
Level 82
1,469 SR
1,485 Elo+

VS

Team Averages
Level 80
1,525 SR
1,457 Elo+
Fenrir
Fenrir
Baggy AK
Fenrir
Level 64
God Stats
3W - 4L
1,605 SR
Queue Stats
146W - 139L
1,467 Elo+
Solo
Mulan
Mulan
Deebuah
Mulan
Level 155
God Stats
46W - 75L
1,418 SR
Queue Stats
477W - 498L
1,575 Elo+
Solo
Apollo
Apollo
OceanAngel77
Apollo
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 112L
1,228 Elo+
Solo
Baron Samedi
Baron Samedi
i-Genrall
Baron Samedi
Level 84
God Stats
7W - 3L
1,644 SR
Queue Stats
116W - 113L
1,476 Elo+
Solo
Jormungandr
Jormungandr
uh knight
Jormungandr
Level 61
God Stats
23W - 30L
1,458 SR
Queue Stats
425W - 391L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
3 / 5 / 14
15,194
894
20,764
22,309
16,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
DEADPRE5IDENT5
Jormungandr
20
3 / 2 / 16
15,593
917
15,111
18,585
21,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
E3 Soul
Nemesis
20
11 / 2 / 11
17,667
1,039
26,741
21,931
13,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Hickory2
Chang'e
20
8 / 2 / 12
17,162
1,010
25,131
20,856
15,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
abel_2647
Vulcan
20
3 / 9 / 10
15,008
883
20,818
17,115
6,503
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Baggy AK
Fenrir
16
0 / 1 / 1
12,078
710
984
1,770
764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Mulan
Deebuah
Mulan
20
4 / 12 / 5
14,976
881
19,388
36,737
29,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
18
1 / 6 / 3
12,949
762
2,431
11,288
4,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
i-Genrall
Baron Samedi
20
6 / 4 / 10
16,579
975
29,504
27,137
12,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
uh knight
Jormungandr
20
9 / 5 / 9
17,733
1,043
40,203
39,263
31,866
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
48
28
Kills
20
20
Deaths
28
63
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
5
14
2
L
Fenrir
Baggy AK
Fenrir
0
1
1
0.5
W
Jormungandr
DEADPRE5IDENT5
Jormungandr
3
2
16
5.5
L
Mulan
Deebuah
Mulan
4
12
5
0.54
W
Nemesis
E3 Soul
Nemesis
11
2
11
8.25
W
Chang'e
Hickory2
Chang'e
8
2
12
7
L
Apollo
1
6
3
0.42
W
Vulcan
abel_2647
Vulcan
3
9
10
0.89
L
Baron Samedi
i-Genrall
Baron Samedi
6
4
10
2.75
L
Jormungandr
uh knight
Jormungandr
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,565
Damage
92,510
100,796
Taken
116,195
74,293
Mitigated
79,799
23,121
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
20,764
4,711
0
3,789
22,309
16,876
0
15,546
6,763
833
39,023
L
Fenrir
Baggy AK
Fenrir
984
674
0
154
1,770
764
0
434
1,336
0
1,379
W
Jormungandr
DEADPRE5IDENT5
Jormungandr
15,111
5,607
0
110
18,585
21,246
0
13,027
5,558
40,316
0
L
Mulan
Deebuah
Mulan
19,388
4,081
0
1,315
36,737
29,811
0
22,766
13,971
0
34,674
W
Nemesis
E3 Soul
Nemesis
26,741
12,449
0
3,753
21,931
13,938
0
14,438
7,493
714
53,161
W
Chang'e
Hickory2
Chang'e
25,131
4,838
4,690
9,230
20,856
15,730
0
13,665
7,191
61,060
0
L
Apollo
2,431
1,989
0
304
11,288
4,603
0
4,137
7,151
0
9,507
W
Vulcan
abel_2647
Vulcan
20,818
11,323
95
1,454
17,115
6,503
0
13,031
4,084
50,078
0
L
Baron Samedi
i-Genrall
Baron Samedi
29,504
1,059
5,036
4,575
27,137
12,755
0
14,518
12,619
60,375
0
L
Jormungandr
uh knight
Jormungandr
40,203
10,679
609
5,136
39,263
31,866
0
20,688
18,575
83,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,624
Gold Earned
74,315
309
Minions Killed
230
16
Camps Cleared
3
1,532,739
Distance Traveled
1,034,611
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,194
894
33
2
6
285,436
0
L
Fenrir
12,078
710
0
0
0
35,025
0
W
Jormungandr
15,593
917
35
2
2
286,496
0
L
Mulan
14,976
881
32
2
1
258,667
0
W
Nemesis
17,667
1,039
63
4
3
361,540
1
W
Chang'e
17,162
1,010
89
5
2
332,980
2
L
Apollo
12,949
762
21
1
0
101,972
0
W
Vulcan
15,008
883
89
5
3
266,287
0
L
Baron Samedi
16,579
975
88
5
1
326,875
0
L
Jormungandr
17,733
1,043
89
5
1
312,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role