Player Matchup

Tyr
Tyr
FatMuu
Tyr
Level 151
God Stats
2W - 1L
1,297 SR
Queue Stats
120W - 130L
1,409 Elo+
Party 1
Apollo
Apollo
Flare071
Apollo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 75L
1,404 Elo+
Party 1
Chang'e
Chang'e
GodsH4mmer
Chang'e
Level 108
God Stats
4W - 2L
1,721 SR
Queue Stats
272W - 269L
1,450 Elo+
Solo
Nox
Nox
JudyTheJudge
Nox
Level 48
God Stats
2W - 0L
1,719 SR
Queue Stats
56W - 63L
1,446 Elo+
Solo
Nike
Nike
LiquidBasch
Nike
Level 43
God Stats
2W - 0L
1,875 SR
Queue Stats
27W - 23L
1,500 Elo+
Party 1
Team Averages
Level 93
1,623 SR
1,442 Elo+

VS

Team Averages
Level 80
1,550 SR
1,492 Elo+
Freya
Freya
Epicki11er2999
Freya
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 21L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
McGeek23
Ah Muzen Cab
Level 48
God Stats
1W - 3L
1,528 SR
Queue Stats
39W - 39L
1,458 Elo+
Solo
Chang'e
Chang'e
Savage Spino
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,394 Elo+
Party 2
Ne Zha
Ne Zha
Tye is trash
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,522 Elo+
Solo
Eset
Eset
xxXyousuck11Xxx
Eset
Level 109
God Stats
0W - 1L
1,720 SR
Queue Stats
23W - 18L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
FatMuu
Tyr
20
5 / 4 / 27
14,929
597
16,737
41,215
52,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Flare071
Apollo
20
3 / 11 / 21
14,480
579
18,332
28,133
11,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
GodsH4mmer
Chang'e
20
4 / 8 / 25
15,196
608
21,320
25,703
19,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 5 / 19
19,598
784
40,307
24,176
12,268
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 6 / 22
17,135
685
19,516
32,262
35,477
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 19
14,409
576
20,000
31,302
12,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
McGeek23
Ah Muzen Cab
20
11 / 4 / 20
17,929
717
36,572
26,782
12,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Savage Spino
Chang'e
20
2 / 7 / 20
13,806
552
17,458
28,402
10,312
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
20
4 / 12 / 17
15,544
622
13,861
24,600
10,093
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
15 / 7 / 12
17,626
705
46,938
26,093
10,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
122
40
Kills
34
34
Deaths
40
114
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
10
19
1.15
W
Tyr
FatMuu
Tyr
5
4
27
4.63
W
Apollo
Flare071
Apollo
3
11
21
1.23
W
Chang'e
GodsH4mmer
Chang'e
4
8
25
2.06
W
14
5
19
4.7
W
14
6
22
4.17
L
Ah Muzen Cab
McGeek23
Ah Muzen Cab
11
4
20
5.25
L
Chang'e
Savage Spino
Chang'e
2
7
20
1.71
L
Ne Zha
4
12
17
1.04
L
15
7
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,212
Damage
134,829
151,489
Taken
137,179
130,404
Mitigated
55,536
77,968
Healing
58,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,000
7,400
704
6,901
31,302
12,523
122
15,877
15,425
41,345
0
W
Tyr
FatMuu
Tyr
16,737
1,776
1,097
10,546
41,215
52,295
312
19,670
21,545
0
31,630
W
Apollo
Flare071
Apollo
18,332
9,426
4,152
5,187
28,133
11,231
3,972
15,075
13,058
0
51,027
W
Chang'e
GodsH4mmer
Chang'e
21,320
532
30,291
11,225
25,703
19,133
593
15,888
9,815
44,445
0
W
40,307
2,475
1,721
1,819
24,176
12,268
906
13,856
10,320
86,237
0
W
19,516
2,020
5,934
5,996
32,262
35,477
71
19,907
12,355
0
31,780
L
Ah Muzen Cab
McGeek23
Ah Muzen Cab
36,572
7,921
3,771
9,010
26,782
12,022
3,007
11,089
15,693
0
85,786
L
Chang'e
Savage Spino
Chang'e
17,458
2,095
12,800
8,810
28,402
10,312
603
12,830
15,572
29,723
0
L
Ne Zha
13,861
5,190
1,728
3,643
24,600
10,093
213
9,820
14,780
0
26,995
L
46,938
3,596
3,958
6,998
26,093
10,586
727
12,011
14,082
90,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,338
Gold Earned
79,314
283
Minions Killed
276
0
Camps Cleared
0
2,112,803
Distance Traveled
1,996,193
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
14,409
576
48
2
0
337,106
0
W
Tyr
14,929
597
20
1
0
482,204
0
W
Apollo
14,480
579
59
2
0
382,517
0
W
Chang'e
15,196
608
49
2
0
427,000
0
W
Nox
19,598
784
129
5
0
401,669
0
W
Nike
17,135
685
26
1
0
419,413
0
L
Ah Muzen Cab
17,929
717
109
4
0
478,553
1
L
Chang'e
13,806
552
18
1
0
403,808
0
L
Ne Zha
15,544
622
23
1
0
392,667
0
L
Eset
17,626
705
78
3
0
384,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role