Player Matchup

Set
Set
Critical wG
Set
Level 144
God Stats
0W - 1L
1,513 SR
Queue Stats
157W - 138L
1,617 Elo+
Party 2
Anubis
Anubis
DeLaArroz
Anubis
Level 140
God Stats
2W - 2L
1,536 SR
Queue Stats
154W - 128L
1,562 Elo+
Party 2
Chang'e
Chang'e
Dewhaven
Chang'e
Level 139
God Stats
1W - 1L
1,727 SR
Queue Stats
29W - 24L
1,557 Elo+
Party 2
Anhur
Anhur
SalphaOX
Anhur
Level 117
God Stats
1W - 2L
1,739 SR
Queue Stats
149W - 133L
1,572 Elo+
Party 2
Hercules
Hercules
SoulHunterFTW
Hercules
Level 139
God Stats
1W - 2L
1,056 SR
Queue Stats
159W - 140L
1,554 Elo+
Party 2
Team Averages
Level 136
1,514 SR
1,572 Elo+

VS

Team Averages
Level 121
1,605 SR
1,527 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Crystallinehydro
Nu Wa
Level 63
God Stats
2W - 3L
1,381 SR
Queue Stats
94W - 85L
1,555 Elo+
Party 1
Agni
Agni
Ices black8522
Agni
Level 125
God Stats
14W - 12L
1,444 SR
Queue Stats
839W - 827L
1,521 Elo+
Solo
Vulcan
Vulcan
OfficerLahey650
Vulcan
Level 128
God Stats
4W - 1L
1,779 SR
Queue Stats
73W - 58L
1,555 Elo+
Party 1
Ganesha
Ganesha
dukeofdawickid
Ganesha
Level 160
God Stats
8W - 7L
1,921 SR
Queue Stats
826W - 842L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 7
10,094
721
8,942
13,326
5,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Anubis
DeLaArroz
Anubis
19
6 / 4 / 4
10,930
781
14,460
17,822
8,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Dewhaven
Chang'e
16
2 / 2 / 10
9,337
667
6,915
13,039
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
SalphaOX
Anhur
13
2 / 7 / 6
8,834
631
5,902
14,475
3,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
SoulHunterFTW
Hercules
16
1 / 4 / 10
9,367
669
5,056
16,333
13,655
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
4 / 1 / 11
10,898
778
6,548
8,569
11,279
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 5 / 10
10,412
744
18,481
9,225
3,168
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 11
10,512
751
12,862
10,320
3,638
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 4 / 8
11,105
793
20,003
8,995
3,171
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 4 / 17
10,500
750
8,202
16,531
16,388
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
77
16
Kills
20
21
Deaths
16
37
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
11
9.5
L
5
4
7
2.13
W
5
5
10
2
L
Anubis
DeLaArroz
Anubis
6
4
4
2
L
Chang'e
Dewhaven
Chang'e
2
2
10
3.5
W
4
2
11
4.75
W
7
4
8
2.75
L
Anhur
SalphaOX
Anhur
2
7
6
0.71
L
Hercules
SoulHunterFTW
Hercules
1
4
10
1.5
W
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,275
Damage
66,096
74,995
Taken
53,640
34,809
Mitigated
37,644
36,688
Healing
21,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,548
1,341
8,990
3,268
8,569
11,279
494
2,873
5,696
13,308
0
L
8,942
3,010
1,491
2,789
13,326
5,249
0
11,874
1,452
0
20,851
W
18,481
2,879
3,469
752
9,225
3,168
355
3,278
5,947
31,921
0
L
Anubis
DeLaArroz
Anubis
14,460
254
1,577
7,883
17,822
8,185
681
15,848
1,974
48,613
0
L
Chang'e
Dewhaven
Chang'e
6,915
520
9,418
7,563
13,039
3,897
244
12,355
684
26,316
0
W
12,862
330
1,623
780
10,320
3,638
585
4,071
6,249
29,482
0
W
20,003
8,911
0
224
8,995
3,171
1,462
3,880
5,115
40,023
0
L
Anhur
SalphaOX
Anhur
5,902
580
619
1,519
14,475
3,823
1,047
12,955
1,520
0
11,267
L
Hercules
SoulHunterFTW
Hercules
5,056
843
122
3,707
16,333
13,655
0
13,064
3,269
0
14,166
W
8,202
220
1,088
1,513
16,531
16,388
232
7,273
9,258
18,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,562
Gold Earned
53,427
178
Minions Killed
148
0
Camps Cleared
0
1,167,207
Distance Traveled
1,331,552
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,898
778
20
1
0
257,633
1
L
Set
10,094
721
28
2
0
243,895
0
W
Nu Wa
10,412
744
30
2
0
259,390
2
L
Anubis
10,930
781
76
5
0
195,659
1
L
Chang'e
9,337
667
45
3
0
265,735
0
W
Agni
10,512
751
39
3
0
259,404
1
W
Vulcan
11,105
793
59
4
0
282,451
6
L
Anhur
8,834
631
13
1
0
199,356
1
L
Hercules
9,367
669
16
1
0
262,562
2
W
Ganesha
10,500
750
0
0
0
272,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role