Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,291 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 23
God Stats
6W - 15L
1,221 SR
Queue Stats
27W - 38L
1,365 Elo+
Solo
Neith
Neith
CRiMDELAGHETTO
Neith
Level 28
God Stats
7W - 15L
1,454 SR
Queue Stats
75W - 116L
1,314 Elo+
Party 1
Discordia
Discordia
TheCrazedChris
Discordia
Level 29
God Stats
22W - 16L
1,415 SR
Queue Stats
217W - 216L
1,290 Elo+
Party 1
Kuzenbo
Kuzenbo
monkzilla6969
Kuzenbo
Level 28
God Stats
2W - 6L
1,374 SR
Queue Stats
85W - 92L
1,356 Elo+
Solo
Team Averages
Level 25
1,393 SR
1,323 Elo+

VS

Team Averages
Level 30
1,590 SR
1,428 Elo+
Arachne
Arachne
ITS GAME TIMEE
Arachne
Level 26
God Stats
74W - 60L
1,634 SR
Queue Stats
97W - 95L
1,493 Elo+
Party 2
Artio
Artio
JUDGE BREDD1310
Artio
Level 23
God Stats
3W - 1L
1,748 SR
Queue Stats
77W - 91L
1,399 Elo+
Party 2
Janus
Janus
RunOfPlay
Janus
Level 44
God Stats
5W - 6L
1,253 SR
Queue Stats
256W - 259L
1,442 Elo+
Party 2
Ullr
Ullr
SIzablegirth
Ullr
Level 27
God Stats
66W - 43L
1,592 SR
Queue Stats
132W - 117L
1,452 Elo+
Party 2
King Arthur
King Arthur
SomeTerrorists
King Arthur
Level 28
God Stats
3W - 2L
1,724 SR
Queue Stats
100W - 113L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 4 / 0
5,712
439
2,808
8,915
2,389
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
 
Tyr
9
0 / 5 / 0
5,660
435
2,535
8,072
3,437
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 1
5,060
389
3,504
6,061
1,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Discordia
TheCrazedChris
Discordia
10
1 / 5 / 2
5,743
442
5,435
6,295
1,806
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
8
0 / 3 / 0
4,822
371
4,398
8,076
7,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
8,609
662
6,121
9,151
3,359
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 5
7,144
550
2,941
7,746
4,872
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
RunOfPlay
Janus
12
3 / 0 / 6
7,222
556
6,092
5,170
1,657
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
3 / 2 / 3
6,196
477
7,070
7,778
2,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SomeTerrorists
King Arthur
12
4 / 0 / 1
7,026
540
5,682
6,396
4,482
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
19
20
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
0
0.25
L
Tyr
 
Tyr
0
5
0
0
L
1
3
1
0.5
W
6
0
4
8
W
3
1
5
5.5
W
Janus
RunOfPlay
Janus
3
0
6
6
W
3
2
3
2.25
W
King Arthur
SomeTerrorists
King Arthur
4
0
1
4.5
L
Discordia
TheCrazedChris
Discordia
1
5
2
0.4
L
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,680
Damage
27,906
37,419
Taken
36,241
17,001
Mitigated
16,892
10,457
Healing
14,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,808
426
135
3,732
8,915
2,389
0
1,170
7,745
0
23,781
L
Tyr
 
Tyr
2,535
1,039
0
1,852
8,072
3,437
601
280
7,792
0
22,243
L
3,504
1,786
319
516
6,061
1,622
0
1,609
4,452
0
15,711
W
6,121
4,541
879
5,790
9,151
3,359
1,201
734
8,417
0
53,888
W
2,941
209
787
2,518
7,746
4,872
468
3,245
4,501
16,516
0
W
Janus
RunOfPlay
Janus
6,092
1,082
0
1,845
5,170
1,657
888
2,424
2,746
40,597
0
W
7,070
2,798
0
294
7,778
2,522
844
3,430
4,348
0
24,031
W
King Arthur
SomeTerrorists
King Arthur
5,682
1,594
0
2,572
6,396
4,482
710
0
6,396
0
28,606
L
Discordia
TheCrazedChris
Discordia
5,435
205
366
1,179
6,295
1,806
33
2,863
3,432
27,863
0
L
Kuzenbo
4,398
1,450
270
2,088
8,076
7,747
472
3,111
4,965
15,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,997
Gold Earned
36,197
187
Minions Killed
279
0
Camps Cleared
0
1,046,741
Distance Traveled
1,165,167
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,712
439
45
3
0
202,435
1
L
Tyr
5,660
435
56
4
0
200,851
0
L
Neith
5,060
389
31
2
0
198,663
0
W
Arachne
8,609
662
98
8
0
236,768
0
W
Artio
7,144
550
20
2
0
248,878
3
W
Janus
7,222
556
78
6
0
217,235
2
W
Ullr
6,196
477
44
3
0
242,811
3
W
King Arthur
7,026
540
39
3
0
219,475
5
L
Discordia
5,743
442
43
3
0
220,264
1
L
Kuzenbo
4,822
371
12
1
0
224,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role