Player Matchup

Ganesha
Ganesha
Silver III
DarkPhoenix493
Ganesha
Silver III
Level 125
God Stats
8W - 5L
1,803 SR
Queue Stats
34W - 21L
1,429 MMR
Party 2
Aphrodite
Aphrodite
Silver I
Gotiko2376
Aphrodite
Silver I
Level 156
God Stats
0W - 1L
1,603 SR
Queue Stats
49W - 46L
1,415 MMR
Party 2
Chaac
Chaac
Silver I
MyticalBlack
Chaac
Silver I
Level 148
God Stats
8W - 1L
1,622 SR
Queue Stats
30W - 22L
1,596 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,676 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,480 SR
1,435 MMR
Bacchus
Bacchus
Gold I
Devil_Demolidor
Bacchus
Gold I
Level 123
God Stats
3W - 6L
1,503 SR
Queue Stats
37W - 50L
1,642 MMR
Party 1
Poseidon
Poseidon
Silver II
TFTMOBILEDUDUNGA
Poseidon
Silver II
Level 59
God Stats
21W - 17L
1,516 SR
Queue Stats
99W - 100L
1,356 MMR
Solo
Vamana
Vamana
Gold V
diegocoelhoabreu
Vamana
Gold V
Level 156
God Stats
2W - 3L
1,420 SR
Queue Stats
201W - 186L
1,307 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 13
14,947
679
10,682
16,533
19,582
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Gotiko2376
Aphrodite
15
3 / 5 / 8
12,967
589
13,139
15,577
6,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
10 / 5 / 3
14,850
675
20,314
26,269
29,255
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
YemojaSobekHeraKukulkanPersephone

VS

Bans
KumbhakarnaAwilixZeusHou YiHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
13,463
612
9,283
18,162
19,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 10 / 5
13,951
634
13,882
15,250
3,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 5 / 7
14,391
654
17,996
23,661
24,179
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
16
Kills
11
12
Deaths
16
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
2
13
4.75
W
3
1
8
7
L
Aphrodite
Gotiko2376
Aphrodite
3
5
8
1.4
L
10
5
3
2.3
W
3
10
5
0.55
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,135
Damage
41,161
58,379
Taken
57,073
55,787
Mitigated
47,715
25,506
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,682
936
0
1,741
16,533
19,582
423
7,490
9,043
52,647
0
W
9,283
762
0
4,963
18,162
19,792
492
8,408
9,754
41,683
0
L
Aphrodite
Gotiko2376
Aphrodite
13,139
876
6,439
7,978
15,577
6,950
424
4,758
10,819
59,725
0
L
20,314
4,118
98
9,250
26,269
29,255
393
11,066
15,203
0
86,170
W
13,882
1,461
0
750
15,250
3,744
754
5,315
9,935
101,480
0
W
17,996
8,998
0
8,202
23,661
24,179
1,311
10,130
13,531
0
62,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,764
Gold Earned
41,805
254
Minions Killed
245
0
Camps Cleared
0
1,200,926
Distance Traveled
1,199,141
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
14,947
679
22
1
0
423,427
3
W
Bacchus
13,463
612
40
2
0
445,208
0
L
Aphrodite
12,967
589
118
5
0
369,634
2
L
Chaac
14,850
675
114
5
0
407,865
2
W
Poseidon
13,951
634
146
7
0
374,065
3
W
Vamana
14,391
654
59
3
0
379,868
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role