Player Matchup

Yemoja
Yemoja
Diamond III
Scоpe
Yemoja
Diamond III
Level 106
God Stats
2W - 1L
1,740 SR
Queue Stats
372W - 223L
2,172 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
Tsuzuki
Ne Zha
Diamond II
Level 67
God Stats
7W - 1L
1,795 SR
Queue Stats
118W - 65L
2,518 MMR
Party 2
Scylla
Scylla
Diamond II
dl e c o y
Scylla
Diamond II
Level 152
God Stats
16W - 14L
1,596 SR
Queue Stats
458W - 301L
2,242 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 108
1,710 SR
2,311 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 112
1,593 SR
2,209 MMR
Khepri
Khepri
Platinum V
AKA_GoatOnSticks
Khepri
Platinum V
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,891 MMR
Solo
Hachiman
Hachiman
Diamond IV
BoffanStorm44
Hachiman
Diamond IV
Level 126
God Stats
4W - 8L
1,624 SR
Queue Stats
23W - 25L
2,230 MMR
Party 1
Thoth
Thoth
Diamond I
GODDBM555
Thoth
Diamond I
Level 160
God Stats
15W - 15L
1,654 SR
Queue Stats
159W - 148L
2,506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Scоpe
Yemoja
20
3 / 0 / 7
18,219
588
18,347
25,629
31,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Tsuzuki
Ne Zha
20
1 / 2 / 9
17,068
551
24,182
35,620
22,305
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
dl e c o y
Scylla
20
7 / 1 / 2
18,289
590
20,364
11,523
3,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
SobekPersephoneOdinAphroditeHeimdallr

VS

Bans
HelAchillesCabrakanKumbhakarnaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 3
16,962
547
7,633
21,471
32,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
BoffanStorm44
Hachiman
19
1 / 5 / 2
16,382
528
20,615
29,274
13,755
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
GODDBM555
Thoth
20
2 / 3 / 0
16,744
540
26,535
20,230
10,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Hachiman
BoffanStorm44
Hachiman
1
5
2
0.4
L
Thoth
GODDBM555
Thoth
2
3
0
0.67
W
Yemoja
Scоpe
Yemoja
3
0
7
6.5
W
Ne Zha
Tsuzuki
Ne Zha
1
2
9
2.75
W
Scylla
dl e c o y
Scylla
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,893
Damage
54,783
72,772
Taken
70,975
56,978
Mitigated
56,033
26,970
Healing
13,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,633
263
1,132
2,908
21,471
32,245
48
14,216
7,255
42,026
0
L
Hachiman
BoffanStorm44
Hachiman
20,615
13,283
0
4,553
29,274
13,755
900
15,129
14,145
0
111,425
L
Thoth
GODDBM555
Thoth
26,535
388
661
4,012
20,230
10,033
351
9,767
10,463
150,552
0
W
Yemoja
Scоpe
Yemoja
18,347
996
3,995
4,256
25,629
31,013
679
13,496
12,133
56,267
0
W
Ne Zha
Tsuzuki
Ne Zha
24,182
4,501
0
16,609
35,620
22,305
404
17,163
18,457
0
121,614
W
Scylla
dl e c o y
Scylla
20,364
776
0
2,110
11,523
3,660
1,606
3,741
7,782
161,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,576
Gold Earned
50,088
360
Minions Killed
336
0
Camps Cleared
0
1,754,549
Distance Traveled
1,671,226
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
16,962
547
43
1
0
570,083
9
L
Hachiman
16,382
528
141
5
0
529,312
2
L
Thoth
16,744
540
152
5
0
571,831
8
W
Yemoja
18,219
588
70
2
0
561,768
1
W
Ne Zha
17,068
551
94
3
0
632,982
1
W
Scylla
18,289
590
196
6
0
559,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role