Player Matchup

Merlin
Merlin
 
Merlin
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Lunatic Jay iD
Sobek
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,358 Elo+
Party 1
Medusa
Medusa
SnacHunter
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,463 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,441 Elo+

VS

Team Averages
Level 8
1,414 SR
1,399 Elo+
Neith
Neith
 
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,259 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 6
God Stats
0W - 2L
1,241 SR
Queue Stats
1W - 3L
1,622 Elo+
Party 2
Kukulkan
Kukulkan
hamnita
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 1 / 15
10,200
729
7,403
7,340
2,595
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 1 / 10
10,654
761
6,045
11,469
10,523
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
SnacHunter
Medusa
15
16 / 0 / 3
11,945
853
16,193
5,542
2,192
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 10 / 2
7,597
543
2,269
9,909
2,747
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jormungandr
 
Jormungandr
11
0 / 9 / 2
8,087
578
6,109
15,987
11,559
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
hamnita
Kukulkan
12
2 / 4 / 0
8,651
618
6,877
9,801
3,262
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
23
Kills
2
2
Deaths
23
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
15
10.5
L
Neith
 
Neith
0
10
2
0.1
L
Jormungandr
 
Jormungandr
0
9
2
0.11
W
4
1
10
9
W
Medusa
SnacHunter
Medusa
16
0
3
17.5
L
Kukulkan
hamnita
Kukulkan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,641
Damage
15,255
24,351
Taken
35,697
15,310
Mitigated
17,568
6,741
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,403
89
0
2,303
7,340
2,595
621
3,033
4,307
53,412
0
L
Neith
 
Neith
2,269
1,257
0
634
9,909
2,747
0
3,628
6,191
0
12,029
L
Jormungandr
 
Jormungandr
6,109
2,257
393
1,033
15,987
11,559
0
5,487
10,500
27,559
0
W
6,045
447
0
2,338
11,469
10,523
296
7,108
4,361
22,832
0
W
Medusa
SnacHunter
Medusa
16,193
11,043
0
2,100
5,542
2,192
2,537
3,635
1,907
0
41,116
L
Kukulkan
hamnita
Kukulkan
6,877
1,074
696
876
9,801
3,262
0
4,249
5,552
38,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,799
Gold Earned
24,335
159
Minions Killed
130
0
Camps Cleared
0
734,433
Distance Traveled
628,176
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,200
729
69
5
0
247,968
0
L
Neith
7,597
543
13
1
0
174,590
1
L
Jormungandr
8,087
578
42
3
0
224,627
1
W
Sobek
10,654
761
28
2
0
264,494
0
W
Medusa
11,945
853
62
4
0
221,971
0
L
Kukulkan
8,651
618
75
5
0
228,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role