Player Matchup

Hera
Hera
Always Alixx
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,537 Elo+
Party 1
Nemesis
Nemesis
Ocrinius
Nemesis
Level 109
God Stats
1W - 1L
1,531 SR
Queue Stats
72W - 55L
1,659 Elo+
Party 1
Artio
Artio
Peezy Teezy
Artio
Level 129
God Stats
0W - 1L
1,897 SR
Queue Stats
27W - 20L
1,613 Elo+
Party 1
King Arthur
King Arthur
RJay47
King Arthur
Level 124
God Stats
3W - 1L
1,623 SR
Queue Stats
67W - 74L
1,554 Elo+
Party 1
Ah Puch
Ah Puch
SarinaSHADOWS
Ah Puch
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 181L
1,469 Elo+
Party 1
Team Averages
Level 123
1,610 SR
1,567 Elo+

VS

Team Averages
Level 129
1,547 SR
1,531 Elo+
Eset
Eset
DonnieQuest
Eset
Level 124
God Stats
3W - 2L
1,199 SR
Queue Stats
227W - 237L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
Gexini
Zhong Kui
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 70L
1,602 Elo+
Solo
Cabrakan
Cabrakan
OklahomaKidd
Cabrakan
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 139L
1,510 Elo+
Solo
Anhur
Anhur
Radamen
Anhur
Level 133
God Stats
2W - 3L
1,807 SR
Queue Stats
166W - 161L
1,485 Elo+
Solo
Bastet
Bastet
Sevnotic
Bastet
Level 146
God Stats
2W - 1L
1,729 SR
Queue Stats
219W - 223L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 10
8,564
779
12,515
7,802
2,864
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Ocrinius
Nemesis
16
7 / 4 / 4
9,117
829
8,604
10,832
4,431
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 5 / 5
8,230
748
6,181
14,264
17,235
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
RJay47
King Arthur
12
0 / 6 / 6
7,198
654
2,606
10,857
8,543
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
15
1 / 3 / 11
8,357
760
11,495
7,730
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 13
9,280
844
6,821
7,721
2,926
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Gexini
Zhong Kui
17
7 / 3 / 13
10,328
939
13,346
14,075
7,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
OklahomaKidd
Cabrakan
15
1 / 3 / 16
9,107
828
7,061
14,658
18,783
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Radamen
Anhur
16
4 / 3 / 13
9,670
879
9,821
8,693
3,647
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Sevnotic
Bastet
14
6 / 2 / 9
8,934
812
7,572
6,924
2,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
86
12
Kills
22
22
Deaths
12
36
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
4
10
1.5
W
4
1
13
10.5
W
Zhong Kui
Gexini
Zhong Kui
7
3
13
4.5
L
Nemesis
Ocrinius
Nemesis
7
4
4
2.25
W
Cabrakan
OklahomaKidd
Cabrakan
1
3
16
3
L
3
5
5
1.1
L
King Arthur
RJay47
King Arthur
0
6
6
0.5
W
Anhur
Radamen
Anhur
4
3
13
3.5
L
Ah Puch
1
3
11
2.17
W
Bastet
Sevnotic
Bastet
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,401
Damage
44,621
51,485
Taken
52,071
35,807
Mitigated
35,839
17,893
Healing
21,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,515
3,035
1,428
2,000
7,802
2,864
821
4,052
3,750
25,529
0
W
6,821
678
2,175
2,939
7,721
2,926
1,047
5,767
1,954
20,127
0
W
Zhong Kui
Gexini
Zhong Kui
13,346
1,236
1,924
5,892
14,075
7,711
2,008
7,258
6,817
36,105
0
L
Nemesis
Ocrinius
Nemesis
8,604
2,760
2,268
3,464
10,832
4,431
792
5,989
4,843
0
17,931
W
Cabrakan
OklahomaKidd
Cabrakan
7,061
551
1,835
2,454
14,658
18,783
270
7,487
7,171
15,102
0
L
6,181
680
1,828
3,078
14,264
17,235
0
6,631
7,633
10,904
0
L
King Arthur
RJay47
King Arthur
2,606
289
406
323
10,857
8,543
299
6,540
4,317
0
11,267
W
Anhur
Radamen
Anhur
9,821
6,941
845
480
8,693
3,647
1,269
6,822
1,871
0
30,446
L
Ah Puch
11,495
438
1,047
2,051
7,730
2,734
378
4,016
3,714
22,592
0
W
Bastet
Sevnotic
Bastet
7,572
2,577
1,236
1,620
6,924
2,772
955
2,857
4,067
0
11,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,466
Gold Earned
47,319
112
Minions Killed
154
0
Camps Cleared
0
931,138
Distance Traveled
921,073
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,564
779
40
4
0
177,711
2
W
Eset
9,280
844
30
3
0
183,303
0
W
Zhong Kui
10,328
939
58
5
0
189,847
1
L
Nemesis
9,117
829
21
2
0
226,968
0
W
Cabrakan
9,107
828
12
1
0
175,022
2
L
Artio
8,230
748
11
1
0
180,613
0
L
King Arthur
7,198
654
14
1
0
188,297
0
W
Anhur
9,670
879
46
4
0
158,001
0
L
Ah Puch
8,357
760
26
2
0
157,549
0
W
Bastet
8,934
812
8
1
0
214,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role