Player Matchup

Ymir
Ymir
Exodur
Ymir
Level 24
God Stats
4W - 8L
1,601 SR
Queue Stats
137W - 130L
1,409 Elo+
Party 1
Anhur
Anhur
ItsDarkDaddy
Anhur
Level 29
God Stats
8W - 6L
1,670 SR
Queue Stats
20W - 29L
1,422 Elo+
Solo
Set
Set
JadeDragon00
Set
Level 29
God Stats
1W - 6L
1,425 SR
Queue Stats
80W - 94L
1,366 Elo+
Solo
King Arthur
King Arthur
Weeds53
King Arthur
Level 24
God Stats
80W - 78L
1,550 SR
Queue Stats
229W - 246L
1,466 Elo+
Solo
Sobek
Sobek
haydennocky
Sobek
Level 10
God Stats
12W - 13L
1,838 SR
Queue Stats
245W - 232L
1,551 Elo+
Party 1
Team Averages
Level 23
1,617 SR
1,443 Elo+

VS

Team Averages
Level 15
1,542 SR
1,581 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Grassy_218
Arachne
Level 29
God Stats
23W - 14L
1,701 SR
Queue Stats
312W - 299L
1,430 Elo+
Solo
Thor
Thor
MAOCDLM
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,784 Elo+
Party 2
Nu Wa
Nu Wa
TheTimeMaxter
Nu Wa
Level 27
God Stats
10W - 3L
1,691 SR
Queue Stats
97W - 81L
1,408 Elo+
Solo
Jormungandr
Jormungandr
gosedemasca
Jormungandr
Level 8
God Stats
3W - 1L
1,316 SR
Queue Stats
3W - 5L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Exodur
Ymir
2
1 / 1 / 0
2,896
579
361
1,115
256
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 1
3,556
711
1,308
2,029
544
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 2 / 0
3,079
616
1,008
2,728
521
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Weeds53
King Arthur
6
2 / 0 / 0
3,882
776
1,717
2,601
1,896
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Cudgel

Cudgel

+10
Physical Power
+50
Health

1
0 / 0 / 0
2,630
526
0
274
103
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
1 / 0 / 0
3,552
710
78
1,032
325
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Arachne
Grassy_218
Arachne
5
3 / 0 / 0
4,136
827
1,397
1,680
281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thor
MAOCDLM
Thor
5
0 / 1 / 0
3,226
645
554
2,117
436
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 2
3,806
761
1,726
2,402
338
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
gosedemasca
Jormungandr
5
0 / 2 / 1
3,270
654
239
2,131
676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
4
4
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Ymir
Exodur
Ymir
1
1
0
1
W
Arachne
Grassy_218
Arachne
3
0
0
3
L
0
1
1
0.5
L
0
2
0
0
W
Thor
MAOCDLM
Thor
0
1
0
0
W
0
1
2
1
L
King Arthur
Weeds53
King Arthur
2
0
0
2
W
Jormungandr
gosedemasca
Jormungandr
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,394
Damage
3,994
8,747
Taken
9,362
3,320
Mitigated
2,056
2,030
Healing
1,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
78
52
0
0
1,032
325
374
212
820
0
5,165
L
Ymir
Exodur
Ymir
361
312
0
0
1,115
256
0
293
822
2,111
0
W
Arachne
Grassy_218
Arachne
1,397
1,397
0
306
1,680
281
0
0
1,680
0
12,042
L
1,308
429
0
427
2,029
544
0
1,228
801
0
10,693
L
1,008
628
0
345
2,728
521
0
146
2,582
0
7,802
W
Thor
MAOCDLM
Thor
554
172
0
0
2,117
436
176
0
2,117
0
4,893
W
1,726
298
0
830
2,402
338
463
0
2,402
10,497
0
L
King Arthur
Weeds53
King Arthur
1,717
388
0
1,258
2,601
1,896
0
206
2,395
0
11,094
W
Jormungandr
gosedemasca
Jormungandr
239
213
234
114
2,131
676
350
149
1,982
10,364
0
L
0
0
0
0
274
103
0
92
182
373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,043
Gold Earned
17,990
58
Minions Killed
68
0
Camps Cleared
0
341,353
Distance Traveled
545,866
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,552
710
10
2
0
101,733
0
L
Ymir
2,896
579
3
1
0
41,457
0
W
Arachne
4,136
827
29
6
0
119,617
2
L
Anhur
3,556
711
22
4
0
87,987
0
L
Set
3,079
616
14
3
0
92,682
1
W
Thor
3,226
645
5
1
0
98,441
0
W
Nu Wa
3,806
761
12
2
0
106,159
2
L
King Arthur
3,882
776
18
4
0
104,058
1
W
Jormungandr
3,270
654
12
2
0
119,916
0
L
Sobek
2,630
526
1
0
0
15,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role