Player Matchup

Cupid
Cupid
DankUthorm
Cupid
Level 16
God Stats
0W - 1L
1,780 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
SP3CT0R407
Fenrir
Level 13
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
orangball
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,500 Elo+

VS

Team Averages
Level 37
1,447 SR
1,303 Elo+
Ymir
Ymir
F iFv D1EGO DK
Ymir
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 69L
1,330 Elo+
Party 1
Jormungandr
Jormungandr
XZE Dono
Jormungandr
Level 60
God Stats
3W - 1L
1,625 SR
Queue Stats
59W - 52L
1,338 Elo+
Party 1
Nu Wa
Nu Wa
d-a-r-i-a-n
Nu Wa
Level 27
God Stats
26W - 25L
1,215 SR
Queue Stats
655W - 734L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
2 / 7 / 4
12,174
529
12,951
17,071
5,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
SP3CT0R407
Fenrir
15
4 / 4 / 4
13,065
568
7,223
14,821
7,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
orangball
Jing Wei
16
2 / 6 / 6
12,758
555
12,311
15,819
5,551
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 12
15,070
655
10,512
21,248
37,632
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
XZE Dono
Jormungandr
20
16 / 2 / 1
16,033
697
24,244
20,841
27,200
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

5
0 / 0 / 1
10,395
452
1,236
1,612
319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
8
Kills
17
17
Deaths
8
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
7
4
0.57
W
1
6
12
1.17
L
Fenrir
SP3CT0R407
Fenrir
4
4
4
1.5
W
Jormungandr
XZE Dono
Jormungandr
16
2
1
8.25
W
0
0
1
0.5
L
Jing Wei
orangball
Jing Wei
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,485
Damage
35,992
47,711
Taken
43,701
19,079
Mitigated
65,151
8,870
Healing
4,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
12,951
7,056
2,070
5,243
17,071
5,766
0
12,074
4,997
0
50,958
W
10,512
1,653
561
1,716
21,248
37,632
738
0
20,948
32,333
2,514
L
Fenrir
SP3CT0R407
Fenrir
7,223
1,834
0
1,322
14,821
7,762
0
10,703
4,118
0
23,987
W
Jormungandr
XZE Dono
Jormungandr
24,244
4,982
0
2,450
20,841
27,200
644
5
20,225
110,062
0
W
1,236
654
0
163
1,612
319
72
0
1,612
6,124
0
L
Jing Wei
orangball
Jing Wei
12,311
10,695
0
235
15,819
5,551
0
11,182
4,637
0
70,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,997
Gold Earned
41,498
160
Minions Killed
184
0
Camps Cleared
0
956,928
Distance Traveled
792,175
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,174
529
48
2
0
290,156
0
W
Ymir
15,070
655
36
2
0
347,918
1
L
Fenrir
13,065
568
30
1
0
338,028
0
W
Jormungandr
16,033
697
140
6
0
378,788
1
W
Nu Wa
10,395
452
8
0
0
65,469
0
L
Jing Wei
12,758
555
82
4
0
328,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role