Player Matchup

Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
EGS Venganzo
Janus
Level 135
God Stats
1W - 1L
1,893 SR
Queue Stats
57W - 49L
1,570 Elo+
Party 3
Mulan
Mulan
KanashiChance
Mulan
Level 125
God Stats
46W - 29L
1,637 SR
Queue Stats
136W - 106L
1,703 Elo+
Party 1
Scylla
Scylla
M0M SPAGHETTl
Scylla
Level 144
God Stats
5W - 2L
1,814 SR
Queue Stats
126W - 103L
1,634 Elo+
Solo
Team Averages
Level 134
1,669 SR
1,581 Elo+

VS

Team Averages
Level 139
1,574 SR
1,644 Elo+
Olorun
Olorun
BonghitingAce
Olorun
Level 110
God Stats
6W - 3L
1,674 SR
Queue Stats
343W - 310L
1,593 Elo+
Party 2
Agni
Agni
Kurrocko255ml
Agni
Level 155
God Stats
2W - 1L
1,875 SR
Queue Stats
97W - 87L
1,624 Elo+
Party 4
Sylvanus
Sylvanus
PostScript255ml
Sylvanus
Level 160
God Stats
1W - 3L
1,119 SR
Queue Stats
281W - 257L
1,626 Elo+
Party 4
Thanatos
Thanatos
ZionZenX
Thanatos
Level 129
God Stats
14W - 6L
1,753 SR
Queue Stats
280W - 242L
1,677 Elo+
Party 2
Sun Wukong
Sun Wukong
mwideman1
Sun Wukong
Level 141
God Stats
7W - 3L
1,451 SR
Queue Stats
195W - 175L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 1 / 1
3,082
616
1,754
2,459
472
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
 
King Arthur
4
0 / 2 / 0
2,972
594
722
4,332
1,483
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Boots

Boots

+6%
Movement Speed

5
1 / 1 / 0
3,197
639
909
2,839
499
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 1 / 0
3,380
676
2,049
3,541
1,838
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

1
0 / 0 / 0
2,446
489
0
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 0
3,381
676
1,265
1,078
480
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 0 / 0
3,652
730
1,996
1,906
440
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
5
0 / 1 / 3
3,289
658
667
3,277
985
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
ZionZenX
Thanatos
6
1 / 0 / 1
3,831
766
1,169
1,978
432
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sun Wukong
mwideman1
Sun Wukong
6
1 / 0 / 0
3,523
705
2,269
3,071
1,810
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
L
King Arthur
 
King Arthur
0
2
0
0
W
2
0
0
2
L
1
1
0
1
L
0
1
0
0
W
1
0
0
1
L
0
0
0
0
W
Sylvanus
0
1
3
1.5
W
Thanatos
ZionZenX
Thanatos
1
0
1
1.5
W
Sun Wukong
mwideman1
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,434
Damage
7,366
13,171
Taken
11,310
4,292
Mitigated
4,147
4,703
Healing
6,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,754
816
0
1,065
2,459
472
0
991
1,468
0
9,899
L
King Arthur
 
King Arthur
722
110
0
530
4,332
1,483
0
2,309
2,023
0
7,811
W
1,265
717
264
615
1,078
480
737
135
943
11,384
0
L
909
66
0
1,052
2,839
499
0
628
2,211
10,747
0
L
2,049
697
0
2,056
3,541
1,838
0
0
3,541
0
13,763
W
1,996
332
0
1,010
1,906
440
0
240
1,666
20,250
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
667
469
202
983
3,277
985
418
534
2,743
5,709
0
W
Thanatos
ZionZenX
Thanatos
1,169
292
0
2,446
1,978
432
0
0
1,978
0
12,909
W
Sun Wukong
mwideman1
Sun Wukong
2,269
754
0
1,372
3,071
1,810
0
0
3,071
0
13,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,077
Gold Earned
17,676
77
Minions Killed
111
0
Camps Cleared
0
370,339
Distance Traveled
432,257
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,082
616
19
4
0
83,701
0
L
King Arthur
2,972
594
8
2
0
98,180
2
W
Olorun
3,381
676
20
4
0
80,983
1
L
Janus
3,197
639
20
4
0
91,164
0
L
Mulan
3,380
676
30
6
0
86,706
2
W
Agni
3,652
730
24
5
0
85,582
0
L
Scylla
2,446
489
0
0
0
10,588
0
W
Sylvanus
3,289
658
16
3
0
57,860
1
W
Thanatos
3,831
766
32
6
0
110,359
0
W
Sun Wukong
3,523
705
19
4
0
97,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role