Player Matchup

Merlin
Merlin
 
Merlin
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 16
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 5
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 3L
842 Elo+
Party 1
Team Averages
Level 12
1,325 SR
1,281 Elo+

VS

Team Averages
Level 27
1,543 SR
1,093 Elo+
Hel
Hel
TreesWizard
Hel
Level 34
God Stats
2W - 2L
1,628 SR
Queue Stats
20W - 16L
1,167 Elo+
Solo
Ymir
Ymir
benrether11
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,113 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
h1j3nx
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 28L
1,000 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 6 / 2
5,303
589
1,524
5,401
1,602
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
 
Thor
8
2 / 7 / 2
6,454
717
4,932
10,305
3,813
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
 
Hou Yi
8
2 / 6 / 2
6,213
690
3,982
7,149
2,375
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
11 / 0 / 5
8,614
957
6,488
4,618
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 2 / 11
7,142
794
2,384
8,068
7,324
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
h1j3nx
Ah Muzen Cab
11
7 / 2 / 6
7,853
873
6,759
6,842
2,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
19
19
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
2
0.17
L
Thor
 
Thor
2
7
2
0.43
L
Hou Yi
 
Hou Yi
2
6
2
0.5
W
11
0
5
13.5
W
1
2
11
3.25
W
Ah Muzen Cab
h1j3nx
Ah Muzen Cab
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,438
Damage
15,631
22,855
Taken
19,528
7,790
Mitigated
11,223
840
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,524
364
0
0
5,401
1,602
0
2,109
3,292
9,731
0
L
Thor
 
Thor
4,932
1,089
0
610
10,305
3,813
0
4,371
5,934
0
9,396
L
Hou Yi
 
Hou Yi
3,982
1,921
0
230
7,149
2,375
0
3,030
4,119
0
13,594
W
6,488
620
4,914
3,781
4,618
1,519
539
381
4,237
26,808
0
W
2,384
635
0
0
8,068
7,324
298
528
7,540
6,799
0
W
Ah Muzen Cab
h1j3nx
Ah Muzen Cab
6,759
3,139
0
1,935
6,842
2,380
1,902
683
6,159
0
26,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,970
Gold Earned
23,609
49
Minions Killed
84
0
Camps Cleared
0
384,580
Distance Traveled
477,489
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,303
589
19
2
0
108,717
0
L
Thor
6,454
717
8
1
0
142,926
0
L
Hou Yi
6,213
690
22
2
0
132,937
0
W
Hel
8,614
957
46
5
0
170,593
0
W
Ymir
7,142
794
8
1
0
149,072
0
W
Ah Muzen Cab
7,853
873
30
3
0
157,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role