Player Matchup

Bellona
Bellona
 
Bellona
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
PaPi_BlackBean
Jing Wei
Level 21
God Stats
36W - 29L
1,578 SR
Queue Stats
85W - 78L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
PaPi_Fry
Jormungandr
Level 29
God Stats
10W - 5L
1,563 SR
Queue Stats
189W - 174L
1,431 Elo+
Party 1
Zeus
Zeus
PaPi_GloRy_
Zeus
Level 17
God Stats
1W - 1L
1,283 SR
Queue Stats
37W - 30L
1,443 Elo+
Party 1
Hel
Hel
SnoopTooRaw_
Hel
Level 18
God Stats
33W - 23L
1,536 SR
Queue Stats
123W - 116L
1,368 Elo+
Solo
Team Averages
Level 28
1,492 SR
1,448 Elo+

VS

Team Averages
Level 25
1,537 SR
1,389 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
10W - 14L
1,679 SR
Queue Stats
101W - 126L
1,349 Elo+
Solo
Yemoja
Yemoja
AlvatorDraco
Yemoja
Level 14
God Stats
103W - 105L
1,486 SR
Queue Stats
250W - 289L
1,369 Elo+
Solo
Jing Wei
Jing Wei
Captn Barboza
Jing Wei
Level 29
God Stats
25W - 23L
1,545 SR
Queue Stats
132W - 138L
1,382 Elo+
Solo
Nox
Nox
Itz_napkin
Nox
Level 28
God Stats
6W - 9L
1,371 SR
Queue Stats
118W - 134L
1,374 Elo+
Solo
Arachne
Arachne
iVruz
Arachne
Level 26
God Stats
35W - 31L
1,604 SR
Queue Stats
130W - 150L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
9 / 3 / 4
12,390
590
16,751
14,833
8,499
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
17
7 / 4 / 5
11,960
570
18,954
18,767
7,136
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
PaPi_Fry
Jormungandr
19
2 / 0 / 4
12,076
575
9,000
10,235
18,276
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
0 / 6 / 1
9,199
438
1,874
8,346
2,445
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
7 / 0 / 6
12,850
612
22,749
14,305
11,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 6 / 2
9,417
448
13,259
16,586
4,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
13
2 / 8 / 3
8,318
396
3,961
16,546
17,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Captn Barboza
Jing Wei
16
4 / 6 / 1
10,178
485
14,173
23,419
7,629
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 4 / 1
9,294
443
2,505
8,973
3,215
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
iVruz
Arachne
16
3 / 2 / 2
10,251
488
7,676
18,739
7,240
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
25
Kills
13
13
Deaths
26
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
3
4
3.67
L
Sol
 
Sol
4
6
2
0.83
L
Yemoja
2
8
3
0.44
L
Jing Wei
Captn Barboza
Jing Wei
4
6
1
0.75
L
0
4
1
0.13
W
Jing Wei
7
4
5
2.38
W
Jormungandr
PaPi_Fry
Jormungandr
2
0
4
4
W
0
6
1
0.08
W
7
0
6
10
L
Arachne
iVruz
Arachne
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,328
Damage
41,574
66,486
Taken
84,263
48,218
Mitigated
39,663
25,694
Healing
23,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
16,751
5,547
0
2,591
14,833
8,499
2,913
3,399
11,434
0
76,860
L
Sol
 
Sol
13,259
1,367
0
4,495
16,586
4,300
60
4,762
11,824
40,802
0
L
Yemoja
3,961
1,152
699
1,845
16,546
17,279
270
3,072
13,474
27,494
0
L
Jing Wei
Captn Barboza
Jing Wei
14,173
10,727
344
7,016
23,419
7,629
2,299
16,050
7,369
0
71,761
L
2,505
331
0
848
8,973
3,215
0
3,199
5,774
46,754
0
W
Jing Wei
18,954
16,297
0
5,465
18,767
7,136
2,555
9,590
9,177
0
77,049
W
Jormungandr
PaPi_Fry
Jormungandr
9,000
1,820
0
2,468
10,235
18,276
1,116
1,807
8,428
71,625
0
W
1,874
773
0
0
8,346
2,445
2,587
3,143
5,203
30,018
0
W
22,749
587
4,565
10,605
14,305
11,862
1,810
1,786
12,519
98,814
0
L
Arachne
iVruz
Arachne
7,676
5,340
1,120
6,893
18,739
7,240
0
6,540
12,199
0
78,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,475
Gold Earned
47,458
605
Minions Killed
449
0
Camps Cleared
0
2,069,950
Distance Traveled
1,828,999
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,390
590
119
6
0
516,972
4
L
Sol
9,417
448
68
3
0
371,849
1
L
Yemoja
8,318
396
37
2
0
307,097
0
L
Jing Wei
10,178
485
132
6
0
347,268
0
L
Nox
9,294
443
91
4
0
358,434
3
W
Jing Wei
11,960
570
132
6
0
387,180
0
W
Jormungandr
12,076
575
141
7
0
368,641
2
W
Zeus
9,199
438
60
3
0
376,633
1
W
Hel
12,850
612
153
7
0
420,524
0
L
Arachne
10,251
488
121
6
0
444,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role