Player Matchup

Neith
Neith
KDAA
Neith
Level 22
God Stats
15W - 8L
1,557 SR
Queue Stats
58W - 75L
1,136 Elo+
Party 2
Anubis
Anubis
WielkDiczor
Anubis
Level 18
God Stats
3W - 7L
1,207 SR
Queue Stats
26W - 48L
1,129 Elo+
Party 2
Rama
Rama
losopawe215
Rama
Level 27
God Stats
2W - 3L
1,356 SR
Queue Stats
59W - 81L
1,140 Elo+
Party 2
Team Averages
Level 22
1,373 SR
1,135 Elo+

VS

Team Averages
Level 13
1,515 SR
1,202 Elo+
Guan Yu
Guan Yu
Nelym
Guan Yu
Level 15
God Stats
0W - 2L
1,244 SR
Queue Stats
27W - 35L
1,290 Elo+
Party 1
Thor
Thor
Zawaardo
Thor
Level 16
God Stats
1W - 2L
1,659 SR
Queue Stats
18W - 20L
1,229 Elo+
Party 1
Medusa
Medusa
nacostyle3564
Medusa
Level 8
God Stats
1W - 1L
1,642 SR
Queue Stats
27W - 65L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KDAA
Neith
13
5 / 1 / 9
10,260
733
12,963
9,864
3,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
3 / 2 / 10
9,589
685
7,731
6,263
2,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 0 / 8
10,417
744
7,240
5,046
1,857
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nelym
Guan Yu
12
1 / 6 / 2
9,141
653
3,814
14,403
12,193
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Thor
11
1 / 4 / 2
8,793
628
5,321
15,567
4,913
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 2
8,400
600
6,429
10,922
3,431
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
3
3
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
KDAA
Neith
5
1
9
9.5
L
Guan Yu
Nelym
Guan Yu
1
6
2
0.33
W
Anubis
3
2
10
4
L
Thor
1
4
2
0.5
W
7
0
8
11
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,934
Damage
15,564
21,173
Taken
40,892
8,018
Mitigated
20,537
10,077
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
KDAA
Neith
12,963
6,755
664
4,333
9,864
3,565
1,780
311
9,490
0
37,060
L
Guan Yu
Nelym
Guan Yu
3,814
416
2,292
3,913
14,403
12,193
0
3,156
11,247
0
12,885
W
Anubis
7,731
230
403
1,319
6,263
2,596
323
280
5,983
25,866
0
L
Thor
5,321
728
0
1,110
15,567
4,913
0
2,789
12,778
0
36,428
W
7,240
4,916
706
2,652
5,046
1,857
776
8
5,038
0
15,883
L
6,429
2,800
0
0
10,922
3,431
0
2,167
8,755
0
38,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,266
Gold Earned
26,334
111
Minions Killed
112
0
Camps Cleared
0
633,351
Distance Traveled
715,599
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,260
733
62
4
0
222,079
1
L
Guan Yu
9,141
653
21
2
0
245,979
2
W
Anubis
9,589
685
34
2
0
212,217
3
L
Thor
8,793
628
41
3
0
281,928
0
W
Rama
10,417
744
15
1
0
199,055
6
L
Medusa
8,400
600
50
4
0
187,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role