Player Matchup

Discordia
Discordia
FUSTA02
Discordia
Level 26
God Stats
19W - 13L
1,711 SR
Queue Stats
94W - 96L
1,440 Elo+
Party 2
Cerberus
Cerberus
Jay-RTC_22
Cerberus
Level 69
God Stats
17W - 23L
1,578 SR
Queue Stats
259W - 246L
1,519 Elo+
Party 2
Ratatoskr
Ratatoskr
ismaelitogm01
Ratatoskr
Level 28
God Stats
23W - 16L
1,459 SR
Queue Stats
31W - 35L
1,273 Elo+
Solo
Team Averages
Level 41
1,583 SR
1,411 Elo+

VS

Team Averages
Level 41
1,485 SR
1,201 Elo+
Fenrir
Fenrir
DoLaR-ByADri7
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,055 Elo+
Solo
Raijin
Raijin
brianrivas
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,347 Elo+
Party 1
Cerberus
Cerberus
florido4
Cerberus
Level 27
God Stats
2W - 3L
1,454 SR
Queue Stats
5W - 8L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FUSTA02
Discordia
20
7 / 9 / 12
18,983
633
28,338
21,494
6,858
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Jay-RTC_22
Cerberus
20
7 / 9 / 13
19,733
658
32,777
42,356
42,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
ismaelitogm01
Ratatoskr
20
7 / 3 / 10
19,422
647
21,506
29,272
18,664
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 13 / 11
17,160
572
12,183
36,782
24,173
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
brianrivas
Raijin
20
13 / 5 / 6
19,973
666
41,362
26,445
7,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
florido4
Cerberus
20
4 / 3 / 14
17,716
591
18,081
33,066
57,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
21
Kills
20
21
Deaths
21
35
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
13
11
0.65
W
Discordia
FUSTA02
Discordia
7
9
12
1.44
W
Cerberus
Jay-RTC_22
Cerberus
7
9
13
1.5
L
Raijin
brianrivas
Raijin
13
5
6
3.2
L
Cerberus
florido4
Cerberus
4
3
14
3.67
W
Ratatoskr
ismaelitogm01
Ratatoskr
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,621
Damage
71,626
93,122
Taken
96,293
68,127
Mitigated
88,437
25,928
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,183
1,675
0
604
36,782
24,173
0
23,621
13,161
0
44,289
W
Discordia
FUSTA02
Discordia
28,338
1,461
89
2,008
21,494
6,858
846
14,859
6,635
104,657
0
W
Cerberus
Jay-RTC_22
Cerberus
32,777
1,064
1,146
17,461
42,356
42,605
532
26,698
15,658
146,603
0
L
Raijin
brianrivas
Raijin
41,362
2,252
0
7,166
26,445
7,233
1,149
19,068
7,377
198,833
0
L
Cerberus
florido4
Cerberus
18,081
1,514
2,027
6,404
33,066
57,031
230
18,462
14,604
57,030
0
W
Ratatoskr
ismaelitogm01
Ratatoskr
21,506
4,298
0
5,224
29,272
18,664
2,341
18,884
10,388
0
135,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,138
Gold Earned
54,849
437
Minions Killed
338
0
Camps Cleared
0
1,606,392
Distance Traveled
1,587,487
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,160
572
41
1
0
523,095
0
W
Discordia
18,983
633
104
3
0
494,473
1
W
Cerberus
19,733
658
238
8
0
496,812
3
L
Raijin
19,973
666
219
7
0
491,227
1
L
Cerberus
17,716
591
78
3
0
573,165
5
W
Ratatoskr
19,422
647
95
3
0
615,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role