Player Matchup

Merlin
Merlin
Lego_HanSolo
Merlin
Level 25
God Stats
2W - 4L
1,526 SR
Queue Stats
18W - 17L
1,353 Elo+
Party 2
Heimdallr
Heimdallr
Lego_R2-D2
Heimdallr
Level 124
God Stats
1W - 0L
1,873 SR
Queue Stats
26W - 22L
1,498 Elo+
Party 2
Odin
Odin
Lego__Greedo
Odin
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,477 Elo+
Party 2
Team Averages
Level 82
1,633 SR
1,443 Elo+

VS

Team Averages
Level 13
1,345 SR
1,154 Elo+
Hel
Hel
MexicanRave
Hel
Level 21
God Stats
21W - 23L
1,460 SR
Queue Stats
45W - 56L
1,181 Elo+
Party 1
Bakasura
Bakasura
ObscureOfficial
Bakasura
Level 10
God Stats
4W - 8L
1,296 SR
Queue Stats
10W - 15L
1,158 Elo+
Party 1
Bacchus
Bacchus
SH4UNTH3G
Bacchus
Level 8
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 4L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
5 / 1 / 13
10,613
758
14,652
4,679
1,650
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Lego_R2-D2
Heimdallr
15
11 / 2 / 7
11,447
818
15,446
9,096
3,472
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
5 / 2 / 14
10,603
757
8,271
9,406
7,252
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
9,478
677
6,383
14,379
14,379
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
12
2 / 7 / 2
9,114
651
3,463
17,632
7,571
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
SH4UNTH3G
Bacchus
10
1 / 7 / 2
9,206
658
6,122
14,709
12,387
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
21
Kills
5
5
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
1
13
11.5
W
Heimdallr
Lego_R2-D2
Heimdallr
11
2
7
7.25
W
5
2
14
6
L
2
7
3
0.5
L
Bakasura
2
7
2
0.43
L
Bacchus
SH4UNTH3G
Bacchus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,369
Damage
15,968
23,181
Taken
46,720
12,374
Mitigated
34,337
2,437
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
14,652
643
0
0
4,679
1,650
52
3,341
1,268
52,116
0
W
Heimdallr
Lego_R2-D2
Heimdallr
15,446
6,774
0
1,029
9,096
3,472
2,516
4,358
4,076
0
57,930
W
8,271
2,986
318
1,090
9,406
7,252
307
4,818
4,111
0
26,814
L
6,383
215
5,028
5,268
14,379
14,379
0
4,639
9,740
41,321
0
L
Bakasura
3,463
2,570
0
2,390
17,632
7,571
0
6,332
11,300
0
17,557
L
Bacchus
SH4UNTH3G
Bacchus
6,122
206
429
416
14,709
12,387
0
3,695
11,014
15,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,663
Gold Earned
27,798
190
Minions Killed
114
0
Camps Cleared
0
755,919
Distance Traveled
851,895
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,613
758
76
5
0
237,127
6
W
Heimdallr
11,447
818
80
6
0
251,705
0
W
Odin
10,603
757
34
2
0
267,087
0
L
Hel
9,478
677
44
3
0
285,963
0
L
Bakasura
9,114
651
58
4
0
274,485
0
L
Bacchus
9,206
658
12
1
0
291,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role