Player Matchup

Fenrir
Fenrir
BOOFxMouse
Fenrir
Level 16
God Stats
2W - 5L
1,424 SR
Queue Stats
9W - 12L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
Eu-_-Tenho-_-Ice
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,145 Elo+
Solo
Thoth
Thoth
Z0MBACALYPSE
Thoth
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,564 Elo+
Party 1
Team Averages
Level 41
1,475 SR
1,374 Elo+

VS

Team Averages
Level 52
1,503 SR
1,464 Elo+
Zeus
Zeus
BenSneezin
Zeus
Level 29
God Stats
19W - 12L
1,553 SR
Queue Stats
66W - 59L
1,446 Elo+
Party 2
King Arthur
King Arthur
GranadeStorm
King Arthur
Level 66
God Stats
7W - 7L
1,424 SR
Queue Stats
156W - 143L
1,454 Elo+
Party 2
Skadi
Skadi
The_WildWolf987
Skadi
Level 62
God Stats
13W - 13L
1,533 SR
Queue Stats
142W - 125L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BOOFxMouse
Fenrir
16
11 / 6 / 3
13,220
734
10,504
16,892
12,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Eu-_-Tenho-_-Ice
Sun Wukong
6
0 / 5 / 2
8,530
474
501
4,303
1,645
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
6 / 3 / 8
12,925
718
16,112
14,683
5,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 5
12,785
710
15,702
10,818
3,054
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
GranadeStorm
King Arthur
15
1 / 7 / 8
11,740
652
6,316
18,364
14,912
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 5 / 8
12,178
677
7,626
12,925
4,259
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
17
Kills
13
14
Deaths
17
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BOOFxMouse
Fenrir
11
6
3
2.08
W
8
5
5
2.1
L
Sun Wukong
Eu-_-Tenho-_-Ice
Sun Wukong
0
5
2
0.2
W
King Arthur
GranadeStorm
King Arthur
1
7
8
0.71
W
4
5
8
1.6
L
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
29,644
35,878
Taken
42,107
20,114
Mitigated
22,225
6,010
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BOOFxMouse
Fenrir
10,504
942
141
1,676
16,892
12,890
0
7,206
9,460
0
24,230
W
15,702
734
472
2,074
10,818
3,054
59
2,731
8,087
53,534
0
L
Sun Wukong
Eu-_-Tenho-_-Ice
Sun Wukong
501
0
0
45
4,303
1,645
0
2,069
2,234
0
3,611
W
King Arthur
GranadeStorm
King Arthur
6,316
1,248
903
3,570
18,364
14,912
238
7,324
11,040
0
36,431
W
7,626
3,471
0
2,965
12,925
4,259
2,921
6,069
6,856
0
44,274
L
16,112
464
0
4,148
14,683
5,579
0
6,447
8,236
96,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,675
Gold Earned
36,703
171
Minions Killed
171
0
Camps Cleared
0
720,595
Distance Traveled
875,019
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,220
734
21
1
0
330,321
1
W
Zeus
12,785
710
80
4
0
279,393
0
L
Sun Wukong
8,530
474
6
0
0
81,894
0
W
King Arthur
11,740
652
36
2
0
306,168
1
W
Skadi
12,178
677
55
3
0
289,458
0
L
Thoth
12,925
718
144
8
0
308,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role