Player Matchup

Arachne
Arachne
Czar Chanka
Arachne
Level 18
God Stats
23W - 19L
1,503 SR
Queue Stats
25W - 22L
1,331 Elo+
Party 2
Yemoja
Yemoja
Imperial OHK
Yemoja
Level 28
God Stats
1W - 2L
1,711 SR
Queue Stats
10W - 7L
1,095 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lord Thanoid
Kumbhakarna
Level 22
God Stats
0W - 2L
1,289 SR
Queue Stats
23W - 20L
1,410 Elo+
Party 2
Baba Yaga
Baba Yaga
TheBlackSwede79
Baba Yaga
Level 16
God Stats
8W - 11L
1,740 SR
Queue Stats
110W - 82L
1,449 Elo+
Solo
Amaterasu
Amaterasu
Tytyslayer00
Amaterasu
Level 23
God Stats
2W - 1L
1,807 SR
Queue Stats
91W - 98L
1,346 Elo+
Party 2
Team Averages
Level 21
1,610 SR
1,326 Elo+

VS

Team Averages
Level 25
1,475 SR
1,273 Elo+
Raijin
Raijin
Cheesybarrel782
Raijin
Level 31
God Stats
3W - 1L
1,449 SR
Queue Stats
134W - 154L
1,349 Elo+
Solo
Jing Wei
Jing Wei
Dysfunction7291
Jing Wei
Level 26
God Stats
12W - 8L
1,456 SR
Queue Stats
133W - 126L
1,246 Elo+
Party 1
Kukulkan
Kukulkan
Marine Mudkip
Kukulkan
Level 27
God Stats
39W - 18L
1,502 SR
Queue Stats
132W - 136L
1,241 Elo+
Party 1
Artemis
Artemis
The Trashman698
Artemis
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 27L
1,193 Elo+
Solo
Skadi
Skadi
pconed
Skadi
Level 22
God Stats
28W - 19L
1,470 SR
Queue Stats
78W - 74L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Czar Chanka
Arachne
19
7 / 19 / 6
14,344
1,195
19,612
36,179
16,082
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
15
1 / 1 / 0
10,023
835
77
2,385
846
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Lord Thanoid
Kumbhakarna
18
2 / 10 / 8
12,019
1,002
6,564
23,938
17,689
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
TheBlackSwede79
Baba Yaga
18
2 / 12 / 5
12,223
1,019
10,134
20,573
8,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Tytyslayer00
Amaterasu
19
5 / 8 / 9
13,681
1,140
18,314
37,423
36,024
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 23
14,337
1,195
20,102
10,949
4,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
20
9 / 3 / 30
13,929
1,161
21,921
14,080
6,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Marine Mudkip
Kukulkan
20
8 / 1 / 30
14,159
1,180
22,302
10,196
4,346
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 2 / 25
13,852
1,154
20,145
10,121
6,536
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
pconed
Skadi
20
10 / 6 / 30
13,863
1,155
21,914
12,710
5,469
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
188
17
Kills
50
50
Deaths
17
28
Assists
138
Player
Kills
Deaths
Assists
KDA
W
14
5
23
5.1
L
Arachne
Czar Chanka
Arachne
7
19
6
0.53
W
Jing Wei
9
3
30
8
L
Yemoja
1
1
0
1
L
Kumbhakarna
Lord Thanoid
Kumbhakarna
2
10
8
0.6
W
Kukulkan
Marine Mudkip
Kukulkan
8
1
30
23
W
9
2
25
10.75
L
Baba Yaga
TheBlackSwede79
Baba Yaga
2
12
5
0.38
L
Amaterasu
Tytyslayer00
Amaterasu
5
8
9
1.19
W
Skadi
pconed
Skadi
10
6
30
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,701
Damage
106,384
120,498
Taken
58,056
79,623
Mitigated
27,654
17,633
Healing
2,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,102
4,815
549
1,347
10,949
4,936
0
2,666
8,283
37,944
0
L
Arachne
Czar Chanka
Arachne
19,612
14,108
462
8,050
36,179
16,082
0
12,494
23,685
1,051
42,748
W
Jing Wei
21,921
19,713
0
0
14,080
6,367
0
3,244
10,836
0
31,662
L
Yemoja
77
31
409
60
2,385
846
0
861
1,524
4,617
0
L
Kumbhakarna
Lord Thanoid
Kumbhakarna
6,564
1,367
40
614
23,938
17,689
0
8,440
15,498
19,104
0
W
Kukulkan
Marine Mudkip
Kukulkan
22,302
4,409
0
0
10,196
4,346
0
5,460
4,736
48,875
0
W
20,145
13,479
0
0
10,121
6,536
0
2,943
7,178
0
39,070
L
Baba Yaga
TheBlackSwede79
Baba Yaga
10,134
2,432
0
2,763
20,573
8,982
0
6,567
14,006
38,401
0
L
Amaterasu
Tytyslayer00
Amaterasu
18,314
5,292
0
5,235
37,423
36,024
0
14,042
23,381
964
34,625
W
Skadi
pconed
Skadi
21,914
14,778
0
845
12,710
5,469
0
3,825
8,885
0
35,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,290
Gold Earned
70,140
156
Minions Killed
223
3
Camps Cleared
4
816,487
Distance Traveled
959,238
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,337
1,195
46
4
0
169,696
0
L
Arachne
14,344
1,195
32
3
1
213,178
1
W
Jing Wei
13,929
1,161
24
2
0
239,944
0
L
Yemoja
10,023
835
13
1
2
53,790
0
L
Kumbhakarna
12,019
1,002
24
2
0
127,037
1
W
Kukulkan
14,159
1,180
73
6
1
201,505
0
W
Artemis
13,852
1,154
34
3
1
186,597
1
L
Baba Yaga
12,223
1,019
54
5
0
185,440
0
L
Amaterasu
13,681
1,140
33
3
0
237,042
0
W
Skadi
13,863
1,155
46
4
2
161,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role