Player Matchup

Scylla
Scylla
SilkySaucer23
Scylla
Level 24
God Stats
31W - 29L
1,425 SR
Queue Stats
184W - 169L
1,328 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TinyBattle 22
Ah Muzen Cab
Level 19
God Stats
71W - 47L
1,489 SR
Queue Stats
137W - 114L
1,323 Elo+
Party 1
Hercules
Hercules
llLastneaonll
Hercules
Level 18
God Stats
4W - 1L
1,571 SR
Queue Stats
7W - 7L
1,220 Elo+
Party 1
Team Averages
Level 20
1,495 SR
1,290 Elo+

VS

Team Averages
Level 29
1,410 SR
1,252 Elo+
Izanami
Izanami
L1TH1UMV00D00
Izanami
Level 13
God Stats
1W - 1L
1,082 SR
Queue Stats
2W - 12L
1,179 Elo+
Solo
Mercury
Mercury
PsychedolicJew
Mercury
Level 26
God Stats
17W - 12L
1,492 SR
Queue Stats
29W - 27L
1,251 Elo+
Party 2
Loki
Loki
VGB MightyPork
Loki
Level 49
God Stats
13W - 4L
1,655 SR
Queue Stats
21W - 16L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
8,621
663
5,906
9,069
2,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
TinyBattle 22
Ah Muzen Cab
12
5 / 3 / 5
9,117
701
8,414
9,936
3,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
llLastneaonll
Hercules
12
3 / 3 / 6
8,553
658
5,631
9,854
11,647
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
1 / 4 / 2
7,284
560
2,687
6,315
1,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 3 / 5
8,722
671
6,027
9,233
3,131
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 4 / 3
9,247
711
7,689
10,126
3,319
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
11
Kills
8
8
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
4
2
0.5
L
2
3
5
1.5
W
3
2
5
2.75
W
Ah Muzen Cab
TinyBattle 22
Ah Muzen Cab
5
3
5
2.5
L
5
4
3
1.63
W
Hercules
llLastneaonll
Hercules
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,951
Damage
16,403
28,859
Taken
25,674
17,433
Mitigated
8,321
6,082
Healing
2,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,687
1,229
0
856
6,315
1,871
0
1,732
4,583
0
13,254
L
6,027
1,854
0
428
9,233
3,131
0
1,680
7,553
0
24,094
W
5,906
1,064
0
1,630
9,069
2,321
527
76
8,993
29,959
0
W
Ah Muzen Cab
TinyBattle 22
Ah Muzen Cab
8,414
5,073
0
1,898
9,936
3,465
1,447
0
9,936
0
35,378
L
7,689
3,725
0
1,190
10,126
3,319
0
2,550
7,576
0
24,406
W
Hercules
llLastneaonll
Hercules
5,631
1,205
0
2,554
9,854
11,647
518
0
9,854
0
24,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,291
Gold Earned
25,253
131
Minions Killed
81
0
Camps Cleared
0
662,864
Distance Traveled
532,382
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,284
560
18
1
0
132,025
1
L
Mercury
8,722
671
32
2
0
214,380
0
W
Scylla
8,621
663
40
3
0
218,075
1
W
Ah Muzen Cab
9,117
701
50
4
0
230,280
0
L
Loki
9,247
711
31
2
0
185,977
2
W
Hercules
8,553
658
41
3
0
214,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role