Player Matchup

Da Ji
Da Ji
Arle1121
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,345 Elo+
Solo
Janus
Janus
SirAnimal1
Janus
Level 15
God Stats
0W - 2L
1,409 SR
Queue Stats
0W - 7L
1,048 Elo+
Solo
Izanami
Izanami
Zhaucko
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
lokutus23
Neith
Level 25
God Stats
13W - 18L
1,408 SR
Queue Stats
49W - 83L
1,260 Elo+
Solo
Ymir
Ymir
patowp1313
Ymir
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 21L
1,412 Elo+
Solo
Team Averages
Level 15
1,463 SR
1,313 Elo+

VS

Team Averages
Level 16
1,541 SR
1,342 Elo+
Artemis
Artemis
AciDropper
Artemis
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
GyroFumaChurros
Jing Wei
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Set
Set
Rastroip
Set
Level 27
God Stats
19W - 15L
1,493 SR
Queue Stats
77W - 96L
1,299 Elo+
Solo
Nemesis
Nemesis
metanira
Nemesis
Level 7
God Stats
2W - 1L
1,812 SR
Queue Stats
6W - 8L
1,106 Elo+
Party 1
Anubis
Anubis
theanuvis31
Anubis
Level 28
God Stats
21W - 16L
1,400 SR
Queue Stats
64W - 65L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arle1121
Da Ji
5
0 / 2 / 1
6,605
300
297
1,412
168
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Janus
17
8 / 5 / 6
10,980
499
16,594
13,430
4,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Zhaucko
Izanami
16
8 / 8 / 3
11,312
514
14,540
14,310
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
lokutus23
Neith
16
2 / 5 / 4
10,213
464
5,531
11,961
3,566
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 9 / 6
10,848
493
5,051
23,811
19,407
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AciDropper
Artemis
19
13 / 1 / 5
13,057
594
20,445
10,392
4,365
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
19
12 / 7 / 5
12,814
582
19,855
18,857
7,570
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 5 / 4
10,234
465
4,029
12,021
8,663
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
metanira
Nemesis
15
1 / 5 / 9
9,902
450
2,490
11,979
4,860
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
3 / 4 / 5
10,762
489
8,976
11,672
5,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
22
Kills
29
29
Deaths
22
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
AciDropper
Artemis
13
1
5
15.5
L
Da Ji
Arle1121
Da Ji
0
2
1
0.25
W
Jing Wei
12
7
5
2.07
W
0
5
4
0.4
L
Janus
8
5
6
2.2
L
Izanami
Zhaucko
Izanami
8
8
3
1.19
L
Neith
lokutus23
Neith
2
5
4
0.8
W
Nemesis
metanira
Nemesis
1
5
9
1.1
L
4
9
6
0.78
W
Anubis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,013
Damage
55,795
64,924
Taken
64,921
31,706
Mitigated
30,779
5,995
Healing
25,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AciDropper
Artemis
20,445
16,062
0
8,427
10,392
4,365
4,357
2,700
7,692
0
93,598
L
Da Ji
Arle1121
Da Ji
297
106
0
0
1,412
168
0
0
1,412
0
1,363
W
Jing Wei
19,855
16,704
0
7,529
18,857
7,570
6,531
7,528
11,329
0
71,003
W
4,029
1,358
501
2,391
12,021
8,663
204
3,425
8,596
0
52,164
L
Janus
16,594
1,430
0
1,780
13,430
4,555
0
983
12,447
53,411
0
L
Izanami
Zhaucko
Izanami
14,540
10,173
0
1,514
14,310
4,010
4,461
3,102
11,208
0
74,253
L
Neith
lokutus23
Neith
5,531
2,011
0
782
11,961
3,566
2,088
2,618
9,343
0
56,135
W
Nemesis
metanira
Nemesis
2,490
1,009
0
1,473
11,979
4,860
890
2,409
9,570
0
26,051
L
5,051
664
0
1,919
23,811
19,407
0
2,273
21,538
15,799
0
W
Anubis
8,976
0
147
4,940
11,672
5,321
1,595
5,583
6,089
57,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,958
Gold Earned
56,769
361
Minions Killed
463
0
Camps Cleared
0
1,418,030
Distance Traveled
1,784,791
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,057
594
134
6
0
375,308
0
L
Da Ji
6,605
300
5
0
0
69,469
0
W
Jing Wei
12,814
582
97
4
0
363,326
1
W
Set
10,234
465
82
4
0
406,893
0
L
Janus
10,980
499
95
4
0
362,548
5
L
Izanami
11,312
514
128
6
0
336,263
2
L
Neith
10,213
464
113
5
0
376,971
0
W
Nemesis
9,902
450
42
2
0
313,231
0
L
Ymir
10,848
493
20
1
0
272,779
0
W
Anubis
10,762
489
108
5
0
326,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role