Player Matchup

Cernunnos
Cernunnos
HitsuSlivrarno
Cernunnos
Level 99
God Stats
6W - 3L
1,720 SR
Queue Stats
237W - 248L
1,552 Elo+
Party 1
Neith
Neith
KEV_P_85
Neith
Level 69
God Stats
246W - 234L
1,537 SR
Queue Stats
372W - 369L
1,514 Elo+
Solo
Amaterasu
Amaterasu
Master A 550
Amaterasu
Level 137
God Stats
29W - 15L
1,600 SR
Queue Stats
493W - 509L
1,557 Elo+
Party 1
Zeus
Zeus
SyoThex DrEcO
Zeus
Level 69
God Stats
353W - 287L
1,550 SR
Queue Stats
956W - 946L
1,475 Elo+
Solo
Hel
Hel
imp269
Hel
Level 108
God Stats
16W - 10L
1,563 SR
Queue Stats
278W - 289L
1,505 Elo+
Party 1
Team Averages
Level 96
1,594 SR
1,521 Elo+

VS

Team Averages
Level 68
1,457 SR
1,461 Elo+
Neith
Neith
ADETUDE
Neith
Level 45
God Stats
36W - 34L
1,547 SR
Queue Stats
64W - 67L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
Knightjambo
Hou Yi
Level 61
God Stats
3W - 3L
1,387 SR
Queue Stats
99W - 109L
1,431 Elo+
Solo
King Arthur
King Arthur
MALUKU-RMS
King Arthur
Level 108
God Stats
2W - 2L
1,450 SR
Queue Stats
117W - 89L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
RMS-Smokey
Kukulkan
Level 36
God Stats
48W - 54L
1,470 SR
Queue Stats
54W - 77L
1,352 Elo+
Party 2
Discordia
Discordia
sunship
Discordia
Level 88
God Stats
29W - 25L
1,434 SR
Queue Stats
358W - 404L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HitsuSlivrarno
Cernunnos
20
4 / 6 / 18
15,474
910
13,060
22,927
10,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Neith
KEV_P_85
Neith
20
11 / 7 / 11
17,536
1,032
26,064
26,314
13,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Master A 550
Amaterasu
20
9 / 4 / 20
17,584
1,034
19,923
34,288
49,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 4 / 18
16,556
974
41,557
15,658
7,425
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hel
imp269
Hel
20
3 / 3 / 12
14,957
880
15,969
24,875
16,073
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ADETUDE
Neith
20
2 / 7 / 9
14,402
847
20,106
23,761
8,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
20
7 / 6 / 12
16,763
986
25,768
22,220
7,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
MALUKU-RMS
King Arthur
20
7 / 6 / 8
16,532
972
27,656
33,554
51,793
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
RMS-Smokey
Kukulkan
20
3 / 6 / 10
15,183
893
22,732
22,833
9,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
sunship
Discordia
20
5 / 8 / 10
16,067
945
23,221
21,099
6,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
73
33
Kills
24
24
Deaths
33
79
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
ADETUDE
Neith
2
7
9
0.93
W
Cernunnos
HitsuSlivrarno
Cernunnos
4
6
18
2.17
W
Neith
KEV_P_85
Neith
11
7
11
2.36
L
Hou Yi
7
6
12
2.17
L
King Arthur
MALUKU-RMS
King Arthur
7
6
8
1.83
W
Amaterasu
Master A 550
Amaterasu
9
4
20
4.75
L
Kukulkan
RMS-Smokey
Kukulkan
3
6
10
1.33
W
6
4
18
3.75
W
Hel
imp269
Hel
3
3
12
3
L
Discordia
sunship
Discordia
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,573
Damage
119,483
124,062
Taken
123,467
96,224
Mitigated
83,534
43,734
Healing
14,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ADETUDE
Neith
20,106
13,587
0
1,228
23,761
8,464
0
11,647
12,114
0
49,568
W
Cernunnos
HitsuSlivrarno
Cernunnos
13,060
7,326
0
698
22,927
10,328
0
9,193
13,734
0
31,114
W
Neith
KEV_P_85
Neith
26,064
9,704
0
2,998
26,314
13,397
0
8,089
18,225
0
68,007
L
Hou Yi
25,768
16,282
698
3,999
22,220
7,519
0
11,672
10,548
0
51,271
L
King Arthur
MALUKU-RMS
King Arthur
27,656
2,517
674
3,741
33,554
51,793
0
16,294
17,260
0
55,021
W
Amaterasu
Master A 550
Amaterasu
19,923
7,165
0
3,122
34,288
49,001
0
12,996
21,292
3,982
40,033
L
Kukulkan
RMS-Smokey
Kukulkan
22,732
592
510
1,861
22,833
9,124
0
11,059
11,774
68,617
0
W
41,557
2,722
0
2,026
15,658
7,425
0
4,275
11,173
77,065
0
W
Hel
imp269
Hel
15,969
327
22,109
12,781
24,875
16,073
0
11,400
13,475
35,690
0
L
Discordia
sunship
Discordia
23,221
1,721
0
1,598
21,099
6,634
0
9,083
12,016
49,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,107
Gold Earned
78,947
333
Minions Killed
328
5
Camps Cleared
11
1,616,850
Distance Traveled
1,510,883
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,402
847
52
3
1
266,983
0
W
Cernunnos
15,474
910
43
3
1
245,716
0
W
Neith
17,536
1,032
96
6
2
322,870
0
L
Hou Yi
16,763
986
55
3
6
312,326
0
L
King Arthur
16,532
972
53
3
4
312,518
0
W
Amaterasu
17,584
1,034
76
4
1
377,218
0
L
Kukulkan
15,183
893
118
7
0
307,957
0
W
Zeus
16,556
974
74
4
1
288,419
1
W
Hel
14,957
880
44
3
0
382,627
0
L
Discordia
16,067
945
50
3
0
311,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role