Player Matchup

Odin
Odin
NinjaZachMan
Odin
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
50W - 64L
1,301 Elo+
Party 2
Chang'e
Chang'e
RainbowMocha
Chang'e
Level 69
God Stats
7W - 11L
1,886 SR
Queue Stats
101W - 101L
1,301 Elo+
Party 2
Da Ji
Da Ji
lix9289
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 34
1,629 SR
1,367 Elo+

VS

Team Averages
Level 26
1,373 SR
1,353 Elo+
Merlin
Merlin
JMartinA
Merlin
Level 24
God Stats
8W - 9L
1,415 SR
Queue Stats
23W - 25L
1,300 Elo+
Solo
Hun Batz
Hun Batz
Reenn
Hun Batz
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 193L
1,379 Elo+
Party 1
Bacchus
Bacchus
RobbieGj
Bacchus
Level 26
God Stats
3W - 5L
1,203 SR
Queue Stats
165W - 179L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
10,055
628
7,339
13,448
5,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
RainbowMocha
Chang'e
14
4 / 3 / 3
10,929
683
9,451
13,577
4,140
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
lix9289
Da Ji
11
0 / 13 / 3
8,591
537
1,567
17,664
6,525
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JMartinA
Merlin
16
7 / 1 / 11
12,070
754
13,681
5,946
2,210
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Reenn
Hun Batz
14
7 / 4 / 8
11,546
722
10,997
9,804
3,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
RobbieGj
Bacchus
14
5 / 2 / 13
11,122
695
10,485
12,347
17,804
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
19
19
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
JMartinA
Merlin
7
1
11
12.5
L
3
3
4
1.67
L
Chang'e
RainbowMocha
Chang'e
4
3
3
1.83
W
Hun Batz
Reenn
Hun Batz
7
4
8
2.75
W
Bacchus
RobbieGj
Bacchus
5
2
13
5.75
L
Da Ji
lix9289
Da Ji
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,357
Damage
35,163
44,689
Taken
28,097
16,112
Mitigated
23,623
13,432
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
JMartinA
Merlin
13,681
861
622
1,003
5,946
2,210
808
1,695
4,251
76,677
0
L
7,339
1,584
720
1,606
13,448
5,447
1,053
8,438
5,010
0
21,260
L
Chang'e
RainbowMocha
Chang'e
9,451
345
3,523
6,430
13,577
4,140
0
5,905
7,672
38,147
0
W
Hun Batz
Reenn
Hun Batz
10,997
944
0
407
9,804
3,609
856
3,840
5,964
0
48,124
W
Bacchus
RobbieGj
Bacchus
10,485
2,668
792
3,475
12,347
17,804
384
4,473
7,874
20,203
0
L
Da Ji
lix9289
Da Ji
1,567
226
0
1,153
17,664
6,525
369
9,863
7,801
0
13,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,575
Gold Earned
34,738
121
Minions Killed
187
0
Camps Cleared
0
769,366
Distance Traveled
833,981
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,070
754
111
7
0
256,698
0
L
Odin
10,055
628
42
3
0
282,421
5
L
Chang'e
10,929
683
56
4
0
288,709
3
W
Hun Batz
11,546
722
59
4
0
288,286
0
W
Bacchus
11,122
695
17
1
0
288,997
1
L
Da Ji
8,591
537
23
1
0
198,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role