Player Matchup

Nemesis
Nemesis
FeaR-Fakyu
Nemesis
Level 26
God Stats
13W - 4L
1,681 SR
Queue Stats
97W - 95L
1,394 Elo+
Solo
Horus
Horus
KlaTho
Horus
Level 28
God Stats
2W - 2L
1,480 SR
Queue Stats
60W - 63L
1,266 Elo+
Party 2
Kuzenbo
Kuzenbo
MinunMitZylinder
Kuzenbo
Level 29
God Stats
21W - 7L
1,692 SR
Queue Stats
66W - 72L
1,271 Elo+
Party 2
Merlin
Merlin
Zarkadys
Merlin
Level 17
God Stats
53W - 64L
1,198 SR
Queue Stats
161W - 170L
1,272 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ilmonaco_85
Ah Muzen Cab
Level 17
God Stats
1W - 2L
1,664 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 23
1,543 SR
1,341 Elo+

VS

Team Averages
Level 14
1,564 SR
1,344 Elo+
Anubis
Anubis
DeFesow
Anubis
Level 17
God Stats
1W - 2L
1,269 SR
Queue Stats
29W - 29L
1,196 Elo+
Solo
Kukulkan
Kukulkan
Mannyake
Kukulkan
Level 18
God Stats
1W - 1L
1,818 SR
Queue Stats
30W - 22L
1,476 Elo+
Solo
Cerberus
Cerberus
Tital1994
Cerberus
Level 15
God Stats
1W - 2L
1,731 SR
Queue Stats
14W - 16L
1,319 Elo+
Party 1
Medusa
Medusa
Vano_As
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,271 Elo+
Party 1
Chang'e
Chang'e
haertin
Chang'e
Level 13
God Stats
6W - 8L
1,500 SR
Queue Stats
46W - 49L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FeaR-Fakyu
Nemesis
20
30 / 6 / 3
26,242
709
60,280
42,791
19,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Horus
KlaTho
Horus
20
5 / 2 / 12
18,161
491
13,912
30,805
50,615
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
4 / 5 / 11
17,441
471
32,770
41,437
87,915
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
Zarkadys
Merlin
20
2 / 7 / 5
19,454
526
12,535
20,522
8,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ilmonaco_85
Ah Muzen Cab
20
6 / 8 / 7
15,639
423
20,955
22,295
7,064
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeFesow
Anubis
20
4 / 12 / 7
16,205
438
19,718
27,502
12,434
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Mannyake
Kukulkan
20
15 / 8 / 4
21,343
577
46,054
31,015
26,218
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Tital1994
Cerberus
20
5 / 7 / 8
16,031
433
13,497
39,023
58,962
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Vano_As
Medusa
20
4 / 13 / 6
14,870
402
25,336
35,364
15,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
haertin
Chang'e
20
0 / 7 / 4
14,026
379
10,330
28,060
28,858
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
57
47
Kills
28
28
Deaths
47
38
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
DeFesow
Anubis
4
12
7
0.63
W
Nemesis
FeaR-Fakyu
Nemesis
30
6
3
5.25
W
Horus
KlaTho
Horus
5
2
12
5.5
L
Kukulkan
Mannyake
Kukulkan
15
8
4
2.13
W
4
5
11
1.9
L
Cerberus
Tital1994
Cerberus
5
7
8
1.29
L
Medusa
Vano_As
Medusa
4
13
6
0.54
W
Merlin
Zarkadys
Merlin
2
7
5
0.64
L
Chang'e
haertin
Chang'e
0
7
4
0.29
W
Ah Muzen Cab
ilmonaco_85
Ah Muzen Cab
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,452
Damage
114,935
157,850
Taken
160,964
173,367
Mitigated
141,962
59,796
Healing
36,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DeFesow
Anubis
19,718
3,370
0
4,363
27,502
12,434
1,718
9,710
17,792
92,706
0
W
Nemesis
FeaR-Fakyu
Nemesis
60,280
48,035
0
25,776
42,791
19,737
2,409
24,016
18,775
294
270,904
W
Horus
KlaTho
Horus
13,912
5,330
5,429
10,449
30,805
50,615
1,499
14,417
15,962
0
61,793
L
Kukulkan
Mannyake
Kukulkan
46,054
3,975
0
5,249
31,015
26,218
2,316
8,258
22,757
197,394
0
W
32,770
9,663
0
11,503
41,437
87,915
305
25,881
15,556
120,267
0
L
Cerberus
Tital1994
Cerberus
13,497
865
0
6,597
39,023
58,962
427
5,320
33,703
60,591
0
L
Medusa
Vano_As
Medusa
25,336
18,948
0
7,792
35,364
15,490
90
6,623
28,741
0
76,166
W
Merlin
Zarkadys
Merlin
12,535
1,008
0
2,449
20,522
8,036
4,432
13,907
6,615
146,220
0
L
Chang'e
haertin
Chang'e
10,330
1,641
3,231
8,996
28,060
28,858
251
15,699
12,361
71,792
0
W
Ah Muzen Cab
ilmonaco_85
Ah Muzen Cab
20,955
11,250
0
4,190
22,295
7,064
4,920
15,076
7,219
0
87,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,937
Gold Earned
82,475
837
Minions Killed
773
0
Camps Cleared
0
3,222,423
Distance Traveled
2,826,217
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
16,205
438
142
4
0
519,327
1
W
Nemesis
26,242
709
261
7
0
664,439
0
W
Horus
18,161
491
76
2
0
710,605
4
L
Kukulkan
21,343
577
286
8
0
620,136
3
W
Kuzenbo
17,441
471
132
4
0
661,502
8
L
Cerberus
16,031
433
106
3
0
572,653
2
L
Medusa
14,870
402
104
3
0
536,542
0
W
Merlin
19,454
526
262
7
0
627,115
0
L
Chang'e
14,026
379
135
4
0
577,559
0
W
Ah Muzen Cab
15,639
423
106
3
0
558,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role