Player Matchup

Yemoja
Yemoja
LIGHTNING ROCK1
Yemoja
Level 103
God Stats
4W - 5L
1,339 SR
Queue Stats
216W - 196L
1,523 Elo+
Party 1
Set
Set
Scivil
Set
Level 125
God Stats
0W - 3L
1,269 SR
Queue Stats
260W - 220L
1,561 Elo+
Party 1
Hel
Hel
whosurdaddy1414
Hel
Level 104
God Stats
2W - 6L
1,393 SR
Queue Stats
267W - 236L
1,527 Elo+
Party 1
Team Averages
Level 111
1,334 SR
1,537 Elo+

VS

Team Averages
Level 124
1,547 SR
1,481 Elo+
Eset
Eset
Jobbadahutt
Eset
Level 128
God Stats
6W - 5L
1,516 SR
Queue Stats
144W - 131L
1,501 Elo+
Solo
Ne Zha
Ne Zha
NJD657
Ne Zha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,445 Elo+
Solo
Chaac
Chaac
diegoderivea
Chaac
Level 126
God Stats
7W - 10L
1,625 SR
Queue Stats
50W - 57L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
14,385
654
10,167
20,030
29,184
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
Scivil
Set
17
5 / 5 / 6
14,109
641
20,629
22,374
9,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 7
13,555
616
8,456
18,995
6,479
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 7
13,754
625
15,241
14,136
5,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
NJD657
Ne Zha
17
8 / 5 / 2
14,957
680
16,200
18,479
11,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 2 / 11
13,061
594
15,391
19,807
18,589
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
12
Kills
11
11
Deaths
12
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
L
4
1
5
6.5
W
Ne Zha
NJD657
Ne Zha
8
5
2
1.8
L
Set
Scivil
Set
5
5
6
1.6
W
0
2
11
2.75
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,252
Damage
46,832
61,399
Taken
52,422
45,194
Mitigated
35,334
29,741
Healing
13,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,241
188
1,671
4,532
14,136
5,673
647
5,564
8,572
70,344
0
L
10,167
1,281
3,884
2,272
20,030
29,184
374
6,815
13,215
46,734
0
W
Ne Zha
NJD657
Ne Zha
16,200
3,531
0
3,097
18,479
11,072
1,320
7,357
11,122
0
78,290
L
Set
Scivil
Set
20,629
11,099
0
3,795
22,374
9,531
1,156
6,133
16,241
0
111,279
W
15,391
1,127
0
4,562
19,807
18,589
420
6,429
13,378
1,962
54,264
L
8,456
719
12,016
7,774
18,995
6,479
588
3,201
15,794
51,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,049
Gold Earned
41,772
264
Minions Killed
243
0
Camps Cleared
0
1,138,876
Distance Traveled
1,263,460
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,754
625
99
5
0
424,324
4
L
Yemoja
14,385
654
57
3
0
386,305
2
W
Ne Zha
14,957
680
72
3
0
420,442
0
L
Set
14,109
641
135
6
0
373,049
5
W
Chaac
13,061
594
72
3
0
418,694
11
L
Hel
13,555
616
72
3
0
379,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role