Player Matchup

Bastet
Bastet
AODB Legios
Bastet
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,779 Elo+
Party 1
Janus
Janus
Maldistribution
Janus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,507 Elo+
Party 1
Vamana
Vamana
RiderUniversity
Vamana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 6L
1,693 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,660 Elo+

VS

Team Averages
Level 14
1,636 SR
1,687 Elo+
King Arthur
King Arthur
 
King Arthur
Level 7
God Stats
2W - 4L
1,721 SR
Queue Stats
2W - 5L
2,209 Elo+
Solo
Hel
Hel
Rhysand-YT
Hel
Level 29
God Stats
1W - 2L
1,685 SR
Queue Stats
230W - 214L
1,671 Elo+
Solo
Ullr
Ullr
SeitaKye
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
6 / 3 / 9
9,852
758
8,710
7,984
5,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
9 / 1 / 11
10,665
820
15,733
6,728
2,000
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 12
9,955
766
8,600
9,494
8,638
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 8 / 1
7,605
585
3,641
15,695
9,412
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 4 / 0
9,444
726
7,282
13,795
5,235
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
9
0 / 9 / 1
7,232
556
1,781
11,501
4,147
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
21
Kills
4
4
Deaths
21
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
8
1
0.06
W
Bastet
6
3
9
3.5
W
9
1
11
14.5
L
4
4
0
1
W
6
0
12
12
L
Ullr
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,043
Damage
12,704
24,206
Taken
40,991
15,970
Mitigated
18,794
5,518
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,641
417
0
775
15,695
9,412
0
3,086
12,609
0
21,432
W
Bastet
8,710
4,684
0
0
7,984
5,332
890
2,279
5,705
0
23,936
W
15,733
1,101
0
2,255
6,728
2,000
860
1,529
5,199
53,026
0
L
7,282
650
3,659
5,526
13,795
5,235
0
5,736
8,059
47,184
0
W
8,600
2,941
0
3,263
9,494
8,638
856
3,527
5,967
0
28,763
L
Ullr
1,781
1,299
0
81
11,501
4,147
0
6,979
4,522
0
10,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,472
Gold Earned
24,281
130
Minions Killed
114
0
Camps Cleared
0
773,585
Distance Traveled
521,847
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,605
585
34
3
0
156,560
0
W
Bastet
9,852
758
33
3
0
251,749
0
W
Janus
10,665
820
61
5
0
247,336
0
L
Hel
9,444
726
60
5
0
209,240
2
W
Vamana
9,955
766
36
3
0
274,500
0
L
Ullr
7,232
556
20
2
0
156,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role