Player Matchup

Kuzenbo
Kuzenbo
Forneks
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,355 Elo+
Solo
Ullr
Ullr
GotD2007
Ullr
Level 22
God Stats
51W - 33L
1,421 SR
Queue Stats
134W - 117L
1,142 Elo+
Solo
Fenrir
Fenrir
J-Money_1609
Fenrir
Level 26
God Stats
1W - 5L
1,272 SR
Queue Stats
78W - 99L
1,197 Elo+
Party 1
Izanami
Izanami
JaySmooth407
Izanami
Level 32
God Stats
8W - 16L
1,456 SR
Queue Stats
130W - 201L
1,158 Elo+
Party 1
Poseidon
Poseidon
NiklausDaSavage
Poseidon
Level 28
God Stats
7W - 9L
1,502 SR
Queue Stats
46W - 55L
1,255 Elo+
Solo
Team Averages
Level 27
1,430 SR
1,221 Elo+

VS

Team Averages
Level 23
1,486 SR
1,219 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 24
God Stats
4W - 0L
1,851 SR
Queue Stats
147W - 119L
1,263 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 56L
1,023 Elo+
Party 2
Hel
Hel
AHandfulOfAiids
Hel
Level 26
God Stats
26W - 37L
1,295 SR
Queue Stats
171W - 234L
1,103 Elo+
Party 2
Baron Samedi
Baron Samedi
ardillababs
Baron Samedi
Level 29
God Stats
2W - 1L
1,251 SR
Queue Stats
39W - 34L
1,485 Elo+
Solo
Anubis
Anubis
puffthedragon88
Anubis
Level 24
God Stats
17W - 7L
1,532 SR
Queue Stats
39W - 35L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Forneks
Kuzenbo
20
0 / 5 / 7
13,545
847
8,594
23,674
33,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
20
2 / 6 / 8
14,580
911
15,276
18,971
6,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
20
4 / 10 / 5
14,300
894
12,155
22,315
8,044
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
JaySmooth407
Izanami
20
3 / 11 / 8
14,387
899
22,163
22,802
7,918
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
20
3 / 10 / 7
14,793
925
21,291
20,929
6,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
7 / 1 / 19
16,954
1,060
21,899
27,294
32,277
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
 
Guan Yu
16
0 / 1 / 0
11,706
732
0
1,220
386
16
0 / 0 / 2
11,767
735
45
778
149
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
ardillababs
Baron Samedi
20
13 / 0 / 14
19,222
1,201
26,694
14,039
11,398
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
22 / 10 / 12
20,176
1,261
51,162
45,528
20,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
89
12
Kills
42
42
Deaths
12
35
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
1
19
16.5
W
Guan Yu
 
Guan Yu
0
1
0
0
W
0
0
2
1
L
Kuzenbo
Forneks
Kuzenbo
0
5
7
0.7
L
Ullr
2
6
8
1
L
Fenrir
4
10
5
0.65
L
Izanami
JaySmooth407
Izanami
3
11
8
0.64
L
Poseidon
3
10
7
0.65
W
Baron Samedi
ardillababs
Baron Samedi
13
0
14
20
W
22
10
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,479
Damage
99,800
108,691
Taken
88,859
62,469
Mitigated
64,891
7,625
Healing
45,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
21,899
4,520
0
5,340
27,294
32,277
0
12,240
15,054
0
55,757
W
Guan Yu
 
Guan Yu
0
0
50
0
1,220
386
0
168
1,052
0
874
W
45
45
0
0
778
149
0
0
778
1,589
0
L
Kuzenbo
Forneks
Kuzenbo
8,594
1,197
0
0
23,674
33,258
0
17,749
5,925
35,431
0
L
Ullr
15,276
12,728
0
4,086
18,971
6,304
0
14,487
4,484
0
63,845
L
Fenrir
12,155
1,675
0
269
22,315
8,044
0
16,593
5,722
0
22,315
L
Izanami
JaySmooth407
Izanami
22,163
18,352
0
1,257
22,802
7,918
0
16,944
5,858
0
37,270
L
Poseidon
21,291
1,540
1,017
996
20,929
6,945
0
12,128
8,801
54,183
0
W
Baron Samedi
ardillababs
Baron Samedi
26,694
2,915
3,034
7,795
14,039
11,398
0
5,022
9,017
82,739
0
W
51,162
7,522
984
27,884
45,528
20,681
0
12,455
33,073
86,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,605
Gold Earned
79,825
282
Minions Killed
299
2
Camps Cleared
10
1,352,784
Distance Traveled
896,602
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,954
1,060
61
4
2
374,193
2
W
Guan Yu
11,706
732
3
0
0
62,556
0
W
Hel
11,767
735
1
0
1
28,562
0
L
Kuzenbo
13,545
847
40
3
2
291,883
0
L
Ullr
14,580
911
100
6
0
250,505
1
L
Fenrir
14,300
894
36
2
0
300,603
2
L
Izanami
14,387
899
32
2
0
241,070
3
L
Poseidon
14,793
925
74
5
0
268,723
0
W
Baron Samedi
19,222
1,201
137
9
6
254,377
1
W
Anubis
20,176
1,261
97
6
1
176,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role