Player Matchup

Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CalypsoKingZhy
Cerberus
Level 17
God Stats
3W - 5L
1,226 SR
Queue Stats
6W - 36L
867 Elo+
Solo
Ao Kuang
Ao Kuang
darkdemon168
Ao Kuang
Level 69
God Stats
4W - 3L
1,697 SR
Queue Stats
227W - 331L
1,142 Elo+
Party 1
Team Averages
Level 37
1,474 SR
1,170 Elo+

VS

Team Averages
Level 16
1,322 SR
1,053 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 16
God Stats
1W - 7L
1,064 SR
Queue Stats
9W - 23L
906 Elo+
Party 2
Chiron
Chiron
Dabbingdogs19
Chiron
Level 16
God Stats
4W - 12L
1,184 SR
Queue Stats
6W - 29L
954 Elo+
Party 2
Neith
Neith
xXDark_Aura101Xx
Neith
Level 16
God Stats
2W - 3L
1,716 SR
Queue Stats
2W - 6L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
11 / 2 / 12
13,346
741
18,846
12,093
4,526
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
15
5 / 3 / 14
11,882
660
10,444
13,521
16,961
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
darkdemon168
Ao Kuang
17
13 / 5 / 10
13,891
772
18,072
16,245
6,310
Magic Focus

Magic Focus

+20
Magical Power

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
1 / 10 / 4
10,041
558
4,269
21,644
7,723
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 10 / 3
11,743
652
11,014
17,778
6,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 9 / 5
11,000
611
15,358
15,618
5,996
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
29
Kills
10
10
Deaths
29
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
2
12
8.5
L
Ratatoskr
 
Ratatoskr
1
10
4
0.3
W
Cerberus
5
3
14
4
L
6
10
3
0.75
W
Ao Kuang
darkdemon168
Ao Kuang
13
5
10
3.6
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,362
Damage
30,641
41,859
Taken
55,040
27,797
Mitigated
19,861
8,523
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,846
6,442
0
1,108
12,093
4,526
590
0
12,093
0
50,845
L
Ratatoskr
 
Ratatoskr
4,269
503
0
546
21,644
7,723
177
11,865
9,779
0
9,102
W
Cerberus
10,444
234
0
3,153
13,521
16,961
790
0
13,521
31,607
0
L
11,014
7,351
850
2,665
17,778
6,142
225
8,805
8,973
0
33,846
W
Ao Kuang
darkdemon168
Ao Kuang
18,072
5,563
0
4,262
16,245
6,310
1,300
80
16,165
57,551
0
L
15,358
8,950
0
2,593
15,618
5,996
564
7,846
7,772
0
53,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,119
Gold Earned
32,784
174
Minions Killed
141
0
Camps Cleared
0
940,221
Distance Traveled
847,650
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,346
741
65
4
0
367,221
1
L
Ratatoskr
10,041
558
13
1
0
320,062
0
W
Cerberus
11,882
660
49
3
0
268,360
0
L
Chiron
11,743
652
42
2
0
294,016
1
W
Ao Kuang
13,891
772
60
3
0
304,640
0
L
Neith
11,000
611
86
5
0
233,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role