Player Matchup

Nemesis
Nemesis
Ghost_Problem-_-
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
962 Elo+
Party 2
Ra
Ra
OpreaAlin
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
799 Elo+
Party 2
Sun Wukong
Sun Wukong
SDK11710
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,119 Elo+
Party 2
Cerberus
Cerberus
public_venus482
Cerberus
Level 8
God Stats
1W - 4L
1,222 SR
Queue Stats
7W - 25L
962 Elo+
Party 2
Neith
Neith
urbane_broom7
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
935 Elo+
Party 2
Team Averages
Level 6
1,444 SR
955 Elo+

VS

Team Averages
Level 18
1,443 SR
1,187 Elo+
Pele
Pele
 
Pele
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
960 Elo+
Party 1
Nike
Nike
Jennylarossella
Nike
Level 28
God Stats
4W - 11L
1,343 SR
Queue Stats
642W - 658L
1,268 Elo+
Solo
Arachne
Arachne
TruBlu42
Arachne
Level 23
God Stats
17W - 7L
1,849 SR
Queue Stats
47W - 38L
1,285 Elo+
Solo
Yemoja
Yemoja
hollow-pravda27
Yemoja
Level 27
God Stats
1W - 0L
1,271 SR
Queue Stats
35W - 58L
1,184 Elo+
Solo
King Arthur
King Arthur
mago-de-oz-5
King Arthur
Level 7
God Stats
1W - 2L
1,254 SR
Queue Stats
1W - 6L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 2
4,492
449
2,941
7,569
1,569
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
2 / 5 / 0
4,930
493
3,856
4,381
1,269
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
SDK11710
Sun Wukong
7
0 / 7 / 0
4,000
400
1,774
6,833
3,208
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
7
2 / 5 / 2
5,033
503
3,068
6,998
2,514
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 7 / 3
4,770
477
4,728
5,926
1,649
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
2 / 3 / 5
5,311
531
2,680
6,543
1,788
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
9 / 0 / 0
6,741
674
6,645
5,830
4,157
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
TruBlu42
Arachne
9
9 / 0 / 1
6,138
614
3,750
5,584
1,657
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
10 / 1 / 6
6,693
669
4,807
4,811
2,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
mago-de-oz-5
King Arthur
7
1 / 3 / 5
4,640
464
788
5,593
3,591
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
31
31
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
3
5
1.5
L
1
7
2
0.29
W
9
0
0
9
L
2
5
0
0.4
L
Sun Wukong
SDK11710
Sun Wukong
0
7
0
0
W
Arachne
TruBlu42
Arachne
9
0
1
9.5
W
10
1
6
13
W
King Arthur
mago-de-oz-5
King Arthur
1
3
5
1.17
L
Cerberus
2
5
2
0.6
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,367
Damage
18,670
31,707
Taken
28,361
10,209
Mitigated
14,145
2,414
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,680
702
0
479
6,543
1,788
0
2,408
4,135
0
22,607
L
2,941
1,928
0
836
7,569
1,569
0
1,156
6,413
0
14,689
W
6,645
2,211
0
2,370
5,830
4,157
0
0
5,830
0
34,729
L
3,856
1,610
0
68
4,381
1,269
159
1,213
3,168
16,057
0
L
Sun Wukong
SDK11710
Sun Wukong
1,774
951
0
495
6,833
3,208
0
0
6,833
0
7,870
W
Arachne
TruBlu42
Arachne
3,750
3,372
0
876
5,584
1,657
396
1,033
4,551
0
15,114
W
4,807
2,055
2,072
1,897
4,811
2,952
0
1,726
3,085
13,500
0
W
King Arthur
mago-de-oz-5
King Arthur
788
291
0
332
5,593
3,591
78
1,757
3,836
0
7,219
L
Cerberus
3,068
656
0
786
6,998
2,514
844
1,075
5,923
18,406
0
L
4,728
2,988
0
229
5,926
1,649
897
1,363
4,563
0
16,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,225
Gold Earned
29,523
142
Minions Killed
156
0
Camps Cleared
0
926,935
Distance Traveled
885,864
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,311
531
43
4
0
182,369
0
L
Nemesis
4,492
449
22
2
0
200,469
1
W
Nike
6,741
674
55
6
0
169,623
0
L
Ra
4,930
493
26
3
0
150,367
1
L
Sun Wukong
4,000
400
9
1
0
201,319
0
W
Arachne
6,138
614
23
2
0
175,160
0
W
Yemoja
6,693
669
22
2
0
172,925
2
W
King Arthur
4,640
464
13
1
0
185,787
0
L
Cerberus
5,033
503
55
6
0
200,379
1
L
Neith
4,770
477
30
3
0
174,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role