Player Matchup

Neith
Neith
DEMS807
Neith
Level 13
God Stats
7W - 12L
1,316 SR
Queue Stats
12W - 25L
1,109 Elo+
Solo
Bellona
Bellona
Elev7n Two
Bellona
Level 24
God Stats
2W - 3L
1,513 SR
Queue Stats
33W - 21L
1,137 Elo+
Solo
Nox
Nox
ForemostPluto39
Nox
Level 18
God Stats
1W - 6L
1,071 SR
Queue Stats
94W - 124L
1,189 Elo+
Party 1
Chiron
Chiron
SimpleOpossum28
Chiron
Level 16
God Stats
6W - 18L
1,232 SR
Queue Stats
12W - 32L
1,008 Elo+
Solo
Ra
Ra
YuSideDish
Ra
Level 17
God Stats
3W - 6L
1,273 SR
Queue Stats
22W - 32L
966 Elo+
Party 1
Team Averages
Level 18
1,281 SR
1,082 Elo+

VS

Team Averages
Level 26
1,535 SR
1,108 Elo+
Rama
Rama
GroovyMocha
Rama
Level 28
God Stats
6W - 7L
1,779 SR
Queue Stats
159W - 185L
1,029 Elo+
Party 2
Achilles
Achilles
XD3M00N_98
Achilles
Level 29
God Stats
3W - 6L
1,323 SR
Queue Stats
10W - 18L
1,056 Elo+
Solo
Geb
Geb
doodledev21
Geb
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 51L
1,080 Elo+
Party 2
Merlin
Merlin
juanmachape11
Merlin
Level 24
God Stats
35W - 28L
1,594 SR
Queue Stats
38W - 37L
1,187 Elo+
Party 3
Bellona
Bellona
lauchaferrin
Bellona
Level 23
God Stats
30W - 26L
1,482 SR
Queue Stats
38W - 37L
1,187 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DEMS807
Neith
17
1 / 8 / 7
11,099
396
9,468
18,823
6,804
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Elev7n Two
Bellona
20
11 / 1 / 2
14,184
507
23,598
21,292
15,967
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 9 / 6
11,955
427
8,605
19,387
7,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 7 / 4
12,720
454
14,617
22,037
8,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 5 / 2
12,756
456
12,173
16,064
7,180
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 7
14,871
531
30,038
14,758
7,443
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
XD3M00N_98
Achilles
20
8 / 1 / 2
14,669
524
13,665
21,944
18,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
3 / 4 / 11
13,737
491
7,869
18,136
13,427
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
2 / 8 / 5
12,117
433
13,231
16,014
6,001
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
lauchaferrin
Bellona
20
7 / 3 / 2
13,754
491
12,702
21,851
18,821
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
23
Kills
30
30
Deaths
23
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
DEMS807
Neith
1
8
7
0.56
L
Bellona
Elev7n Two
Bellona
11
1
2
12
L
3
9
6
0.67
W
10
7
7
1.93
L
7
7
4
1.29
W
Achilles
XD3M00N_98
Achilles
8
1
2
9
L
1
5
2
0.4
W
3
4
11
2.13
W
2
8
5
0.56
W
Bellona
lauchaferrin
Bellona
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,461
Damage
77,505
97,603
Taken
92,703
46,148
Mitigated
64,044
29,604
Healing
20,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DEMS807
Neith
9,468
4,938
0
4,454
18,823
6,804
871
5,767
13,056
0
36,298
L
Bellona
Elev7n Two
Bellona
23,598
7,334
0
9,204
21,292
15,967
3,834
5,867
15,425
0
103,776
L
8,605
987
0
0
19,387
7,632
621
3,387
16,000
62,226
0
W
30,038
26,647
0
3,648
14,758
7,443
6,423
4,326
10,432
0
119,418
L
14,617
7,876
1,550
7,713
22,037
8,565
2,024
3,607
18,430
0
64,828
W
Achilles
XD3M00N_98
Achilles
13,665
4,542
0
817
21,944
18,352
3,373
10,896
11,048
0
77,045
L
12,173
2,186
1,469
5,214
16,064
7,180
1,997
2,472
13,592
64,122
0
W
7,869
941
0
4,690
18,136
13,427
471
5,061
13,075
26,986
0
W
13,231
1,420
1,062
3,857
16,014
6,001
1,927
0
15,975
78,166
0
W
Bellona
lauchaferrin
Bellona
12,702
2,750
0
6,219
21,851
18,821
1,061
495
21,356
0
51,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,714
Gold Earned
69,148
540
Minions Killed
528
0
Camps Cleared
0
2,205,804
Distance Traveled
2,610,123
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,099
396
52
2
0
427,113
0
L
Bellona
14,184
507
170
6
0
547,450
7
L
Nox
11,955
427
105
4
0
456,560
4
W
Rama
14,871
531
191
7
0
477,163
7
L
Chiron
12,720
454
100
4
0
409,716
0
W
Achilles
14,669
524
117
4
0
594,144
0
L
Ra
12,756
456
113
4
0
364,965
0
W
Geb
13,737
491
32
1
0
510,123
5
W
Merlin
12,117
433
117
4
0
427,514
5
W
Bellona
13,754
491
71
3
0
601,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role