Player Matchup

Merlin
Merlin
BRUTHA-Tone
Merlin
Level 26
God Stats
9W - 20L
1,099 SR
Queue Stats
54W - 66L
1,159 Elo+
Party 2
Ganesha
Ganesha
Mesa Vertigo
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,284 Elo+
Party 1
Anhur
Anhur
SlumpXander
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
boycruz
Scylla
Level 7
God Stats
4W - 8L
1,214 SR
Queue Stats
4W - 8L
1,219 Elo+
Party 1
Kukulkan
Kukulkan
nucciorob
Kukulkan
Level 8
God Stats
3W - 9L
1,671 SR
Queue Stats
39W - 67L
1,275 Elo+
Party 2
Team Averages
Level 11
1,397 SR
1,287 Elo+

VS

Team Averages
Level 16
1,436 SR
1,295 Elo+
Mercury
Mercury
 
Mercury
Level 28
God Stats
10W - 11L
1,361 SR
Queue Stats
104W - 108L
1,297 Elo+
Solo
Sun Wukong
Sun Wukong
Dark_Kivat
Sun Wukong
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Bellona
Bellona
GladLicense17
Bellona
Level 8
God Stats
14W - 18L
1,187 SR
Queue Stats
23W - 33L
1,122 Elo+
Party 3
Olorun
Olorun
JCRemedies
Olorun
Level 27
God Stats
29W - 33L
1,381 SR
Queue Stats
122W - 103L
1,277 Elo+
Solo
Ares
Ares
The Comedian322
Ares
Level 16
God Stats
2W - 2L
1,749 SR
Queue Stats
79W - 85L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 9 / 5
11,564
964
17,009
20,749
7,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Mesa Vertigo
Ganesha
19
0 / 11 / 13
11,589
966
16,183
23,331
32,286
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 11 / 3
11,271
939
9,207
18,727
6,972
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
boycruz
Scylla
17
2 / 11 / 5
10,938
912
15,635
17,394
9,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
nucciorob
Kukulkan
16
6 / 7 / 1
11,835
986
5,208
17,485
6,685
Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
17 / 2 / 16
14,913
1,243
26,519
16,468
7,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Dark_Kivat
Sun Wukong
19
0 / 5 / 22
12,115
1,010
13,157
11,841
6,339
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
19
6 / 5 / 16
13,130
1,094
18,756
14,543
12,708
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
JCRemedies
Olorun
20
17 / 2 / 7
14,329
1,194
20,000
13,679
6,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 2 / 14
13,244
1,104
13,135
17,169
20,842
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
123
16
Kills
48
49
Deaths
16
27
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
17
2
16
12.5
L
Merlin
4
9
5
0.72
W
Sun Wukong
Dark_Kivat
Sun Wukong
0
5
22
2.2
W
Bellona
6
5
16
2.8
W
Olorun
JCRemedies
Olorun
17
2
7
10.25
L
Ganesha
Mesa Vertigo
Ganesha
0
11
13
0.59
L
4
11
3
0.5
W
8
2
14
7.5
L
Scylla
boycruz
Scylla
2
11
5
0.41
L
Kukulkan
nucciorob
Kukulkan
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,242
Damage
91,567
97,686
Taken
73,700
62,825
Mitigated
53,770
376
Healing
17,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
26,519
16,524
1,236
6,192
16,468
7,756
0
10,312
6,156
0
56,367
L
Merlin
17,009
2,569
0
0
20,749
7,631
0
7,768
12,981
31,318
0
W
Sun Wukong
Dark_Kivat
Sun Wukong
13,157
6,033
0
553
11,841
6,339
0
9,818
2,023
48
28,314
W
Bellona
18,756
9,375
0
2,812
14,543
12,708
0
10,100
4,443
0
35,267
W
Olorun
JCRemedies
Olorun
20,000
11,554
1,628
5,064
13,679
6,125
0
10,823
2,856
33,346
0
L
Ganesha
Mesa Vertigo
Ganesha
16,183
2,629
0
0
23,331
32,286
0
7,131
16,200
38,365
0
L
9,207
6,308
0
307
18,727
6,972
0
6,244
12,483
0
18,695
W
13,135
1,900
0
0
17,169
20,842
0
12,982
4,187
19,256
0
L
Scylla
boycruz
Scylla
15,635
2,600
0
0
17,394
9,251
0
6,736
10,658
31,961
0
L
Kukulkan
nucciorob
Kukulkan
5,208
981
0
69
17,485
6,685
0
5,304
12,181
16,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,197
Gold Earned
67,731
156
Minions Killed
175
5
Camps Cleared
9
889,506
Distance Traveled
1,130,745
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,913
1,243
83
7
3
292,367
1
L
Merlin
11,564
964
43
4
3
207,769
0
W
Sun Wukong
12,115
1,010
34
3
0
218,602
2
W
Bellona
13,130
1,094
29
2
1
198,300
0
W
Olorun
14,329
1,194
18
2
5
201,884
0
L
Ganesha
11,589
966
0
0
0
167,311
1
L
Anhur
11,271
939
33
3
1
182,302
0
W
Ares
13,244
1,104
11
1
0
219,592
0
L
Scylla
10,938
912
38
3
1
180,606
3
L
Kukulkan
11,835
986
42
4
0
151,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role