Player Matchup

Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold II
ItsDommmmmmy
Vulcan
Gold II
Level 120
God Stats
2W - 1L
1,318 SR
Queue Stats
53W - 46L
1,806 MMR
Party 1
Medusa
Medusa
Platinum V
zDerails
Medusa
Platinum V
Level 106
God Stats
17W - 20L
1,622 SR
Queue Stats
44W - 47L
1,915 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,480 SR
1,740 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,648 SR
1,668 MMR
Hachiman
Hachiman
Silver I
goldwar30
Hachiman
Silver I
Level 106
God Stats
8W - 5L
1,622 SR
Queue Stats
27W - 30L
1,610 MMR
Party 2
Merlin
Merlin
Gold IV
iiFuZiOnZz v
Merlin
Gold IV
Level 128
God Stats
7W - 4L
1,638 SR
Queue Stats
27W - 26L
1,674 MMR
Party 2
Khepri
Khepri
Gold V
xX AJP 95 Xx
Khepri
Gold V
Level 101
God Stats
8W - 1L
1,686 SR
Queue Stats
8W - 3L
1,721 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
7 / 2 / 4
15,984
666
24,139
28,927
32,034
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
17
1 / 5 / 5
13,865
578
12,632
12,724
3,912
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
zDerails
Medusa
19
3 / 5 / 6
15,530
647
17,139
18,625
6,371
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BacchusKumbhakarnaZeusHeraChaac

VS

Bans
AphroditeHou YiRaijinHeimdallrDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
goldwar30
Hachiman
19
6 / 4 / 4
14,799
617
20,396
20,648
10,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
18
5 / 5 / 5
14,713
613
17,105
15,388
7,517
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
17
1 / 2 / 9
15,152
631
8,235
23,266
35,915
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
11
Kills
12
12
Deaths
11
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
2
4
4.5
W
Vulcan
1
5
5
0.7
L
Hachiman
goldwar30
Hachiman
6
4
4
2
L
Merlin
5
5
5
1.5
L
Khepri
1
2
9
2.75
W
Medusa
zDerails
Medusa
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,910
Damage
45,736
60,276
Taken
59,302
42,317
Mitigated
54,202
10,237
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
24,139
6,371
0
6,336
28,927
32,034
530
9,317
19,610
0
77,567
W
Vulcan
12,632
4,890
955
1,586
12,724
3,912
168
7,096
5,628
59,920
0
L
Hachiman
goldwar30
Hachiman
20,396
11,488
0
4,761
20,648
10,770
1,053
4,639
16,009
0
83,523
L
Merlin
17,105
701
0
2,638
15,388
7,517
446
1,417
13,971
105,652
0
L
Khepri
8,235
349
0
2,228
23,266
35,915
33
6,658
16,608
24,264
0
W
Medusa
zDerails
Medusa
17,139
4,621
0
1,360
18,625
6,371
2,138
9,027
9,598
0
137,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,379
Gold Earned
44,664
305
Minions Killed
285
0
Camps Cleared
0
1,322,474
Distance Traveled
1,246,087
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,984
666
92
4
0
493,603
5
W
Vulcan
13,865
578
90
4
0
369,009
2
L
Hachiman
14,799
617
105
4
0
402,887
0
L
Merlin
14,713
613
161
7
0
374,932
5
L
Khepri
15,152
631
19
1
0
468,268
13
W
Medusa
15,530
647
123
5
0
459,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role