Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
SURREIS
Medusa
Level 72
God Stats
11W - 10L
1,661 SR
Queue Stats
102W - 163L
1,289 Elo+
Solo
Team Averages
Level 94
1,554 SR
1,430 Elo+

VS

Team Averages
Level 85
1,569 SR
1,406 Elo+
Sol
Sol
Fatherpicardo
Sol
Level 106
God Stats
6W - 5L
1,558 SR
Queue Stats
110W - 169L
1,351 Elo+
Solo
Rama
Rama
MaranDeMaat
Rama
Level 109
God Stats
9W - 19L
1,377 SR
Queue Stats
99W - 135L
1,367 Elo+
Solo
Amaterasu
Amaterasu
Yjurt
Amaterasu
Level 40
God Stats
0W - 1L
1,773 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 1 / 8
10,817
721
8,146
14,686
20,930
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ra
 
Ra
15
4 / 0 / 7
10,496
700
8,881
10,381
5,320
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
SURREIS
Medusa
13
5 / 3 / 6
10,263
684
22,052
16,456
6,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,812
587
14,750
12,901
3,756
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
4 / 4 / 0
9,652
643
10,025
14,398
4,648
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Yjurt
Amaterasu
13
0 / 4 / 3
9,525
635
6,215
22,243
14,944
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
4
4
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
8
6
W
Ra
 
Ra
4
0
7
7.5
L
0
3
4
0.67
L
4
4
0
1
W
Medusa
SURREIS
Medusa
5
3
6
2.67
L
Amaterasu
Yjurt
Amaterasu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,079
Damage
30,990
41,523
Taken
49,542
32,829
Mitigated
23,348
23,508
Healing
23,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,146
936
1,208
3,408
14,686
20,930
359
4,754
9,932
20,814
0
W
Ra
 
Ra
8,881
813
6,256
6,422
10,381
5,320
534
3,718
6,663
56,653
0
L
14,750
5,118
390
7,373
12,901
3,756
371
5,165
7,736
49,779
0
L
10,025
8,330
880
6,044
14,398
4,648
1,043
4,838
9,560
0
44,527
W
Medusa
SURREIS
Medusa
22,052
12,694
0
6,214
16,456
6,579
769
6,369
10,087
0
55,432
L
Amaterasu
Yjurt
Amaterasu
6,215
1,277
924
8,047
22,243
14,944
250
7,064
15,179
0
16,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
27,989
186
Minions Killed
145
0
Camps Cleared
0
757,476
Distance Traveled
750,451
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,817
721
14
1
0
277,115
1
W
Ra
10,496
700
116
8
0
259,009
1
L
Sol
8,812
587
59
4
0
247,035
0
L
Rama
9,652
643
68
5
0
210,497
0
W
Medusa
10,263
684
56
4
0
221,352
5
L
Amaterasu
9,525
635
18
1
0
292,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role