Player Matchup

Freya
Freya
Enchanted Ghoul
Freya
Level 29
God Stats
3W - 3L
1,754 SR
Queue Stats
52W - 62L
1,439 Elo+
Party 1
Hel
Hel
Jin Zion
Hel
Level 29
God Stats
2W - 1L
1,449 SR
Queue Stats
70W - 82L
1,493 Elo+
Party 1
Izanami
Izanami
Odinnite
Izanami
Level 22
God Stats
8W - 6L
1,602 SR
Queue Stats
46W - 37L
1,427 Elo+
Party 2
Nemesis
Nemesis
Samsumg Fridge
Nemesis
Level 11
God Stats
1W - 2L
1,530 SR
Queue Stats
79W - 69L
1,325 Elo+
Solo
Pele
Pele
Scope_of_Culture
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 103L
1,365 Elo+
Party 2
Team Averages
Level 23
1,567 SR
1,410 Elo+

VS

Team Averages
Level 21
1,554 SR
1,305 Elo+
Guan Yu
Guan Yu
Alecito2911
Guan Yu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,194 Elo+
Solo
Mulan
Mulan
FlobbyGoobs
Mulan
Level 22
God Stats
9W - 5L
1,782 SR
Queue Stats
73W - 61L
1,327 Elo+
Solo
Hel
Hel
I Aqu4tic I
Hel
Level 31
God Stats
3W - 1L
1,690 SR
Queue Stats
64W - 59L
1,328 Elo+
Party 3
Kali
Kali
ds674514
Kali
Level 16
God Stats
1W - 4L
1,122 SR
Queue Stats
5W - 9L
1,350 Elo+
Solo
Ymir
Ymir
teddykiller11
Ymir
Level 29
God Stats
9W - 2L
1,677 SR
Queue Stats
54W - 41L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 1
9,509
500
9,024
11,442
4,332
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
5 / 6 / 4
8,927
470
17,601
12,157
7,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Odinnite
Izanami
14
1 / 2 / 1
8,256
435
7,175
9,355
6,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 5 / 0
6,578
346
3,360
7,914
3,295
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 6 / 4
9,071
477
4,271
13,424
4,439
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alecito2911
Guan Yu
12
0 / 6 / 6
8,397
442
3,071
13,650
9,551
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
9 / 3 / 5
9,286
489
9,444
13,921
13,297
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 1 / 4
10,461
551
12,839
12,984
4,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
13
2 / 2 / 5
8,747
460
2,371
10,074
3,501
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 3 / 5
10,183
536
11,856
13,075
4,105
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
15
Kills
24
24
Deaths
15
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alecito2911
Guan Yu
0
6
6
0.5
L
6
5
1
1.3
W
9
3
5
3.83
W
5
1
4
7
L
5
6
4
1.17
L
Izanami
Odinnite
Izanami
1
2
1
0.75
L
1
5
0
0.2
L
2
6
4
0.67
W
Kali
2
2
5
2.25
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,431
Damage
39,581
54,292
Taken
63,704
25,312
Mitigated
35,452
13,499
Healing
23,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alecito2911
Guan Yu
3,071
1,055
373
1,585
13,650
9,551
323
5,900
7,750
0
20,589
L
9,024
4,142
0
2,768
11,442
4,332
1,980
5,466
5,976
49,249
0
W
9,444
2,577
0
3,342
13,921
13,297
467
8,728
5,193
0
28,209
W
12,839
605
1,503
8,852
12,984
4,998
2,220
2,256
10,728
72,377
0
L
17,601
1,374
786
5,156
12,157
7,195
230
3,618
8,539
52,514
0
L
Izanami
Odinnite
Izanami
7,175
4,753
0
2,153
9,355
6,051
307
7,358
1,997
0
57,543
L
3,360
1,043
0
182
7,914
3,295
0
4,412
3,502
0
15,664
L
4,271
1,151
0
2,454
13,424
4,439
180
3,841
9,583
0
40,276
W
Kali
2,371
789
0
4,680
10,074
3,501
405
3,236
6,838
0
41,334
W
11,856
3,062
0
3,091
13,075
4,105
0
6,505
6,570
48,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,341
Gold Earned
47,074
374
Minions Killed
333
0
Camps Cleared
0
1,601,840
Distance Traveled
1,643,980
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,397
442
28
1
0
285,573
1
L
Freya
9,509
500
77
4
0
273,600
6
W
Mulan
9,286
489
35
2
0
345,746
0
W
Hel
10,461
551
130
7
0
364,063
5
L
Hel
8,927
470
73
4
0
303,142
3
L
Izanami
8,256
435
114
6
0
331,116
5
L
Nemesis
6,578
346
24
1
0
362,937
0
L
Pele
9,071
477
86
5
0
331,045
0
W
Kali
8,747
460
71
4
0
297,239
0
W
Ymir
10,183
536
69
4
0
351,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role