Player Matchup

Merlin
Merlin
AG_Antonious
Merlin
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 14L
1,503 Elo+
Party 1
Sobek
Sobek
AGdrewbaby
Sobek
Level 109
God Stats
2W - 0L
1,566 SR
Queue Stats
31W - 20L
1,630 Elo+
Party 1
Artemis
Artemis
BWBC_parplaya
Artemis
Level 18
God Stats
4W - 5L
1,632 SR
Queue Stats
5W - 6L
1,537 Elo+
Party 1
Team Averages
Level 81
1,566 SR
1,557 Elo+

VS

Team Averages
Level 16
1,659 SR
1,667 Elo+
Thor
Thor
OliveLyric17368
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,784 Elo+
Solo
Sun Wukong
Sun Wukong
PongLenisSuprise
Sun Wukong
Level 29
God Stats
224W - 159L
1,600 SR
Queue Stats
269W - 237L
1,531 Elo+
Solo
Chang'e
Chang'e
pacific-babe
Chang'e
Level 12
God Stats
2W - 1L
1,876 SR
Queue Stats
4W - 2L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 8 / 11
13,842
659
21,851
14,936
6,638
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
18
7 / 1 / 12
15,341
731
19,037
28,229
45,438
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
17
9 / 8 / 5
14,954
712
17,962
17,917
8,167
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 11
13,707
653
6,923
23,534
17,411
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
PongLenisSuprise
Sun Wukong
18
13 / 3 / 3
15,185
723
23,117
28,446
35,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
pacific-babe
Chang'e
15
2 / 8 / 11
12,344
588
14,498
21,209
7,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
42
20
Kills
17
17
Deaths
20
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
8
11
1.19
W
Sobek
7
1
12
13
W
Artemis
9
8
5
1.44
L
2
9
11
0.83
L
Sun Wukong
PongLenisSuprise
Sun Wukong
13
3
3
4.83
L
Chang'e
pacific-babe
Chang'e
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,850
Damage
44,538
61,082
Taken
73,189
60,243
Mitigated
60,956
13,916
Healing
19,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
21,851
2,960
0
909
14,936
6,638
537
2,396
12,540
87,941
0
W
Sobek
19,037
1,383
0
7,159
28,229
45,438
485
8,386
19,843
51,428
0
W
Artemis
17,962
10,055
0
5,848
17,917
8,167
2,904
4,679
13,238
0
68,685
L
6,923
1,870
0
692
23,534
17,411
156
14,151
9,383
0
21,117
L
Sun Wukong
PongLenisSuprise
Sun Wukong
23,117
5,256
0
7,890
28,446
35,791
421
14,675
13,771
638
81,661
L
Chang'e
pacific-babe
Chang'e
14,498
1,035
4,522
6,893
21,209
7,754
1,040
12,072
9,137
52,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,137
Gold Earned
41,236
220
Minions Killed
181
0
Camps Cleared
0
1,036,066
Distance Traveled
1,101,467
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,842
659
96
5
0
328,852
0
W
Sobek
15,341
731
41
2
0
411,731
2
W
Artemis
14,954
712
83
4
0
295,483
0
L
Thor
13,707
653
33
2
0
360,878
2
L
Sun Wukong
15,185
723
81
4
0
393,276
4
L
Chang'e
12,344
588
67
3
0
347,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role