Player Matchup

Bakasura
Bakasura
CowJinas7
Bakasura
Level 12
God Stats
0W - 2L
1,239 SR
Queue Stats
13W - 21L
1,087 Elo+
Solo
Olorun
Olorun
DryestBreak4510
Olorun
Level 29
God Stats
22W - 24L
1,480 SR
Queue Stats
33W - 48L
1,229 Elo+
Solo
Ra
Ra
Mimiegeignarde6
Ra
Level 13
God Stats
4W - 12L
1,167 SR
Queue Stats
248W - 300L
803 Elo+
Party 2
Nox
Nox
UNDERGROUND6
Nox
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
196W - 222L
803 Elo+
Party 2
Neith
Neith
WhosJxmmy
Neith
Level 8
God Stats
5W - 9L
1,331 SR
Queue Stats
5W - 12L
1,063 Elo+
Solo
Team Averages
Level 14
1,343 SR
997 Elo+

VS

Team Averages
Level 22
1,379 SR
1,167 Elo+
Sobek
Sobek
 
Sobek
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BestShootingLock
Bakasura
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
183W - 184L
1,308 Elo+
Solo
Medusa
Medusa
SWIENTY2003
Medusa
Level 23
God Stats
101W - 82L
1,248 SR
Queue Stats
214W - 259L
974 Elo+
Solo
Da Ji
Da Ji
Tamo_shino
Da Ji
Level 22
God Stats
33W - 36L
1,149 SR
Queue Stats
96W - 127L
974 Elo+
Party 1
Chaac
Chaac
jaded_gamer999
Chaac
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
297W - 357L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CowJinas7
Bakasura
10
0 / 13 / 3
6,841
326
5,978
16,969
4,518
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 1
8,373
399
6,563
14,723
4,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 14 / 3
6,981
332
5,780
18,595
3,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
2 / 15 / 4
8,272
394
6,137
16,506
3,798
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
WhosJxmmy
Neith
14
2 / 6 / 1
9,428
449
8,791
14,626
4,949
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
8 / 1 / 11
12,796
609
10,468
16,245
17,370
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
12 / 2 / 8
13,054
622
11,884
12,964
5,431
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
17
7 / 0 / 4
11,353
541
13,898
9,939
4,196
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
16
10 / 1 / 19
11,006
524
13,759
10,447
4,536
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

16
18 / 2 / 15
12,073
575
16,902
15,420
7,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
112
6
Kills
55
55
Deaths
6
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
8
1
11
13.5
W
12
2
8
8
L
Bakasura
CowJinas7
Bakasura
0
13
3
0.12
L
2
7
1
0.36
L
0
14
3
0.11
W
Medusa
7
0
4
9
W
Da Ji
10
1
19
19.5
L
2
15
4
0.27
L
Neith
WhosJxmmy
Neith
2
6
1
0.42
W
18
2
15
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,249
Damage
66,911
81,419
Taken
65,015
21,185
Mitigated
39,229
7,029
Healing
20,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,468
1,370
0
5,638
16,245
17,370
470
4,062
11,458
46,245
0
W
11,884
9,045
0
6,112
12,964
5,431
924
1,286
10,518
0
89,727
L
Bakasura
CowJinas7
Bakasura
5,978
4,255
0
0
16,969
4,518
26
5,351
11,548
0
11,041
L
6,563
2,550
425
3,324
14,723
4,123
594
1,485
13,238
35,529
0
L
5,780
1,106
207
962
18,595
3,797
77
2,119
16,022
24,226
0
W
Medusa
13,898
5,613
0
2,867
9,939
4,196
4,133
2,828
7,111
0
73,178
W
Da Ji
13,759
2,522
0
573
10,447
4,536
4,041
3,928
5,639
0
43,358
L
6,137
1,898
0
0
16,506
3,798
60
1,290
14,860
22,240
0
L
Neith
WhosJxmmy
Neith
8,791
4,047
0
2,111
14,626
4,949
522
223
13,969
0
50,565
W
16,902
3,937
0
5,331
15,420
7,696
4,844
6,376
8,005
0
62,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,895
Gold Earned
60,282
220
Minions Killed
487
0
Camps Cleared
0
1,593,140
Distance Traveled
2,058,850
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,796
609
64
3
0
371,405
3
W
Bakasura
13,054
622
178
8
0
454,655
1
L
Bakasura
6,841
326
18
1
0
378,353
0
L
Olorun
8,373
399
57
3
0
291,918
0
L
Ra
6,981
332
31
1
0
295,901
4
W
Medusa
11,353
541
111
5
0
373,462
0
W
Da Ji
11,006
524
43
2
0
428,174
0
L
Nox
8,272
394
39
2
0
303,369
0
L
Neith
9,428
449
75
4
0
323,599
0
W
Chaac
12,073
575
91
4
0
431,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role