Player Matchup

Merlin
Merlin
Gold III
FishyPower
Merlin
Gold III
Level 124
God Stats
13W - 10L
1,595 SR
Queue Stats
113W - 113L
1,547 MMR
Party 1
Sobek
Sobek
Silver IV
Kuboh
Sobek
Silver IV
Level 109
God Stats
4W - 5L
1,548 SR
Queue Stats
122W - 131L
1,374 MMR
Party 3
Fenrir
Fenrir
Silver III
RequiemShadow6
Fenrir
Silver III
Level 149
God Stats
5W - 7L
1,617 SR
Queue Stats
131W - 121L
1,296 MMR
Solo
Cernunnos
Cernunnos
Silver IV
Wood-Wacker123
Cernunnos
Silver IV
Level 109
God Stats
1W - 0L
1,488 SR
Queue Stats
8W - 9L
1,248 MMR
Party 3
Sun Wukong
Sun Wukong
Silver IV
challengerjoe
Sun Wukong
Silver IV
Level 65
God Stats
4W - 2L
1,554 SR
Queue Stats
98W - 94L
1,126 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,561 SR
1,318 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,569 SR
1,285 MMR
King Arthur
King Arthur
Silver V
AllThaHype
King Arthur
Silver V
Level 121
God Stats
0W - 2L
1,675 SR
Queue Stats
71W - 71L
1,287 MMR
Solo
Izanami
Izanami
Silver V
Claxzifyy
Izanami
Silver V
Level 49
God Stats
9W - 6L
1,500 SR
Queue Stats
21W - 22L
1,222 MMR
Party 4
Sol
Sol
Silver IV
Murkz_Tony
Sol
Silver IV
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,187 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver I
SavageEvolved
Kumbhakarna
Silver I
Level 113
God Stats
1W - 5L
1,572 SR
Queue Stats
57W - 66L
1,275 MMR
Party 2
Pele
Pele
Silver II
SoullEaterr
Pele
Silver II
Level 126
God Stats
16W - 11L
1,599 SR
Queue Stats
248W - 218L
1,454 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FishyPower
Merlin
20
5 / 1 / 19
21,002
568
44,057
21,301
11,471
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Kuboh
Sobek
20
5 / 2 / 21
17,749
480
15,418
29,294
46,937
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
14 / 7 / 8
19,597
530
24,583
33,268
24,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Wood-Wacker123
Cernunnos
20
8 / 6 / 6
19,692
532
27,962
28,954
14,685
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
challengerjoe
Sun Wukong
20
4 / 2 / 5
18,783
508
11,716
29,874
52,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bans
AphroditeThorHeraYemojaPersephone

VS

Bans
HeimdallrRamaHadesThanatosXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllThaHype
King Arthur
20
2 / 3 / 5
16,608
449
31,061
34,006
55,162
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Claxzifyy
Izanami
20
4 / 8 / 6
17,793
481
19,275
24,204
8,046
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 8 / 5
15,847
428
17,550
26,358
8,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
SavageEvolved
Kumbhakarna
20
2 / 9 / 10
16,604
449
15,715
37,717
44,353
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 8 / 7
19,821
536
27,879
33,334
12,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
51
36
Kills
18
18
Deaths
36
59
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AllThaHype
King Arthur
2
3
5
1.5
L
Izanami
Claxzifyy
Izanami
4
8
6
0.88
W
Merlin
FishyPower
Merlin
5
1
19
14.5
W
Sobek
Kuboh
Sobek
5
2
21
7.75
L
1
8
5
0.44
W
14
7
8
2.57
L
Kumbhakarna
SavageEvolved
Kumbhakarna
2
9
10
0.78
L
9
8
7
1.56
W
Cernunnos
Wood-Wacker123
Cernunnos
8
6
6
1.83
W
Sun Wukong
challengerjoe
Sun Wukong
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,736
Damage
111,480
142,691
Taken
155,619
150,261
Mitigated
127,868
48,265
Healing
42,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AllThaHype
King Arthur
31,061
4,370
0
12,980
34,006
55,162
481
13,470
20,536
0
130,257
L
Izanami
Claxzifyy
Izanami
19,275
15,157
0
6,477
24,204
8,046
2,960
8,554
15,650
0
150,685
W
Merlin
FishyPower
Merlin
44,057
1,073
0
2,312
21,301
11,471
658
6,793
14,508
218,795
0
W
Sobek
Kuboh
Sobek
15,418
279
0
8,003
29,294
46,937
393
8,508
20,786
54,936
0
L
17,550
3,548
0
9,784
26,358
8,129
832
12,084
14,274
126,457
0
W
24,583
8,251
793
13,058
33,268
24,372
3,219
5,731
27,537
0
123,289
L
Kumbhakarna
SavageEvolved
Kumbhakarna
15,715
949
0
4,137
37,717
44,353
45
13,295
24,422
60,246
0
L
27,879
6,615
0
9,351
33,334
12,178
1,388
13,550
19,784
0
163,799
W
Cernunnos
Wood-Wacker123
Cernunnos
27,962
16,908
0
12,376
28,954
14,685
8,826
6,398
22,556
0
172,754
W
Sun Wukong
challengerjoe
Sun Wukong
11,716
2,123
0
11,723
29,874
52,796
1,116
7,376
22,294
0
122,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,823
Gold Earned
86,673
952
Minions Killed
906
0
Camps Cleared
0
3,322,251
Distance Traveled
3,338,863
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
16,608
449
181
5
0
708,406
4
L
Izanami
17,793
481
262
7
0
561,010
5
W
Merlin
21,002
568
301
8
0
710,466
6
W
Sobek
17,749
480
43
1
0
684,878
4
L
Sol
15,847
428
190
5
0
658,163
2
W
Fenrir
19,597
530
151
4
0
714,881
2
L
Kumbhakarna
16,604
449
58
2
0
671,099
16
L
Pele
19,821
536
215
6
0
740,185
2
W
Cernunnos
19,692
532
262
7
0
567,046
0
W
Sun Wukong
18,783
508
195
5
0
644,980
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role